Player Matchup

Ra
Ra
CausedMover
Ra
Level 6
God Stats
0W - 4L
1,189 SR
Queue Stats
26W - 24L
1,413 Elo+
Solo
Loki
Loki
FostyonFire
Loki
Level 18
God Stats
4W - 2L
1,457 SR
Queue Stats
65W - 67L
1,405 Elo+
Solo
Cerberus
Cerberus
Wanheda0001
Cerberus
Level 26
God Stats
20W - 21L
1,539 SR
Queue Stats
126W - 154L
1,358 Elo+
Solo
Izanami
Izanami
btflybee
Izanami
Level 12
God Stats
8W - 15L
1,328 SR
Queue Stats
22W - 29L
1,278 Elo+
Solo
Nemesis
Nemesis
ibupropen
Nemesis
Level 12
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 24L
1,260 Elo+
Solo
Team Averages
Level 15
1,360 SR
1,343 Elo+

VS

Team Averages
Level 13
1,479 SR
1,398 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EliteDemands
Merlin
Level 16
God Stats
2W - 4L
1,270 SR
Queue Stats
5W - 15L
1,186 Elo+
Solo
Olorun
Olorun
IssMiMi
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,312 Elo+
Solo
Cthulhu
Cthulhu
ThatsTuffMyBoy
Cthulhu
Level 18
God Stats
5W - 2L
1,623 SR
Queue Stats
33W - 28L
1,492 Elo+
Party 1
Bellona
Bellona
lLoVelycx
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
12,290
1,024
18,566
12,855
5,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 7
10,170
848
9,930
7,391
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wanheda0001
Cerberus
17
2 / 1 / 6
10,462
872
9,127
14,497
14,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
btflybee
Izanami
16
1 / 0 / 5
9,676
806
3,092
4,439
1,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ibupropen
Nemesis
17
1 / 5 / 7
10,364
864
4,767
13,902
5,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

166

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 1 / 5
9,947
829
5,096
7,977
2,940
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
2 / 0 / 6
11,435
953
10,529
5,151
1,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
IssMiMi
Olorun
17
4 / 7 / 2
10,935
911
6,697
12,922
4,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 5
11,691
974
16,673
14,742
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
lLoVelycx
Bellona
17
2 / 2 / 3
10,258
855
10,588
11,919
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
10
Kills
12
12
Deaths
10
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
5
2.5
L
5
3
5
2.5
W
Merlin
2
0
6
5
L
1
3
7
1.5
W
Olorun
IssMiMi
Olorun
4
7
2
0.71
W
4
0
5
6.5
L
Cerberus
Wanheda0001
Cerberus
2
1
6
5
L
Izanami
btflybee
Izanami
1
0
5
3.5
L
Nemesis
ibupropen
Nemesis
1
5
7
0.9
W
Bellona
lLoVelycx
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,482
Damage
49,583
53,084
Taken
52,711
32,026
Mitigated
37,295
8,155
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,096
1,604
0
240
7,977
2,940
0
5,242
2,735
0
11,349
L
18,566
406
2,133
3,046
12,855
5,961
0
8,493
4,180
67,103
0
W
Merlin
10,529
880
0
0
5,151
1,707
0
1,823
3,328
58,379
0
L
9,930
1,021
0
100
7,391
3,816
0
4,545
2,707
0
19,839
W
Olorun
IssMiMi
Olorun
6,697
3,733
365
1,332
12,922
4,882
0
4,789
8,133
16,403
0
W
16,673
238
1,699
976
14,742
14,784
0
9,206
5,536
45,325
0
L
Cerberus
Wanheda0001
Cerberus
9,127
1,026
0
1,908
14,497
14,736
0
8,067
6,000
15,210
0
L
Izanami
btflybee
Izanami
3,092
1,637
0
106
4,439
1,535
0
3,862
577
0
10,116
L
Nemesis
ibupropen
Nemesis
4,767
1,094
0
862
13,902
5,978
0
8,932
4,515
0
20,872
W
Bellona
lLoVelycx
Bellona
10,588
3,279
0
1,154
11,919
12,982
0
6,633
5,286
0
20,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
54,266
208
Minions Killed
235
7
Camps Cleared
6
1,058,608
Distance Traveled
1,119,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,947
829
23
2
0
264,660
2
L
Ra
12,290
1,024
125
10
1
226,196
0
W
Merlin
11,435
953
126
11
2
209,639
0
L
Loki
10,170
848
15
1
1
231,859
0
W
Olorun
10,935
911
17
1
2
143,112
0
W
Cthulhu
11,691
974
50
4
0
272,118
0
L
Cerberus
10,462
872
18
2
0
202,971
0
L
Izanami
9,676
806
15
1
2
140,200
0
L
Nemesis
10,364
864
35
3
3
257,382
0
W
Bellona
10,258
855
19
2
2
230,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role