Player Matchup

Terra
Terra
Hybrid Bite
Terra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,674 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
Level 23
God Stats
9W - 11L
1,407 SR
Queue Stats
44W - 56L
1,289 Elo+
Solo
Nemesis
Nemesis
ShineyBro
Nemesis
Level 16
God Stats
2W - 0L
1,760 SR
Queue Stats
39W - 36L
1,622 Elo+
Solo
Hou Yi
Hou Yi
TR_KingDoood
Hou Yi
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 98L
1,474 Elo+
Party 1
Nox
Nox
Thehenrys
Nox
Level 109
God Stats
2W - 1L
1,690 SR
Queue Stats
69W - 66L
1,458 Elo+
Party 1
Team Averages
Level 32
1,571 SR
1,503 Elo+

VS

Team Averages
Level 13
1,567 SR
1,599 Elo+
Ares
Ares
CrazyNinja014
Ares
Level 6
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 3L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Cryptic N0S
Xbalanque
Level 29
God Stats
13W - 10L
1,537 SR
Queue Stats
146W - 151L
1,555 Elo+
Solo
Chang'e
Chang'e
Itanotheralt
Chang'e
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Ra
Ra
Kinbeast112
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Da Ji
Da Ji
ZeroSixteen5172
Da Ji
Level 28
God Stats
6W - 3L
1,777 SR
Queue Stats
134W - 148L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
8,062
576
3,765
11,120
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
12
6 / 2 / 2
7,750
554
4,954
6,286
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ShineyBro
Nemesis
16
9 / 2 / 3
9,606
686
8,209
8,495
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
14
4 / 1 / 5
8,767
626
5,239
7,594
2,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 8
8,346
596
8,546
6,686
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,523
466
2,848
12,659
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Cryptic N0S
Xbalanque
9
1 / 3 / 0
6,432
459
3,245
4,903
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Itanotheralt
Chang'e
10
1 / 5 / 2
6,167
441
2,599
11,376
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 3
5,343
382
663
6,608
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 6 / 1
7,152
511
4,443
10,710
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
27
Kills
7
7
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Xbalanque
Cryptic N0S
Xbalanque
1
3
0
0.33
W
2
0
12
8
L
Chang'e
Itanotheralt
Chang'e
1
5
2
0.4
L
0
5
3
0.3
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
6
2
2
3.5
W
Nemesis
ShineyBro
Nemesis
9
2
3
5.25
W
Hou Yi
4
1
5
6.5
W
6
2
8
5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
13,798
40,181
Taken
46,256
20,554
Mitigated
19,761
14,037
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
492
0
574
12,659
9,474
0
4,539
7,951
25,237
0
L
Xbalanque
Cryptic N0S
Xbalanque
3,245
2,077
0
643
4,903
1,276
986
1,201
3,630
0
22,983
W
3,765
1,365
611
4,438
11,120
9,128
717
1,459
9,661
18,401
0
L
Chang'e
Itanotheralt
Chang'e
2,599
438
115
3,992
11,376
3,175
28
4,253
6,965
28,354
0
L
663
298
0
629
6,608
1,957
38
3,306
3,192
12,196
0
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
4,954
681
0
728
6,286
2,749
792
1,258
5,028
28,402
0
W
Nemesis
ShineyBro
Nemesis
8,209
4,152
0
3,131
8,495
3,433
2,503
1,999
6,496
0
54,368
W
Hou Yi
5,239
2,945
0
3,171
7,594
2,583
4,125
246
7,348
0
65,760
W
8,546
323
169
1,789
6,686
2,661
2,025
1,266
5,420
35,558
0
L
4,443
985
149
1,846
10,710
3,879
0
3,254
7,253
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
31,617
386
Minions Killed
220
0
Camps Cleared
0
1,308,636
Distance Traveled
1,072,254
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,523
466
51
4
0
221,064
0
L
Xbalanque
6,432
459
40
3
0
202,006
2
W
Terra
8,062
576
23
2
0
275,136
0
L
Chang'e
6,167
441
42
3
0
227,882
1
L
Ra
5,343
382
22
2
0
183,212
1
W
Morgan Le Fay
7,750
554
53
4
0
256,220
2
W
Nemesis
9,606
686
109
8
0
292,282
0
W
Hou Yi
8,767
626
125
9
0
226,965
2
W
Nox
8,346
596
76
5
0
258,033
5
L
Da Ji
7,152
511
65
5
0
238,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role