Player Matchup

Ymir
Ymir
De3-Bergazos
Ymir
Level 103
God Stats
6W - 6L
1,152 SR
Queue Stats
200W - 212L
1,501 Elo+
Solo
Discordia
Discordia
FrankyDeluxe420
Discordia
Level 49
God Stats
7W - 6L
1,379 SR
Queue Stats
60W - 61L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steady Sways
Tsukuyomi
Level 128
God Stats
7W - 3L
1,722 SR
Queue Stats
120W - 119L
1,477 Elo+
Party 1
Team Averages
Level 93
1,418 SR
1,485 Elo+

VS

Team Averages
Level 137
1,500 SR
1,479 Elo+
Da Ji
Da Ji
GnOmabo0lTester
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nashios
Morgan Le Fay
Level 151
God Stats
1W - 2L
1,384 SR
Queue Stats
172W - 133L
1,515 Elo+
Party 2
Terra
Terra
Seifendor
Terra
Level 135
God Stats
1W - 4L
1,617 SR
Queue Stats
108W - 71L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
12,398
729
16,139
16,376
13,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
FrankyDeluxe420
Discordia
14
3 / 5 / 8
10,529
619
8,676
7,710
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Steady Sways
Tsukuyomi
17
10 / 4 / 9
12,717
748
23,149
16,168
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 4
10,986
646
8,989
16,690
5,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Nashios
Morgan Le Fay
13
4 / 7 / 3
10,134
596
10,939
14,466
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Seifendor
Terra
14
2 / 4 / 6
10,861
639
9,996
24,497
19,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
11
11
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Discordia
FrankyDeluxe420
Discordia
3
5
8
1.4
L
5
9
4
0.78
L
Morgan Le Fay
Nashios
Morgan Le Fay
4
7
3
0.79
L
Terra
Seifendor
Terra
2
4
6
1.25
W
Tsukuyomi
Steady Sways
Tsukuyomi
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
29,924
40,254
Taken
55,653
25,347
Mitigated
30,698
5,410
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,139
3,695
0
1,981
16,376
13,783
0
8,649
7,727
53,404
0
W
Discordia
FrankyDeluxe420
Discordia
8,676
429
0
750
7,710
2,245
255
3,174
4,536
21,149
0
L
8,989
1,471
0
338
16,690
5,613
0
9,625
6,693
0
24,236
L
Morgan Le Fay
Nashios
Morgan Le Fay
10,939
1,357
0
2,353
14,466
5,495
27
6,005
7,819
38,894
0
L
Terra
Seifendor
Terra
9,996
1,578
1,216
5,977
24,497
19,590
0
9,898
13,542
27,827
0
W
Tsukuyomi
Steady Sways
Tsukuyomi
23,149
5,068
0
2,679
16,168
9,319
447
9,554
6,614
0
60,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
31,981
173
Minions Killed
148
7
Camps Cleared
6
871,921
Distance Traveled
826,193
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,398
729
76
4
5
288,497
2
W
Discordia
10,529
619
39
2
2
264,707
1
L
Da Ji
10,986
646
36
2
4
262,921
1
L
Morgan Le Fay
10,134
596
74
4
0
271,970
2
L
Terra
10,861
639
38
2
2
291,302
4
W
Tsukuyomi
12,717
748
58
3
0
318,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role