Player Matchup

Anubis
Anubis
LtPickelman69
Anubis
Level 66
God Stats
17W - 8L
1,674 SR
Queue Stats
182W - 133L
1,693 Elo+
Party 2
Thor
Thor
brxg77
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 2
King Arthur
King Arthur
youngreaper222
King Arthur
Level 37
God Stats
2W - 1L
1,483 SR
Queue Stats
121W - 69L
1,595 Elo+
Party 2
Team Averages
Level 39
1,553 SR
1,588 Elo+

VS

Team Averages
Level 93
1,415 SR
1,369 Elo+
Athena
Athena
ConanCamelPunch
Athena
Level 106
God Stats
14W - 20L
1,508 SR
Queue Stats
380W - 470L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Mickey70314
Danzaburou
Level 64
God Stats
22W - 21L
1,453 SR
Queue Stats
53W - 74L
1,356 Elo+
Party 1
Discordia
Discordia
jay2439
Discordia
Level 109
God Stats
5W - 10L
1,285 SR
Queue Stats
108W - 128L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 7 / 5
15,512
862
30,433
25,736
13,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
brxg77
Thor
15
6 / 11 / 6
12,432
691
9,025
15,780
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
youngreaper222
King Arthur
17
3 / 8 / 17
13,469
748
11,005
21,567
23,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 9 / 10
14,290
794
15,205
25,934
25,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Mickey70314
Danzaburou
16
6 / 10 / 12
13,448
747
9,778
16,537
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
jay2439
Discordia
15
8 / 11 / 12
13,328
740
23,307
15,749
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
30
Kills
26
26
Deaths
30
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
12
9
10
1.89
W
21
7
5
3.36
L
Danzaburou
Mickey70314
Danzaburou
6
10
12
1.2
W
Thor
brxg77
Thor
6
11
6
0.82
L
Discordia
jay2439
Discordia
8
11
12
1.27
W
King Arthur
youngreaper222
King Arthur
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,463
Damage
48,290
63,083
Taken
58,220
42,685
Mitigated
33,662
17,476
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,205
2,999
637
3,989
25,934
25,252
722
12,749
12,948
32,936
0
W
30,433
1,196
558
15,444
25,736
13,789
2,299
17,575
8,161
74,052
0
L
Danzaburou
Mickey70314
Danzaburou
9,778
3,596
0
562
16,537
4,283
1,699
10,690
5,712
0
33,592
W
Thor
brxg77
Thor
9,025
1,709
0
1,224
15,780
5,408
66
10,773
5,007
0
34,677
L
Discordia
jay2439
Discordia
23,307
2,358
0
1,580
15,749
4,127
410
7,076
8,673
46,437
0
W
King Arthur
youngreaper222
King Arthur
11,005
2,031
0
250
21,567
23,488
488
10,950
10,617
0
29,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
41,066
180
Minions Killed
139
10
Camps Cleared
1
788,838
Distance Traveled
735,019
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,290
794
38
2
1
283,161
0
W
Anubis
15,512
862
98
5
3
249,225
0
L
Danzaburou
13,448
747
52
3
0
216,442
1
W
Thor
12,432
691
43
2
4
255,834
0
L
Discordia
13,328
740
49
3
0
235,416
4
W
King Arthur
13,469
748
39
2
3
283,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role