Player Matchup

Sun Wukong
Sun Wukong
DarKotCHi
Sun Wukong
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 102L
1,185 Elo+
Party 1
Charybdis
Charybdis
LIWU_T0BI4S
Charybdis
Level 56
God Stats
0W - 7L
1,077 SR
Queue Stats
19W - 42L
1,291 Elo+
Party 1
Scylla
Scylla
Secret_elec5000
Scylla
Level 60
God Stats
2W - 16L
1,323 SR
Queue Stats
16W - 103L
1,098 Elo+
Party 1
Team Averages
Level 56
1,300 SR
1,191 Elo+

VS

Team Averages
Level 71
1,501 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brodwing
Heimdallr
Level 91
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 6L
1,542 Elo+
Solo
Geb
Geb
Senko4156
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarKotCHi
Sun Wukong
12
5 / 6 / 5
9,695
646
8,863
19,863
16,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
LIWU_T0BI4S
Charybdis
14
6 / 4 / 4
10,162
677
12,800
12,306
4,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 10
9,271
618
9,538
10,411
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 2 / 7
11,591
773
18,125
7,102
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Brodwing
Heimdallr
13
6 / 9 / 11
10,971
731
12,187
15,533
7,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 1 / 12
11,010
734
6,223
15,233
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
17
17
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
7
5.75
W
Heimdallr
Brodwing
Heimdallr
6
9
11
1.28
L
Sun Wukong
DarKotCHi
Sun Wukong
5
6
5
1.25
L
Charybdis
LIWU_T0BI4S
Charybdis
6
4
4
2
L
1
7
10
0.86
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
36,535
42,580
Taken
37,868
24,385
Mitigated
29,278
4,275
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,125
2,548
0
1,136
7,102
2,998
1,138
2,776
4,326
62,146
0
W
Heimdallr
Brodwing
Heimdallr
12,187
5,073
0
1,116
15,533
7,201
578
2,791
12,742
0
22,498
L
Sun Wukong
DarKotCHi
Sun Wukong
8,863
3,042
0
894
19,863
16,431
0
12,860
7,003
0
24,519
L
Charybdis
LIWU_T0BI4S
Charybdis
12,800
6,656
337
1,640
12,306
4,621
0
5,707
6,599
0
38,465
L
9,538
471
0
1,404
10,411
3,333
0
6,376
4,035
22,789
0
W
6,223
1,240
0
2,475
15,233
19,079
496
4,293
10,940
16,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
33,572
124
Minions Killed
156
5
Camps Cleared
6
855,440
Distance Traveled
726,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,591
773
124
8
3
239,294
2
W
Heimdallr
10,971
731
18
1
1
216,105
0
L
Sun Wukong
9,695
646
20
1
1
276,293
0
L
Charybdis
10,162
677
67
4
4
306,779
0
L
Scylla
9,271
618
37
2
0
272,368
0
W
Geb
11,010
734
14
1
2
271,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role