Player Matchup

Cupid
Cupid
Sire713
Cupid
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
77W - 83L
1,409 Elo+
Party 1
Ymir
Ymir
WigglyBaker3169
Ymir
Level 5
God Stats
6W - 7L
1,832 SR
Queue Stats
7W - 9L
1,692 Elo+
Party 1
Thanatos
Thanatos
serpent_avare126
Thanatos
Level 18
God Stats
2W - 3L
1,512 SR
Queue Stats
116W - 139L
1,347 Elo+
Solo
Team Averages
Level 16
1,615 SR
1,483 Elo+

VS

Team Averages
Level 13
1,436 SR
1,479 Elo+
Loki
Loki
Arcadedimagery
Loki
Level 6
God Stats
1W - 1L
1,235 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Zeus
Zeus
IPhoenyx__2
Zeus
Level 15
God Stats
19W - 7L
1,788 SR
Queue Stats
45W - 26L
1,666 Elo+
Solo
Yemoja
Yemoja
grossbananass
Yemoja
Level 18
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 23L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Sire713
Cupid
9
0 / 7 / 1
6,688
608
2,030
11,039
3,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 7 / 0
6,743
613
2,637
16,899
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 7 / 0
7,083
644
2,773
9,961
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 15
8,936
812
6,496
6,439
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
12 / 0 / 9
9,772
888
20,638
5,014
2,788
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 16
9,319
847
5,309
3,615
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
21
21
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
12
0
9
16.5
L
Cupid
Sire713
Cupid
0
7
1
0.07
L
0
7
0
0
W
4
0
16
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,440
Damage
32,443
37,899
Taken
15,068
18,684
Mitigated
7,582
5,390
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,496
2,183
0
1,477
6,439
1,972
799
1,359
4,598
0
25,999
W
20,638
2,999
0
1,801
5,014
2,788
246
1,121
3,815
47,559
0
L
Cupid
Sire713
Cupid
2,030
476
291
869
11,039
3,617
0
8,693
2,346
0
18,320
L
2,637
434
0
1,976
16,899
10,341
0
11,911
4,988
7,575
0
W
5,309
640
858
1,325
3,615
2,822
257
825
2,665
22,109
0
L
2,773
590
0
2,254
9,961
4,726
0
6,201
3,760
0
14,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,514
Gold Earned
28,027
67
Minions Killed
124
3
Camps Cleared
9
558,121
Distance Traveled
641,673
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,936
812
35
3
4
217,983
3
W
Zeus
9,772
888
53
5
4
223,185
3
L
Cupid
6,688
608
31
3
0
187,076
0
L
Ymir
6,743
613
10
1
0
185,594
3
W
Yemoja
9,319
847
36
3
1
200,505
0
L
Thanatos
7,083
644
26
2
3
185,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role