Player Matchup

Apollo
Apollo
Momentum Melo
Apollo
Level 67
God Stats
8W - 9L
1,508 SR
Queue Stats
172W - 183L
1,492 Elo+
Party 1
Hel
Hel
Momentum Syms
Hel
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
239W - 229L
1,519 Elo+
Party 1
Fenrir
Fenrir
kolxplayz
Fenrir
Level 68
God Stats
3W - 2L
1,363 SR
Queue Stats
43W - 50L
1,457 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,489 Elo+

VS

Team Averages
Level 126
1,610 SR
1,573 Elo+
Agni
Agni
CBK Moee
Agni
Level 156
God Stats
9W - 2L
1,682 SR
Queue Stats
557W - 453L
1,561 Elo+
Party 2
Medusa
Medusa
ILxbo TE
Medusa
Level 66
God Stats
28W - 12L
1,672 SR
Queue Stats
158W - 113L
1,568 Elo+
Party 2
Tyr
Tyr
Shadow Dragon M
Tyr
Level 156
God Stats
2W - 0L
1,477 SR
Queue Stats
22W - 23L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,362
566
6,439
10,471
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 5
7,833
603
8,075
10,603
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
kolxplayz
Fenrir
11
5 / 5 / 1
8,883
683
9,637
21,468
12,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 4 / 11
9,592
738
12,250
9,088
4,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ILxbo TE
Medusa
14
12 / 1 / 4
10,659
820
14,913
7,359
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 11
8,509
655
7,304
15,526
10,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
3
4
11
2.13
W
Medusa
ILxbo TE
Medusa
12
1
4
14
L
0
7
2
0.14
L
1
4
5
0.88
W
1
1
11
6.5
L
Fenrir
kolxplayz
Fenrir
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
34,467
42,542
Taken
31,973
19,952
Mitigated
17,971
11,457
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,250
708
0
1,276
9,088
4,532
610
2,138
6,950
34,129
0
W
Medusa
ILxbo TE
Medusa
14,913
7,066
0
3,187
7,359
2,908
1,397
1,660
5,699
0
54,949
L
6,439
3,547
0
836
10,471
3,773
0
3,452
7,019
0
23,554
L
8,075
1,686
3,271
3,828
10,603
4,048
0
3,111
7,492
20,976
0
W
7,304
1,582
319
7,296
15,526
10,531
414
4,673
10,853
387
10,680
L
Fenrir
kolxplayz
Fenrir
9,637
1,868
0
3,522
21,468
12,131
0
6,659
14,809
108
19,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
28,760
86
Minions Killed
123
4
Camps Cleared
6
644,248
Distance Traveled
713,325
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,592
738
39
3
2
227,450
2
W
Medusa
10,659
820
75
6
4
247,948
0
L
Apollo
7,362
566
52
4
1
177,795
2
L
Hel
7,833
603
19
1
2
240,021
0
W
Tyr
8,509
655
9
1
0
237,927
2
L
Fenrir
8,883
683
15
1
1
226,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role