Player Matchup

Xing Tian
Xing Tian
Aazizo
Xing Tian
Level 28
God Stats
12W - 7L
1,608 SR
Queue Stats
16W - 17L
1,246 Elo+
Solo
Bellona
Bellona
DaSquad007
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LEAKMASTER2
Sun Wukong
Level 27
God Stats
9W - 15L
1,198 SR
Queue Stats
106W - 143L
1,175 Elo+
Party 2
Nemesis
Nemesis
Rune Goblin
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
SAIMYOWIN88
He Bo
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 130L
1,218 Elo+
Party 2
Team Averages
Level 17
1,461 SR
1,328 Elo+

VS

Team Averages
Level 27
1,667 SR
1,236 Elo+
Ravana
Ravana
BroadBunny2236
Ravana
Level 25
God Stats
4W - 4L
1,830 SR
Queue Stats
66W - 100L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Dayglow206
Cthulhu
Level 29
God Stats
2W - 2L
1,707 SR
Queue Stats
14W - 27L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
Ninja_Dragoon
Kukulkan
Level 29
God Stats
6W - 7L
1,458 SR
Queue Stats
67W - 73L
1,350 Elo+
Solo
Nemesis
Nemesis
Strumburglar69
Nemesis
Level 27
God Stats
2W - 2L
1,562 SR
Queue Stats
4W - 5L
1,122 Elo+
Solo
Neith
Neith
YXTEP
Neith
Level 26
God Stats
3W - 1L
1,779 SR
Queue Stats
9W - 22L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aazizo
Xing Tian
16
1 / 12 / 3
9,988
384
3,947
27,361
11,164
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
DaSquad007
Bellona
1
0 / 0 / 0
4,882
188
0
0
0
Sun Wukong
LEAKMASTER2
Sun Wukong
17
5 / 4 / 0
11,527
443
13,606
21,374
11,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Rune Goblin
Nemesis
13
0 / 15 / 2
9,150
352
1,380
18,076
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 16 / 2
10,747
413
19,402
24,457
8,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
12,014
462
8,133
13,135
9,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Dayglow206
Cthulhu
16
5 / 1 / 7
11,790
453
8,811
17,693
18,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Ninja_Dragoon
Kukulkan
20
17 / 3 / 12
14,962
575
23,856
15,816
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 9
12,857
495
12,807
18,083
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
YXTEP
Neith
18
8 / 0 / 10
13,191
507
13,441
9,416
3,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
10
Kills
43
47
Deaths
12
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aazizo
Xing Tian
1
12
3
0.21
W
5
5
7
1.7
L
Bellona
DaSquad007
Bellona
0
0
0
0
W
Cthulhu
Dayglow206
Cthulhu
5
1
7
8.5
L
Sun Wukong
LEAKMASTER2
Sun Wukong
5
4
0
1.25
W
Kukulkan
Ninja_Dragoon
Kukulkan
17
3
12
7.67
L
Nemesis
Rune Goblin
Nemesis
0
15
2
0.07
L
4
16
2
0.31
W
8
3
9
4.17
W
Neith
YXTEP
Neith
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,335
Damage
67,048
91,268
Taken
74,143
37,795
Mitigated
46,499
7,767
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aazizo
Xing Tian
3,947
181
0
3,309
27,361
11,164
127
5,498
21,809
48,092
0
W
8,133
504
0
2,319
13,135
9,769
3,128
3,802
9,333
0
60,802
L
Bellona
DaSquad007
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Dayglow206
Cthulhu
8,811
521
563
900
17,693
18,215
1,622
6,398
11,295
49,396
0
L
Sun Wukong
LEAKMASTER2
Sun Wukong
13,606
2,138
0
955
21,374
11,350
496
9,785
11,145
0
73,943
W
Kukulkan
Ninja_Dragoon
Kukulkan
23,856
4,003
543
4,818
15,816
5,825
3,465
7,409
8,407
107,569
0
L
Nemesis
Rune Goblin
Nemesis
1,380
885
0
995
18,076
7,272
313
5,320
12,692
0
30,140
L
19,402
2,576
0
2,508
24,457
8,009
0
11,194
12,955
47,560
0
W
12,807
6,396
0
5,293
18,083
9,037
3,052
2,342
15,741
0
81,712
W
Neith
YXTEP
Neith
13,441
7,620
0
4,466
9,416
3,653
4,912
3,631
5,785
0
59,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
64,814
262
Minions Killed
517
0
Camps Cleared
0
1,631,453
Distance Traveled
2,422,944
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,988
384
43
2
0
406,081
2
W
Ravana
12,014
462
77
3
0
532,961
0
L
Bellona
4,882
188
0
0
0
0
0
W
Cthulhu
11,790
453
80
3
0
505,501
0
L
Sun Wukong
11,527
443
128
5
0
503,345
0
W
Kukulkan
14,962
575
169
7
0
455,344
3
L
Nemesis
9,150
352
40
2
0
307,292
1
L
He Bo
10,747
413
51
2
0
414,735
0
W
Nemesis
12,857
495
97
4
0
500,370
11
W
Neith
13,191
507
94
4
0
428,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role