Player Matchup

Gilgamesh
Gilgamesh
DrThunDurr420
Gilgamesh
Level 122
God Stats
5W - 8L
1,525 SR
Queue Stats
56W - 63L
1,499 Elo+
Party 1
Cerberus
Cerberus
Insanity51
Cerberus
Level 40
God Stats
0W - 1L
1,558 SR
Queue Stats
29W - 34L
1,420 Elo+
Party 1
Merlin
Merlin
vFALL3Nv
Merlin
Level 136
God Stats
2W - 4L
1,629 SR
Queue Stats
70W - 61L
1,515 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,478 Elo+

VS

Team Averages
Level 116
1,396 SR
1,439 Elo+
Discordia
Discordia
HoosierScott
Discordia
Level 129
God Stats
3W - 6L
1,446 SR
Queue Stats
22W - 44L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Plumbus_God
Ah Muzen Cab
Level 132
God Stats
25W - 15L
1,569 SR
Queue Stats
328W - 338L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
untouchablue2
Cu Chulainn
Level 88
God Stats
2W - 2L
1,172 SR
Queue Stats
312W - 341L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrThunDurr420
Gilgamesh
18
3 / 9 / 10
16,899
583
19,761
44,885
31,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Insanity51
Cerberus
20
2 / 5 / 9
16,421
566
7,271
38,700
54,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
vFALL3Nv
Merlin
20
12 / 6 / 4
18,786
648
32,394
31,857
11,675
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoosierScott
Discordia
20
9 / 4 / 8
19,193
662
36,296
14,679
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Plumbus_God
Ah Muzen Cab
20
9 / 7 / 10
18,761
647
42,112
28,120
8,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
untouchablue2
Cu Chulainn
19
2 / 6 / 11
16,760
578
24,028
33,282
40,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
20
20
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrThunDurr420
Gilgamesh
3
9
10
0.89
W
Discordia
HoosierScott
Discordia
9
4
8
3.25
L
Cerberus
Insanity51
Cerberus
2
5
9
1.3
W
Ah Muzen Cab
Plumbus_God
Ah Muzen Cab
9
7
10
2
W
Cu Chulainn
untouchablue2
Cu Chulainn
2
6
11
1.25
L
Merlin
vFALL3Nv
Merlin
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,426
Damage
102,436
115,442
Taken
76,081
97,839
Mitigated
53,322
22,441
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrThunDurr420
Gilgamesh
19,761
2,959
1,980
9,174
44,885
31,180
285
15,524
29,361
1,123
48,106
W
Discordia
HoosierScott
Discordia
36,296
168
0
1,806
14,679
4,177
871
8,820
5,859
84,861
0
L
Cerberus
Insanity51
Cerberus
7,271
342
1,521
4,031
38,700
54,984
360
13,646
25,054
37,385
0
W
Ah Muzen Cab
Plumbus_God
Ah Muzen Cab
42,112
14,558
0
7,048
28,120
8,360
2,729
15,309
12,811
0
146,980
W
Cu Chulainn
untouchablue2
Cu Chulainn
24,028
3,532
833
7,752
33,282
40,785
278
18,178
15,104
20,317
60,138
L
Merlin
vFALL3Nv
Merlin
32,394
816
871
4,864
31,857
11,675
996
13,135
18,722
87,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
54,714
273
Minions Killed
329
5
Camps Cleared
17
1,493,809
Distance Traveled
1,615,674
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,899
583
60
2
1
505,595
0
W
Discordia
19,193
662
90
3
5
562,705
5
L
Cerberus
16,421
566
65
2
0
542,025
0
W
Ah Muzen Cab
18,761
647
146
5
6
549,788
5
W
Cu Chulainn
16,760
578
93
3
6
503,181
3
L
Merlin
18,786
648
148
5
4
446,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role