Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DennyTh
Zhong Kui
Level 131
God Stats
18W - 24L
1,500 SR
Queue Stats
301W - 340L
1,429 Elo+
Solo
Osiris
Osiris
Hagnaroc
Osiris
Level 145
God Stats
0W - 2L
1,376 SR
Queue Stats
21W - 20L
1,598 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,505 Elo+

VS

Team Averages
Level 89
1,366 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BosttaDeVaca
Cabrakan
Level 86
God Stats
23W - 22L
1,537 SR
Queue Stats
318W - 325L
1,458 Elo+
Solo
Ullr
Ullr
RuffGhannor
Ullr
Level 83
God Stats
12W - 11L
1,092 SR
Queue Stats
362W - 388L
1,474 Elo+
Solo
Arachne
Arachne
TOKUROFUURIOSO
Arachne
Level 74
God Stats
5W - 6L
1,361 SR
Queue Stats
517W - 590L
1,471 Elo+
Solo
Tyr
Tyr
yUmNomeDahora
Tyr
Level 123
God Stats
1W - 1L
1,341 SR
Queue Stats
45W - 49L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 6 / 1
7,961
531
5,542
9,689
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
2 / 2 / 0
6,829
455
7,009
7,131
1,875
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
8
0 / 2 / 2
5,780
385
1,655
5,156
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DennyTh
Zhong Kui
9
0 / 4 / 2
6,224
415
5,996
16,851
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Hagnaroc
Osiris
14
6 / 3 / 1
8,422
561
11,343
11,918
10,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 0 / 3
9,404
627
10,850
9,039
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
BosttaDeVaca
Cabrakan
11
3 / 1 / 3
7,250
483
5,584
10,993
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 5
7,244
483
5,711
7,751
2,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
4 / 5 / 4
7,904
527
7,116
14,318
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 3
7,914
528
6,054
13,114
9,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
17
17
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
6
1
0.42
L
Hou Yi
 
Hou Yi
2
2
0
1
L
Thanatos
 
Thanatos
0
2
2
0.5
W
Scylla
 
Scylla
8
0
3
9.5
W
Cabrakan
BosttaDeVaca
Cabrakan
3
1
3
4.5
L
Zhong Kui
DennyTh
Zhong Kui
0
4
2
0.25
L
Osiris
Hagnaroc
Osiris
6
3
1
2.17
W
1
0
5
3.5
W
4
5
4
1.2
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
35,315
50,745
Taken
55,215
26,601
Mitigated
32,722
17,433
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,542
411
80
1,867
9,689
3,047
0
4,993
4,690
50,600
0
L
Hou Yi
 
Hou Yi
7,009
2,670
0
1,435
7,131
1,875
0
2,642
4,489
0
39,731
L
Thanatos
 
Thanatos
1,655
319
0
4,487
5,156
1,911
0
1,342
3,814
0
23,984
W
Scylla
 
Scylla
10,850
1,797
0
3,499
9,039
3,153
350
2,689
6,350
64,011
0
W
Cabrakan
BosttaDeVaca
Cabrakan
5,584
958
0
4,599
10,993
12,501
66
3,063
7,930
21,021
0
L
Zhong Kui
DennyTh
Zhong Kui
5,996
871
1,079
5,377
16,851
9,723
0
4,778
12,073
21,521
0
L
Osiris
Hagnaroc
Osiris
11,343
4,082
0
3,108
11,918
10,045
344
4,313
7,605
0
54,905
W
5,711
3,241
0
4,028
7,751
2,685
188
1,454
6,297
0
45,982
W
7,116
5,682
0
5,700
14,318
5,152
468
3,687
10,631
0
40,420
W
6,054
545
0
3,451
13,114
9,231
767
645
12,469
8,576
40,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
39,716
355
Minions Killed
400
0
Camps Cleared
0
1,255,465
Distance Traveled
1,510,544
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,961
531
97
6
0
264,148
3
L
Hou Yi
6,829
455
73
5
0
264,756
3
L
Thanatos
5,780
385
47
3
0
187,407
2
W
Scylla
9,404
627
123
8
0
302,864
7
W
Cabrakan
7,250
483
18
1
0
299,158
3
L
Zhong Kui
6,224
415
32
2
0
240,627
3
L
Osiris
8,422
561
106
7
0
298,527
3
W
Ullr
7,244
483
84
6
0
284,388
4
W
Arachne
7,904
527
80
5
0
326,590
2
W
Tyr
7,914
528
95
6
0
297,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role