Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DoctorlJoke
Cernunnos
Level 126
God Stats
0W - 3L
1,476 SR
Queue Stats
30W - 48L
1,404 Elo+
Solo
Chaac
Chaac
I Jiren Rojo I
Chaac
Level 76
God Stats
2W - 3L
1,773 SR
Queue Stats
10W - 16L
1,487 Elo+
Party 2
Kali
Kali
knightrage24
Kali
Level 125
God Stats
75W - 62L
1,587 SR
Queue Stats
168W - 147L
1,576 Elo+
Party 2
Sobek
Sobek
xdBUUNYbx
Sobek
Level 67
God Stats
3W - 4L
1,704 SR
Queue Stats
35W - 22L
1,573 Elo+
Party 2
Team Averages
Level 108
1,608 SR
1,508 Elo+

VS

Team Averages
Level 108
1,648 SR
1,503 Elo+
Sylvanus
Sylvanus
ChubNuttz
Sylvanus
Level 148
God Stats
8W - 8L
1,570 SR
Queue Stats
125W - 117L
1,518 Elo+
Party 1
Serqet
Serqet
EVIENO
Serqet
Level 82
God Stats
35W - 27L
1,659 SR
Queue Stats
355W - 336L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Eptimosa
Heimdallr
Level 109
God Stats
1W - 1L
1,794 SR
Queue Stats
67W - 68L
1,474 Elo+
Party 1
Mulan
Mulan
MonstrousAng31
Mulan
Level 124
God Stats
3W - 2L
1,688 SR
Queue Stats
53W - 51L
1,540 Elo+
Party 1
Scylla
Scylla
Zhububs
Scylla
Level 77
God Stats
29W - 20L
1,530 SR
Queue Stats
265W - 260L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 6 / 5
7,327
431
5,122
9,932
2,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DoctorlJoke
Cernunnos
13
4 / 6 / 5
8,419
495
7,652
12,656
4,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 0
7,300
429
6,192
11,150
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 5 / 3
8,772
516
11,433
16,013
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
xdBUUNYbx
Sobek
9
0 / 2 / 7
6,601
388
2,410
11,318
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChubNuttz
Sylvanus
13
2 / 5 / 7
7,574
446
11,683
13,106
12,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
EVIENO
Serqet
17
10 / 3 / 1
9,979
587
8,292
11,063
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Eptimosa
Heimdallr
13
2 / 3 / 3
7,663
451
9,526
12,965
5,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 2
8,841
520
9,028
10,680
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zhububs
Scylla
15
6 / 3 / 9
9,596
564
9,384
7,352
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
21
21
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
5
0.58
W
Sylvanus
ChubNuttz
Sylvanus
2
5
7
1.1
L
Cernunnos
DoctorlJoke
Cernunnos
4
6
5
1.08
W
Serqet
EVIENO
Serqet
10
3
1
3.5
W
Heimdallr
Eptimosa
Heimdallr
2
3
3
1.17
L
3
2
0
1.5
W
1
2
2
1
W
Scylla
Zhububs
Scylla
6
3
9
3.5
L
7
5
3
1.7
L
Sobek
xdBUUNYbx
Sobek
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
47,913
61,069
Taken
55,166
29,982
Mitigated
29,794
14,707
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,122
839
0
1,669
9,932
2,495
0
2,609
6,959
33,457
0
W
Sylvanus
ChubNuttz
Sylvanus
11,683
2,583
1,244
3,701
13,106
12,642
56
2,963
10,055
30,216
7,664
L
Cernunnos
DoctorlJoke
Cernunnos
7,652
2,764
0
1,672
12,656
4,968
0
4,618
7,712
0
46,203
W
Serqet
EVIENO
Serqet
8,292
1,763
0
4,403
11,063
4,367
162
1,053
9,920
0
66,670
W
Heimdallr
Eptimosa
Heimdallr
9,526
3,212
0
4,634
12,965
5,333
360
2,511
10,410
0
47,770
L
6,192
1,011
0
3,341
11,150
7,785
656
2,167
8,803
2,721
22,333
W
9,028
739
0
4,795
10,680
4,749
826
600
9,597
0
63,776
W
Scylla
Zhububs
Scylla
9,384
1,071
0
1,650
7,352
2,703
367
1,510
5,798
47,831
0
L
11,433
4,658
0
4,145
16,013
5,456
0
5,444
10,108
0
48,876
L
Sobek
xdBUUNYbx
Sobek
2,410
162
230
3,650
11,318
9,278
0
4,995
6,229
11,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
43,653
279
Minions Killed
441
0
Camps Cleared
0
1,404,398
Distance Traveled
1,613,464
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,327
431
50
3
0
308,055
1
W
Sylvanus
7,574
446
48
3
0
297,160
6
L
Cernunnos
8,419
495
88
5
0
288,212
4
W
Serqet
9,979
587
114
7
0
359,937
4
W
Heimdallr
7,663
451
84
5
0
320,519
1
L
Chaac
7,300
429
39
2
0
194,566
2
W
Mulan
8,841
520
114
7
0
329,589
3
W
Scylla
9,596
564
81
5
0
306,259
10
L
Kali
8,772
516
82
5
0
347,763
1
L
Sobek
6,601
388
20
1
0
265,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role