Player Matchup

Hades
Hades
JLich_
Hades
Level 27
God Stats
13W - 6L
1,612 SR
Queue Stats
23W - 13L
1,457 Elo+
Party 1
Odin
Odin
ObeliskVanagandr
Odin
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 119L
1,389 Elo+
Party 1
Loki
Loki
SaberGalanodel
Loki
Level 125
God Stats
18W - 30L
1,363 SR
Queue Stats
112W - 165L
1,358 Elo+
Party 1
Team Averages
Level 99
1,492 SR
1,401 Elo+

VS

Team Averages
Level 60
1,346 SR
1,295 Elo+
Bacchus
Bacchus
Syrus_Exus
Bacchus
Level 42
God Stats
1W - 5L
1,271 SR
Queue Stats
127W - 185L
1,245 Elo+
Solo
Tyr
Tyr
david221174
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,271 Elo+
Solo
Hel
Hel
doublebassdrum
Hel
Level 99
God Stats
2W - 6L
1,267 SR
Queue Stats
121W - 153L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JLich_
Hades
12
6 / 1 / 13
8,147
815
9,765
7,605
3,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
13 / 1 / 9
9,298
930
10,491
7,143
5,785
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 17
7,811
781
9,414
6,805
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Syrus_Exus
Bacchus
8
0 / 7 / 3
6,329
633
3,623
13,012
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 7 / 1
6,536
654
4,900
12,021
9,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 8 / 1
6,080
608
4,629
8,682
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
3
3
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
JLich_
Hades
6
1
13
12.5
W
13
1
9
17.5
W
3
1
17
11.5
L
Bacchus
Syrus_Exus
Bacchus
0
7
3
0.21
L
2
7
1
0.36
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
13,152
21,553
Taken
33,715
12,130
Mitigated
25,518
5,039
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
JLich_
Hades
9,765
2,652
1,026
3,666
7,605
3,530
297
3,889
3,716
24,248
0
W
10,491
3,347
0
0
7,143
5,785
215
1,952
5,191
0
23,970
W
9,414
3,129
0
347
6,805
2,815
572
2,969
3,836
0
28,680
L
Bacchus
Syrus_Exus
Bacchus
3,623
772
0
292
13,012
12,052
0
4,532
8,480
11,190
0
L
4,900
1,181
184
1,153
12,021
9,503
0
3,192
8,829
0
7,029
L
4,629
318
1,643
1,336
8,682
3,963
0
2,041
6,641
16,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
18,945
107
Minions Killed
50
7
Camps Cleared
2
536,319
Distance Traveled
467,555
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,147
815
37
4
2
160,323
2
W
Odin
9,298
930
31
3
3
186,194
3
W
Loki
7,811
781
39
4
2
189,802
1
L
Bacchus
6,329
633
10
1
0
162,943
1
L
Tyr
6,536
654
6
1
1
148,678
3
L
Hel
6,080
608
34
3
1
155,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role