Player Matchup

Susano
Susano
BaalSupermacy
Susano
Level 25
God Stats
3W - 4L
1,418 SR
Queue Stats
73W - 81L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
BigEaterMcEater
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,567 Elo+
Party 1
Nemesis
Nemesis
Bsezni
Nemesis
Level 3
God Stats
0W - 2L
1,540 SR
Queue Stats
66W - 62L
1,250 Elo+
Solo
Scylla
Scylla
CibeffuwuQueen
Scylla
Level 24
God Stats
8W - 9L
1,442 SR
Queue Stats
86W - 86L
1,484 Elo+
Party 2
Neith
Neith
UNKNOWNxVOIDZ
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,623 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,486 Elo+

VS

Team Averages
Level 19
1,581 SR
1,531 Elo+
Bellona
Bellona
FLYINGRHINO123
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
TerribleAtSolo
Sun Wukong
Level 5
God Stats
8W - 1L
1,535 SR
Queue Stats
14W - 5L
1,633 Elo+
Solo
Loki
Loki
TripleAce12
Loki
Level 9
God Stats
2W - 1L
1,730 SR
Queue Stats
9W - 9L
1,439 Elo+
Party 3
Izanami
Izanami
pooshhh
Izanami
Level 27
God Stats
22W - 17L
1,481 SR
Queue Stats
339W - 355L
1,478 Elo+
Solo
Ah Puch
Ah Puch
rowley254
Ah Puch
Level 28
God Stats
31W - 21L
1,661 SR
Queue Stats
262W - 300L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,955
496
3,676
5,909
1,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cabrakan
7
0 / 5 / 1
4,466
447
2,654
6,210
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Bsezni
Nemesis
8
2 / 3 / 3
5,598
560
4,186
6,239
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 0
5,071
507
2,331
3,760
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,536
554
1,702
3,938
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 6
5,427
543
2,664
5,564
3,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
TerribleAtSolo
Sun Wukong
10
2 / 0 / 2
5,928
593
4,479
6,572
3,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,228
523
2,061
5,408
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
pooshhh
Izanami
11
5 / 1 / 1
6,243
624
3,819
4,257
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
rowley254
Ah Puch
10
1 / 1 / 4
5,958
596
3,686
4,403
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cabrakan
0
5
1
0.1
L
Nemesis
Bsezni
Nemesis
2
3
3
1.17
L
2
1
0
2
W
2
1
6
5
W
Sun Wukong
TerribleAtSolo
Sun Wukong
2
0
2
3
W
1
3
1
0.5
L
2
1
0
2
W
Izanami
pooshhh
Izanami
5
1
1
5.5
W
Ah Puch
rowley254
Ah Puch
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
16,709
26,056
Taken
26,204
9,722
Mitigated
11,163
5,861
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
502
0
1,786
5,909
1,653
0
208
5,360
0
19,499
L
Cabrakan
2,654
278
0
552
6,210
3,419
125
592
5,575
9,697
0
L
Nemesis
Bsezni
Nemesis
4,186
1,802
0
1,221
6,239
2,707
0
883
5,311
0
28,124
L
2,331
109
0
836
3,760
1,065
0
2,003
1,757
20,213
0
W
2,664
144
105
1,206
5,564
3,500
0
1,281
4,283
0
17,994
W
Sun Wukong
TerribleAtSolo
Sun Wukong
4,479
1,039
0
3,426
6,572
3,188
0
1,049
5,523
0
27,793
W
2,061
814
0
1,249
5,408
1,800
0
246
5,162
0
27,200
L
1,702
464
0
1,466
3,938
878
39
0
3,938
0
30,560
W
Izanami
pooshhh
Izanami
3,819
2,870
0
1,490
4,257
1,238
93
903
3,354
0
42,217
W
Ah Puch
rowley254
Ah Puch
3,686
71
0
1,866
4,403
1,437
0
1,784
2,619
31,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
28,784
231
Minions Killed
281
0
Camps Cleared
0
933,409
Distance Traveled
1,003,986
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,955
496
53
5
0
188,299
1
L
Cabrakan
4,466
447
16
2
0
164,129
2
L
Nemesis
5,598
560
60
6
0
219,501
0
L
Scylla
5,071
507
45
5
0
180,387
3
W
Bellona
5,427
543
23
2
0
217,435
1
W
Sun Wukong
5,928
593
55
6
0
200,656
3
W
Loki
5,228
523
51
5
0
203,592
0
L
Neith
5,536
554
57
6
0
181,093
4
W
Izanami
6,243
624
87
9
0
184,130
0
W
Ah Puch
5,958
596
65
7
0
198,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role