Player Matchup

Medusa
Medusa
Brick and Mordy
Medusa
Level 82
God Stats
53W - 32L
1,656 SR
Queue Stats
269W - 242L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
MrMcMeeseeks10
Baron Samedi
Level 36
God Stats
3W - 1L
1,629 SR
Queue Stats
175W - 171L
1,488 Elo+
Party 1
Sobek
Sobek
RealSquanchy
Sobek
Level 89
God Stats
5W - 1L
1,785 SR
Queue Stats
340W - 307L
1,511 Elo+
Party 1
Team Averages
Level 69
1,690 SR
1,493 Elo+

VS

Team Averages
Level 104
1,382 SR
1,359 Elo+
Tiamat
Tiamat
Thexziled
Tiamat
Level 98
God Stats
1W - 4L
1,386 SR
Queue Stats
266W - 366L
1,352 Elo+
Solo
Ullr
Ullr
Tyler_The_King87
Ullr
Level 69
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 16L
1,323 Elo+
Solo
Artio
Artio
flamesjosh
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 360L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
12,977
721
23,620
17,158
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MrMcMeeseeks10
Baron Samedi
15
8 / 2 / 10
12,107
673
13,769
12,881
7,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 15
11,287
627
12,650
24,255
34,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Thexziled
Tiamat
14
2 / 7 / 4
10,625
590
15,637
14,356
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 2
11,508
639
11,976
16,352
5,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
13
1 / 8 / 6
10,544
586
5,281
28,885
22,152
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
8
9
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Baron Samedi
MrMcMeeseeks10
Baron Samedi
8
2
10
6.5
W
2
5
15
1.9
L
Tiamat
Thexziled
Tiamat
2
7
4
0.57
L
5
5
2
1.2
L
Artio
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,039
Damage
32,894
54,294
Taken
59,593
49,127
Mitigated
34,347
23,044
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,620
14,266
587
8,631
17,158
6,977
1,468
7,677
9,481
0
71,986
W
Baron Samedi
MrMcMeeseeks10
Baron Samedi
13,769
1,438
2,621
3,180
12,881
7,965
661
7,860
5,021
25,857
0
W
12,650
661
755
7,270
24,255
34,185
278
5,662
18,593
29,235
0
L
Tiamat
Thexziled
Tiamat
15,637
523
0
1,955
14,356
7,082
0
6,743
7,613
40,406
0
L
11,976
2,893
242
923
16,352
5,113
0
8,410
7,942
0
27,903
L
Artio
5,281
131
950
8,262
28,885
22,152
0
12,142
16,743
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
32,677
153
Minions Killed
127
5
Camps Cleared
4
894,104
Distance Traveled
807,849
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,977
721
110
6
3
291,560
0
W
Baron Samedi
12,107
673
26
1
1
294,139
1
W
Sobek
11,287
627
17
1
1
308,405
5
L
Tiamat
10,625
590
61
3
3
279,504
1
L
Ullr
11,508
639
40
2
1
261,999
1
L
Artio
10,544
586
26
1
0
266,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role