Player Matchup

Medusa
Medusa
Darki
Medusa
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
52W - 56L
1,346 Elo+
Solo
Bellona
Bellona
TheTexalex
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Vendigo95
Nemesis
Level 28
God Stats
5W - 13L
1,075 SR
Queue Stats
60W - 71L
1,349 Elo+
Solo
Fafnir
Fafnir
WhyPrizy
Fafnir
Level 29
God Stats
5W - 1L
1,888 SR
Queue Stats
83W - 85L
1,400 Elo+
Party 2
Olorun
Olorun
overIxrd
Olorun
Level 28
God Stats
7W - 5L
1,504 SR
Queue Stats
59W - 79L
1,338 Elo+
Party 2
Team Averages
Level 23
1,457 SR
1,386 Elo+

VS

Team Averages
Level 17
1,458 SR
1,262 Elo+
Yemoja
Yemoja
Gilninho77
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,080 Elo+
Party 3
Ares
Ares
Impulzs
Ares
Level 11
God Stats
2W - 3L
1,179 SR
Queue Stats
17W - 23L
941 Elo+
Party 1
Guan Yu
Guan Yu
MaitreDesMoulins
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Midwater
Danzaburou
Level 29
God Stats
2W - 3L
1,502 SR
Queue Stats
43W - 47L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
NitrusEnvy
Ao Kuang
Level 28
God Stats
6W - 5L
1,610 SR
Queue Stats
48W - 52L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darki
Medusa
15
2 / 7 / 8
10,524
458
14,898
14,735
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TheTexalex
Bellona
19
3 / 8 / 8
13,383
582
10,135
18,943
20,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Vendigo95
Nemesis
20
12 / 4 / 5
14,128
614
17,851
20,210
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
WhyPrizy
Fafnir
15
5 / 4 / 15
12,502
544
9,813
21,748
33,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
overIxrd
Olorun
18
10 / 5 / 5
12,880
560
23,422
12,696
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gilninho77
Yemoja
6
0 / 4 / 0
6,661
290
509
5,312
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Impulzs
Ares
15
0 / 9 / 10
9,797
426
5,619
28,642
32,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 7 / 6
11,144
485
8,096
19,490
19,849
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Midwater
Danzaburou
17
8 / 7 / 7
11,765
512
18,884
19,976
10,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
NitrusEnvy
Ao Kuang
18
12 / 5 / 4
12,446
541
18,768
24,240
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
32
Kills
27
28
Deaths
32
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Darki
Medusa
2
7
8
0.86
L
Yemoja
Gilninho77
Yemoja
0
4
0
0
L
Ares
Impulzs
Ares
0
9
10
0.56
L
7
7
6
1.43
L
Danzaburou
Midwater
Danzaburou
8
7
7
1.64
L
Ao Kuang
NitrusEnvy
Ao Kuang
12
5
4
2.8
W
Bellona
TheTexalex
Bellona
3
8
8
0.88
W
Nemesis
Vendigo95
Nemesis
12
4
5
3.63
W
Fafnir
WhyPrizy
Fafnir
5
4
15
3.13
W
Olorun
overIxrd
Olorun
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
51,876
88,332
Taken
97,660
76,145
Mitigated
76,831
23,282
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Darki
Medusa
14,898
8,502
0
2,740
14,735
4,587
582
5,324
9,411
0
55,572
L
Yemoja
Gilninho77
Yemoja
509
116
22
54
5,312
2,125
0
3,181
2,131
5,932
0
L
Ares
Impulzs
Ares
5,619
975
0
1,184
28,642
32,303
42
10,825
17,817
18,223
0
L
8,096
614
0
2,204
19,490
19,849
1,074
4,367
15,123
0
44,444
L
Danzaburou
Midwater
Danzaburou
18,884
9,072
0
5,872
19,976
10,156
426
7,763
12,213
0
75,381
L
Ao Kuang
NitrusEnvy
Ao Kuang
18,768
3,965
0
9,225
24,240
12,398
24
7,607
16,633
72,389
7,337
W
Bellona
TheTexalex
Bellona
10,135
1,510
0
1,913
18,943
20,748
2,424
3,167
15,776
18,777
59,409
W
Nemesis
Vendigo95
Nemesis
17,851
12,249
0
9,272
20,210
10,269
887
4,071
16,139
0
94,687
W
Fafnir
WhyPrizy
Fafnir
9,813
4,089
2,554
4,383
21,748
33,378
1,322
7,742
14,006
25,349
0
W
Olorun
overIxrd
Olorun
23,422
13,323
609
1,811
12,696
7,163
10,392
3,591
9,105
82,731
7,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,417
Gold Earned
51,813
540
Minions Killed
317
0
Camps Cleared
0
2,018,604
Distance Traveled
1,722,768
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,524
458
86
4
0
388,175
0
L
Yemoja
6,661
290
14
1
0
103,223
0
L
Ares
9,797
426
20
1
0
393,950
0
L
Guan Yu
11,144
485
81
4
0
405,749
1
L
Danzaburou
11,765
512
84
4
0
390,556
0
L
Ao Kuang
12,446
541
118
5
0
429,290
0
W
Bellona
13,383
582
151
7
0
405,794
0
W
Nemesis
14,128
614
132
6
0
492,562
4
W
Fafnir
12,502
544
28
1
0
389,761
4
W
Olorun
12,880
560
143
6
0
342,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role