Player Matchup

Cernunnos
Cernunnos
Evilthing
Cernunnos
Level 28
God Stats
5W - 4L
1,314 SR
Queue Stats
48W - 53L
1,326 Elo+
Solo
Yemoja
Yemoja
GoPacco
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
KieszkO0
Susano
Level 8
God Stats
1W - 3L
1,121 SR
Queue Stats
9W - 8L
1,327 Elo+
Solo
Kali
Kali
Lymphocyte
Kali
Level 16
God Stats
2W - 3L
1,304 SR
Queue Stats
19W - 20L
1,135 Elo+
Solo
Cupid
Cupid
rodz94
Cupid
Level 17
God Stats
6W - 5L
1,604 SR
Queue Stats
32W - 32L
1,431 Elo+
Solo
Team Averages
Level 14
1,369 SR
1,344 Elo+

VS

Team Averages
Level 8
1,419 SR
1,208 Elo+
Nemesis
Nemesis
HerrBuschmannHD
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,246 Elo+
Party 1
Kuzenbo
Kuzenbo
MonkeyMaster3000
Kuzenbo
Level 8
God Stats
3W - 2L
1,494 SR
Queue Stats
8W - 10L
1,336 Elo+
Party 1
Zeus
Zeus
MrSmitherss
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,351 Elo+
Solo
Tiamat
Tiamat
RichardEno
Tiamat
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 33L
1,034 Elo+
Solo
Danzaburou
Danzaburou
VigilanteWolf
Danzaburou
Level 15
God Stats
14W - 13L
1,318 SR
Queue Stats
90W - 76L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Evilthing
Cernunnos
15
5 / 2 / 5
8,773
585
9,618
10,914
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
GoPacco
Yemoja
12
2 / 3 / 6
8,046
536
3,818
8,806
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
KieszkO0
Susano
14
5 / 2 / 0
8,203
547
8,866
8,699
2,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 4
9,209
614
6,472
12,499
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
rodz94
Cupid
16
6 / 3 / 3
9,674
645
8,061
12,529
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
8,203
547
5,930
9,879
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 5 / 1
6,886
459
6,214
11,856
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 0
7,684
512
7,280
11,545
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
RichardEno
Tiamat
10
0 / 4 / 1
6,471
431
3,574
8,940
3,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VigilanteWolf
Danzaburou
12
2 / 4 / 2
7,371
491
6,401
9,278
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
11
11
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Evilthing
Cernunnos
5
2
5
3.75
W
Yemoja
GoPacco
Yemoja
2
3
6
1.67
L
5
4
0
1.25
W
Susano
KieszkO0
Susano
5
2
0
2.5
W
6
1
4
8
L
2
5
1
0.5
L
2
7
0
0.29
L
Tiamat
RichardEno
Tiamat
0
4
1
0.13
L
Danzaburou
VigilanteWolf
Danzaburou
2
4
2
0.75
W
Cupid
rodz94
Cupid
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
29,399
53,447
Taken
51,498
23,414
Mitigated
26,645
22,846
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Evilthing
Cernunnos
9,618
4,826
0
4,125
10,914
3,819
467
2,107
8,807
0
71,176
W
Yemoja
GoPacco
Yemoja
3,818
1,778
874
1,350
8,806
6,249
585
3,973
4,833
20,525
0
L
5,930
2,932
0
1,875
9,879
4,263
0
446
9,433
0
34,266
W
Susano
KieszkO0
Susano
8,866
2,974
0
2,511
8,699
2,985
589
3,294
5,405
0
37,461
W
6,472
2,983
0
6,478
12,499
5,662
0
1,383
11,116
0
73,330
L
6,214
2,200
0
2,196
11,856
11,742
0
2,263
9,593
23,955
0
L
7,280
1,665
0
1,648
11,545
4,254
532
0
11,545
43,371
0
L
Tiamat
RichardEno
Tiamat
3,574
729
0
1,514
8,940
3,399
0
0
8,940
25,695
0
L
Danzaburou
VigilanteWolf
Danzaburou
6,401
1,800
0
2,400
9,278
2,987
1,258
1,296
7,982
0
40,832
W
Cupid
rodz94
Cupid
8,061
4,265
0
7,508
12,529
4,699
2,379
6,311
6,218
0
61,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
36,615
445
Minions Killed
276
0
Camps Cleared
0
1,310,218
Distance Traveled
1,277,026
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,773
585
135
9
0
286,761
1
W
Yemoja
8,046
536
23
2
0
237,731
0
L
Nemesis
8,203
547
65
4
0
257,749
1
W
Susano
8,203
547
68
5
0
260,608
2
W
Kali
9,209
614
105
7
0
268,894
2
L
Kuzenbo
6,886
459
29
2
0
272,945
3
L
Zeus
7,684
512
68
5
0
226,490
1
L
Tiamat
6,471
431
48
3
0
257,324
1
L
Danzaburou
7,371
491
66
4
0
262,518
0
W
Cupid
9,674
645
114
8
0
256,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role