Player Matchup

Scylla
Scylla
BallastedPack08
Scylla
Level 86
God Stats
2W - 4L
1,534 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CamaroJake4566
Baron Samedi
Level 106
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Exglo
Gilgamesh
Level 91
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
FearUnbound
Hercules
Level 123
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 7L
1,746 Elo+
Party 1
Team Averages
Level 102
1,468 SR
1,561 Elo+

VS

Team Averages
Level 108
1,479 SR
1,372 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ArcTurus0789
Cerberus
Level 105
God Stats
0W - 2L
1,385 SR
Queue Stats
27W - 60L
1,171 Elo+
Solo
He Bo
He Bo
ZEROTWOBHADIIE5
He Bo
Level 109
God Stats
0W - 1L
1,361 SR
Queue Stats
14W - 19L
1,534 Elo+
Party 2
Skadi
Skadi
adoracab
Skadi
Level 95
God Stats
0W - 1L
1,671 SR
Queue Stats
12W - 16L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,411
856
7,758
6,556
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CamaroJake4566
Baron Samedi
15
2 / 1 / 0
9,735
885
4,165
5,017
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Exglo
Gilgamesh
15
4 / 2 / 8
9,421
856
11,195
13,439
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FearUnbound
Hercules
14
3 / 2 / 5
9,286
844
7,525
11,059
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 1
7,769
706
1,011
5,207
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ArcTurus0789
Cerberus
13
1 / 5 / 5
8,141
740
8,111
16,484
16,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
7,907
719
6,921
7,601
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
adoracab
Skadi
13
2 / 5 / 0
7,868
715
5,421
7,487
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
7
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
L
Cerberus
ArcTurus0789
Cerberus
1
5
5
0.7
W
6
2
3
3.75
W
Baron Samedi
CamaroJake4566
Baron Samedi
2
1
0
2
W
Gilgamesh
Exglo
Gilgamesh
4
2
8
4
W
Hercules
FearUnbound
Hercules
3
2
5
2.75
L
3
4
2
1
L
Skadi
adoracab
Skadi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
21,464
36,071
Taken
36,779
16,954
Mitigated
23,769
11,361
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,011
130
0
163
5,207
1,693
0
2,646
2,517
0
14,750
L
Cerberus
ArcTurus0789
Cerberus
8,111
745
78
4,476
16,484
16,377
145
5,495
10,587
18,268
0
W
7,758
953
0
1,745
6,556
2,283
879
2,999
3,557
31,218
0
W
Baron Samedi
CamaroJake4566
Baron Samedi
4,165
453
0
2,396
5,017
1,762
3,672
1,399
3,618
34,183
0
W
Gilgamesh
Exglo
Gilgamesh
11,195
2,928
188
3,528
13,439
6,853
75
4,671
8,768
0
23,935
W
Hercules
FearUnbound
Hercules
7,525
2,592
0
3,504
11,059
6,056
949
6,334
4,725
0
18,690
L
6,921
525
641
1,329
7,601
2,522
160
1,941
5,578
14,408
0
L
Skadi
adoracab
Skadi
5,421
2,677
0
50
7,487
3,177
274
2,582
4,715
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
31,685
205
Minions Killed
126
8
Camps Cleared
6
773,088
Distance Traveled
670,669
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,769
706
24
2
3
143,076
2
L
Cerberus
8,141
740
40
4
1
184,873
2
W
Scylla
9,411
856
52
5
2
202,803
1
W
Baron Samedi
9,735
885
89
8
2
175,725
1
W
Gilgamesh
9,421
856
27
2
2
208,211
2
W
Hercules
9,286
844
37
3
2
186,349
4
L
He Bo
7,907
719
20
2
1
169,177
0
L
Skadi
7,868
715
42
4
1
173,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role