Player Matchup

Medusa
Medusa
GreatValueRamos
Medusa
Level 139
God Stats
6W - 5L
1,647 SR
Queue Stats
357W - 214L
1,672 Elo+
Party 2
Cabrakan
Cabrakan
GuyFieri420x
Cabrakan
Level 46
God Stats
0W - 2L
1,243 SR
Queue Stats
204W - 133L
1,616 Elo+
Party 2
Tiamat
Tiamat
MrECandy
Tiamat
Level 148
God Stats
1W - 2L
1,699 SR
Queue Stats
45W - 27L
1,728 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGodOfAnrchy
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,513 Elo+
Solo
Rama
Rama
xGoDGamer21x
Rama
Level 46
God Stats
1W - 2L
1,507 SR
Queue Stats
218W - 153L
1,615 Elo+
Party 2
Team Averages
Level 97
1,519 SR
1,629 Elo+

VS

Team Averages
Level 148
1,567 SR
1,626 Elo+
Xbalanque
Xbalanque
Maytoc
Xbalanque
Level 159
God Stats
3W - 2L
1,451 SR
Queue Stats
159W - 181L
1,484 Elo+
Solo
Janus
Janus
NinjaYuki
Janus
Level 160
God Stats
4W - 2L
1,669 SR
Queue Stats
185W - 137L
1,637 Elo+
Party 1
Bastet
Bastet
P0shi
Bastet
Level 160
God Stats
1W - 0L
1,319 SR
Queue Stats
19W - 2L
1,948 Elo+
Party 1
Odin
Odin
PolarBearMaeda
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,549 Elo+
Party 1
Olorun
Olorun
XxIKIRITOxX
Olorun
Level 106
God Stats
4W - 0L
1,895 SR
Queue Stats
28W - 28L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
9,960
711
10,673
15,483
6,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
GuyFieri420x
Cabrakan
18
3 / 7 / 10
11,553
825
6,377
19,472
33,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
MrECandy
Tiamat
16
2 / 6 / 8
9,594
685
12,204
14,076
9,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheGodOfAnrchy
Baron Samedi
18
4 / 5 / 6
10,716
765
10,123
16,522
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 6
10,594
757
11,000
11,879
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Maytoc
Xbalanque
15
2 / 4 / 18
9,635
688
12,780
11,285
4,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NinjaYuki
Janus
19
7 / 3 / 19
11,690
835
20,729
12,226
5,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
P0shi
Bastet
19
11 / 3 / 16
12,152
868
18,842
12,150
5,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 27
10,616
758
12,224
21,058
22,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
17
9 / 3 / 11
11,013
787
6,116
10,275
5,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
18
Kills
31
31
Deaths
18
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Cabrakan
GuyFieri420x
Cabrakan
3
7
10
1.14
W
Xbalanque
Maytoc
Xbalanque
2
4
18
2.75
L
Tiamat
MrECandy
Tiamat
2
6
8
1
W
Janus
NinjaYuki
Janus
7
3
19
5.5
W
Bastet
P0shi
Bastet
11
3
16
6.33
W
2
5
27
3.1
L
Baron Samedi
TheGodOfAnrchy
Baron Samedi
4
5
6
1.4
W
Olorun
9
3
11
4.83
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
70,691
77,432
Taken
66,994
61,673
Mitigated
43,517
23,499
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
3,204
988
4,497
15,483
6,331
1,113
3,926
11,416
0
30,961
L
Cabrakan
GuyFieri420x
Cabrakan
6,377
623
1,193
1,187
19,472
33,631
249
7,400
11,703
11,506
0
W
Xbalanque
Maytoc
Xbalanque
12,780
5,527
0
701
11,285
4,995
2,069
4,644
6,549
0
23,761
L
Tiamat
MrECandy
Tiamat
12,204
570
1,563
3,011
14,076
9,032
543
4,757
9,078
23,829
0
W
Janus
NinjaYuki
Janus
20,729
676
1,909
2,179
12,226
5,261
925
6,689
5,327
51,654
0
W
Bastet
P0shi
Bastet
18,842
2,043
2,298
1,605
12,150
5,557
388
5,000
7,004
0
32,396
W
12,224
1,043
2,826
3,882
21,058
22,432
174
6,347
14,399
0
17,428
L
Baron Samedi
TheGodOfAnrchy
Baron Samedi
10,123
524
4,030
5,843
16,522
8,468
693
5,307
10,964
25,789
0
W
Olorun
6,116
2,045
12,090
4,044
10,275
5,272
2,474
5,044
5,011
21,697
0
L
11,000
5,833
291
896
11,879
4,211
1,049
4,264
7,426
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
55,106
163
Minions Killed
138
0
Camps Cleared
0
971,907
Distance Traveled
1,325,993
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,960
711
36
3
0
210,078
2
L
Cabrakan
11,553
825
16
1
0
162,823
0
W
Xbalanque
9,635
688
24
2
0
240,131
1
L
Tiamat
9,594
685
34
2
0
225,996
0
W
Janus
11,690
835
63
5
0
266,665
0
W
Bastet
12,152
868
30
2
0
299,872
1
W
Odin
10,616
758
13
1
0
267,114
4
L
Baron Samedi
10,716
765
35
3
0
217,074
0
W
Olorun
11,013
787
8
1
0
252,211
0
L
Rama
10,594
757
42
3
0
155,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role