Player Matchup

Olorun
Olorun
CapnSecundus
Olorun
Level 108
God Stats
4W - 2L
1,476 SR
Queue Stats
190W - 217L
1,492 Elo+
Party 1
Odin
Odin
Hz Waif
Odin
Level 48
God Stats
21W - 15L
1,582 SR
Queue Stats
68W - 77L
1,461 Elo+
Party 1
Artemis
Artemis
SneakPage231390
Artemis
Level 46
God Stats
4W - 8L
1,423 SR
Queue Stats
33W - 43L
1,403 Elo+
Party 1
Team Averages
Level 67
1,493 SR
1,452 Elo+

VS

Team Averages
Level 90
1,383 SR
1,353 Elo+
Baba Yaga
Baba Yaga
ReverseHades567
Baba Yaga
Level 117
God Stats
0W - 3L
1,204 SR
Queue Stats
23W - 25L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
TheCromster
Baron Samedi
Level 84
God Stats
23W - 26L
1,443 SR
Queue Stats
235W - 283L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Tyler_The_King87
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 4 / 4
15,139
658
19,534
28,148
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
Hz Waif
Odin
17
2 / 2 / 7
14,077
612
11,360
20,033
20,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 6
13,482
586
7,262
19,142
6,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ReverseHades567
Baba Yaga
17
4 / 3 / 5
14,617
636
34,061
15,120
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheCromster
Baron Samedi
17
4 / 2 / 5
15,337
667
11,183
11,939
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Tyler_The_King87
Sun Wukong
16
1 / 6 / 7
12,916
562
10,089
20,903
24,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
9
9
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
4
4
2.25
W
Odin
Hz Waif
Odin
2
2
7
2.75
L
Baba Yaga
ReverseHades567
Baba Yaga
4
3
5
2.17
W
2
3
6
1.67
L
Baron Samedi
TheCromster
Baron Samedi
4
2
5
3.25
L
Sun Wukong
Tyler_The_King87
Sun Wukong
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
55,333
67,323
Taken
47,962
38,237
Mitigated
48,769
33,252
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
19,534
11,063
6,521
17,846
28,148
11,510
3,521
21,497
6,480
85,767
10,532
W
Odin
Hz Waif
Odin
11,360
1,429
599
2,385
20,033
20,438
339
8,652
10,699
0
45,464
L
Baba Yaga
ReverseHades567
Baba Yaga
34,061
1,141
0
3,293
15,120
6,763
870
8,537
6,583
98,304
0
W
7,262
2,682
990
4,911
19,142
6,289
358
15,677
3,193
0
39,440
L
Baron Samedi
TheCromster
Baron Samedi
11,183
681
2,331
4,276
11,939
17,784
366
3,448
8,491
45,950
0
L
Sun Wukong
Tyler_The_King87
Sun Wukong
10,089
1,477
0
3,201
20,903
24,222
560
5,975
14,928
0
30,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
42,870
246
Minions Killed
241
12
Camps Cleared
5
1,160,676
Distance Traveled
1,162,230
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,139
658
115
5
7
382,897
2
W
Odin
14,077
612
38
2
4
410,892
3
L
Baba Yaga
14,617
636
127
6
4
405,836
10
W
Artemis
13,482
586
93
4
1
366,887
0
L
Baron Samedi
15,337
667
61
3
1
386,061
3
L
Sun Wukong
12,916
562
53
2
0
370,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role