Player Matchup

Ravana
Ravana
Bungleguy420
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,282 Elo+
Solo
Loki
Loki
DeadRoot12
Loki
Level 21
God Stats
7W - 5L
1,459 SR
Queue Stats
9W - 9L
1,273 Elo+
Solo
Yemoja
Yemoja
EzeSkywalker
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,239 Elo+
Solo
Rama
Rama
Fonz-O-fonZ
Rama
Level 23
God Stats
10W - 21L
1,269 SR
Queue Stats
135W - 191L
1,266 Elo+
Solo
Scylla
Scylla
Lusso26
Scylla
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 5L
1,257 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,263 Elo+

VS

Team Averages
Level 22
1,547 SR
1,355 Elo+
Morgan Le Fay
Morgan Le Fay
DMB_Playboy
Morgan Le Fay
Level 42
God Stats
8W - 8L
1,450 SR
Queue Stats
32W - 38L
1,357 Elo+
Party 1
Achilles
Achilles
RelevantFer
Achilles
Level 26
God Stats
92W - 103L
1,449 SR
Queue Stats
259W - 315L
1,289 Elo+
Solo
Thor
Thor
SpankyWolfy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
The king9985
Serqet
Level 21
God Stats
3W - 4L
1,836 SR
Queue Stats
32W - 42L
1,312 Elo+
Solo
Chiron
Chiron
gettoboys139
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
9 / 2 / 1
12,259
645
15,963
8,401
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 3
9,079
478
5,566
14,214
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
2 / 3 / 6
9,296
489
4,082
10,419
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 0 / 2
10,005
527
5,130
9,773
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Lusso26
Scylla
13
4 / 4 / 5
8,636
455
7,488
10,428
3,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DMB_Playboy
Morgan Le Fay
15
8 / 2 / 2
9,910
522
17,187
14,043
5,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RelevantFer
Achilles
15
1 / 2 / 1
8,984
473
3,614
13,391
11,782
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 10 / 0
5,960
314
666
8,701
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
10
1 / 6 / 1
7,507
395
1,670
11,881
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
13
2 / 5 / 0
8,406
442
2,893
11,442
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
12
13
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
9
2
1
4.75
L
Morgan Le Fay
DMB_Playboy
Morgan Le Fay
8
2
2
4.5
W
3
4
3
1.13
W
Yemoja
2
3
6
1.67
W
4
0
2
5
W
Scylla
Lusso26
Scylla
4
4
5
1.63
L
Achilles
RelevantFer
Achilles
1
2
1
0.75
L
0
10
0
0
L
Serqet
1
6
1
0.25
L
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
26,030
53,235
Taken
59,458
25,137
Mitigated
26,911
16,011
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
15,963
5,432
0
3,418
8,401
4,334
1,355
1,994
6,407
0
81,144
L
Morgan Le Fay
DMB_Playboy
Morgan Le Fay
17,187
2,128
0
8,071
14,043
5,517
578
4,927
8,952
65,730
0
W
5,566
2,081
0
3,021
14,214
7,353
1,774
796
13,418
0
62,234
W
Yemoja
4,082
1,258
1,132
1,090
10,419
7,220
761
7,185
3,234
25,887
0
W
5,130
3,385
0
5,996
9,773
3,018
4,097
1,916
7,575
0
44,270
W
Scylla
Lusso26
Scylla
7,488
2,124
0
1,354
10,428
3,212
1,025
5,296
4,970
34,933
0
L
Achilles
RelevantFer
Achilles
3,614
1,602
0
4,248
13,391
11,782
894
0
13,391
0
45,515
L
666
224
0
253
8,701
1,866
64
2,439
6,191
0
6,614
L
Serqet
1,670
345
0
1,018
11,881
4,211
0
3,694
8,187
0
28,979
L
Chiron
2,893
768
109
3,155
11,442
3,535
887
275
11,167
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
40,767
430
Minions Killed
317
0
Camps Cleared
0
1,661,826
Distance Traveled
1,402,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,259
645
156
8
0
422,163
0
L
Morgan Le Fay
9,910
522
113
6
0
296,013
0
W
Loki
9,079
478
90
5
0
334,998
0
W
Yemoja
9,296
489
44
2
0
299,590
0
W
Rama
10,005
527
83
4
0
305,990
2
W
Scylla
8,636
455
57
3
0
299,085
1
L
Achilles
8,984
473
87
5
0
290,357
3
L
Thor
5,960
314
4
0
0
238,753
0
L
Serqet
7,507
395
49
3
0
316,156
0
L
Chiron
8,406
442
64
3
0
260,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role