Player Matchup

Nike
Nike
Gold V
FaraonMx
Nike
Gold V
Level 160
God Stats
2W - 1L
1,847 SR
Queue Stats
10W - 1L
1,658 MMR
Party 1
Raijin
Raijin
Gold V
JamZRobert
Raijin
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,652 MMR
Party 1
Chaac
Chaac
Gold V
Shevchenko 7207
Chaac
Gold V
Level 49
God Stats
1W - 0L
1,443 SR
Queue Stats
10W - 1L
1,698 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,597 SR
1,669 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,572 SR
1,557 MMR
Khepri
Khepri
Gold V
Flaco_Brown
Khepri
Gold V
Level 92
God Stats
57W - 47L
1,578 SR
Queue Stats
333W - 372L
1,564 MMR
Solo
Sol
Sol
Gold III
MaxTemperR
Sol
Gold III
Level 146
God Stats
15W - 12L
1,566 SR
Queue Stats
174W - 199L
1,547 MMR
Solo
Bastet
Bastet
Gold II
Pandemonium_Lite
Bastet
Gold II
Level 142
God Stats
7W - 9L
1,571 SR
Queue Stats
269W - 306L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
8 / 2 / 6
8,268
827
7,805
9,993
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
JamZRobert
Raijin
12
3 / 2 / 8
7,629
763
9,370
6,840
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 8
8,100
810
10,088
11,896
11,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Morgan Le FayDiscordiaPersephoneGilgameshOdin

VS

Bans
AthenaScyllaZeusTiamatHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 6 / 3
6,074
607
2,136
12,573
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,396
640
7,858
9,153
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 7 / 0
6,539
654
5,643
8,940
2,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
8
2
6
5.5
L
Khepri
0
6
3
0.25
W
Raijin
JamZRobert
Raijin
3
2
8
3.5
L
1
3
2
0.67
L
2
7
0
0.29
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
15,637
28,729
Taken
30,666
18,664
Mitigated
11,232
6,846
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,805
1,258
0
2,121
9,993
5,272
321
3,495
6,498
0
23,831
L
Khepri
2,136
234
565
2,025
12,573
5,948
0
4,775
7,798
6,561
0
W
Raijin
JamZRobert
Raijin
9,370
1,590
80
915
6,840
2,262
531
2,971
3,869
27,939
0
L
7,858
1,305
0
2,506
9,153
2,717
0
2,653
6,500
27,607
0
L
5,643
1,924
0
940
8,940
2,567
0
1,942
6,998
0
6,860
W
10,088
1,739
0
3,730
11,896
11,130
527
4,168
7,728
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
19,009
130
Minions Killed
62
9
Camps Cleared
0
553,192
Distance Traveled
492,612
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,268
827
37
4
4
181,046
0
L
Khepri
6,074
607
8
1
0
145,212
1
W
Raijin
7,629
763
48
5
2
163,853
2
L
Sol
6,396
640
45
5
0
183,130
2
L
Bastet
6,539
654
9
1
0
164,270
2
W
Chaac
8,100
810
45
5
3
208,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role