Player Matchup

Tsukuyomi
Tsukuyomi
DR Monzter F
Tsukuyomi
Level 66
God Stats
7W - 5L
1,456 SR
Queue Stats
619W - 679L
1,342 Elo+
Party 1
Odin
Odin
Debonair DrA
Odin
Level 75
God Stats
2W - 3L
1,353 SR
Queue Stats
614W - 662L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
J U L I N K S O
Nu Wa
Level 19
God Stats
49W - 41L
1,557 SR
Queue Stats
175W - 190L
1,346 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,352 Elo+

VS

Team Averages
Level 60
1,457 SR
1,364 Elo+
King Arthur
King Arthur
Alphafit369
King Arthur
Level 67
God Stats
0W - 3L
1,463 SR
Queue Stats
76W - 64L
1,395 Elo+
Solo
Hel
Hel
HOPEQUINNE18
Hel
Level 101
God Stats
0W - 1L
1,518 SR
Queue Stats
106W - 106L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
TanukiGoBrrrrr
Danzaburou
Level 12
God Stats
18W - 23L
1,390 SR
Queue Stats
18W - 24L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DR Monzter F
Tsukuyomi
15
8 / 9 / 7
12,712
748
20,657
19,236
10,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 7 / 11
13,971
822
17,278
19,568
14,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 16
12,620
742
26,787
12,825
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphafit369
King Arthur
15
3 / 6 / 11
11,632
684
11,050
33,013
27,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 11 / 5
11,097
653
12,331
19,723
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TanukiGoBrrrrr
Danzaburou
16
12 / 8 / 7
13,969
822
18,176
20,496
7,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
25
Kills
20
20
Deaths
25
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alphafit369
King Arthur
3
6
11
1.42
W
Tsukuyomi
DR Monzter F
Tsukuyomi
8
9
7
1.28
W
12
7
11
2.5
L
5
11
5
0.68
W
5
4
16
3.25
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,722
Damage
41,557
51,629
Taken
73,232
29,234
Mitigated
41,367
7,775
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alphafit369
King Arthur
11,050
261
692
4,190
33,013
27,164
168
13,613
19,400
0
26,016
W
Tsukuyomi
DR Monzter F
Tsukuyomi
20,657
4,623
393
2,571
19,236
10,854
945
4,422
14,598
0
43,986
W
17,278
5,771
226
2,799
19,568
14,252
1,484
3,854
14,559
0
35,690
L
12,331
354
3,079
5,977
19,723
6,526
32
6,859
12,864
50,637
0
W
26,787
8,327
0
1,786
12,825
4,128
132
3,947
8,758
59,174
0
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
18,176
7,255
0
2,896
20,496
7,677
1,482
6,602
13,894
0
54,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
36,698
136
Minions Killed
186
6
Camps Cleared
7
839,914
Distance Traveled
768,991
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,632
684
26
2
0
300,469
0
W
Tsukuyomi
12,712
748
44
3
3
282,610
1
W
Odin
13,971
822
36
2
2
282,596
0
L
Hel
11,097
653
88
5
3
226,211
4
W
Nu Wa
12,620
742
56
3
1
274,708
0
L
Danzaburou
13,969
822
72
4
4
242,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role