Player Matchup

Apollo
Apollo
NicoSoria24
Apollo
Level 28
God Stats
14W - 14L
1,527 SR
Queue Stats
112W - 133L
1,472 Elo+
Party 2
Poseidon
Poseidon
VengadorS2
Poseidon
Level 29
God Stats
2W - 3L
1,234 SR
Queue Stats
11W - 12L
1,325 Elo+
Solo
Achilles
Achilles
alexiscapo01
Achilles
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 139L
1,465 Elo+
Party 2
Tiamat
Tiamat
sheriquegames
Tiamat
Level 25
God Stats
2W - 4L
1,435 SR
Queue Stats
45W - 71L
1,269 Elo+
Solo
Fafnir
Fafnir
xAcedyum
Fafnir
Level 18
God Stats
2W - 3L
1,511 SR
Queue Stats
78W - 74L
1,464 Elo+
Party 2
Team Averages
Level 25
1,442 SR
1,399 Elo+

VS

Team Averages
Level 17
1,548 SR
1,435 Elo+
Guan Yu
Guan Yu
Magrao034
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,675 Elo+
Solo
Sol
Sol
iBrownnie
Sol
Level 4
God Stats
7W - 3L
1,911 SR
Queue Stats
16W - 8L
1,810 Elo+
Solo
Chaac
Chaac
jvba22
Chaac
Level 26
God Stats
1W - 1L
1,461 SR
Queue Stats
17W - 19L
1,302 Elo+
Solo
Kukulkan
Kukulkan
strixx11
Kukulkan
Level 26
God Stats
25W - 38L
1,288 SR
Queue Stats
142W - 200L
1,225 Elo+
Party 1
Nemesis
Nemesis
wally1996cabj
Nemesis
Level 23
God Stats
5W - 8L
1,581 SR
Queue Stats
124W - 185L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 6 / 2
9,471
498
6,637
13,884
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
VengadorS2
Poseidon
15
6 / 4 / 6
10,224
538
13,610
11,806
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
alexiscapo01
Achilles
14
12 / 6 / 4
9,898
521
12,059
18,103
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 10 / 2
7,423
391
6,769
16,079
6,915
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
xAcedyum
Fafnir
14
1 / 2 / 8
9,447
497
5,031
14,712
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Magrao034
Guan Yu
16
3 / 2 / 4
10,603
558
8,127
12,567
14,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 3 / 0
13,515
711
28,011
17,982
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
jvba22
Chaac
14
1 / 4 / 5
10,031
528
5,396
15,163
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
strixx11
Kukulkan
13
2 / 8 / 4
9,535
502
7,838
12,924
5,767
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
13
4 / 7 / 1
9,559
503
5,947
12,369
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
23
Kills
28
28
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Magrao034
Guan Yu
3
2
4
2.5
L
Apollo
4
6
2
0.83
L
Poseidon
VengadorS2
Poseidon
6
4
6
2.25
L
Achilles
alexiscapo01
Achilles
12
6
4
2.33
W
18
3
0
6
W
Chaac
jvba22
Chaac
1
4
5
0.88
L
0
10
2
0.1
W
Kukulkan
strixx11
Kukulkan
2
8
4
0.5
W
Nemesis
4
7
1
0.64
L
Fafnir
xAcedyum
Fafnir
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
55,319
74,584
Taken
71,005
40,059
Mitigated
48,507
12,991
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Magrao034
Guan Yu
8,127
787
1,752
5,577
12,567
14,283
496
4,962
7,605
0
48,952
L
Apollo
6,637
3,340
0
3,525
13,884
5,034
949
6,724
7,160
0
75,075
L
Poseidon
VengadorS2
Poseidon
13,610
1,704
0
1,878
11,806
3,509
659
4,634
7,172
61,323
0
L
Achilles
alexiscapo01
Achilles
12,059
5,074
0
2,962
18,103
7,985
0
9,944
8,159
0
35,025
W
28,011
11,343
0
8,977
17,982
7,525
10,044
5,660
12,322
114,383
11,087
W
Chaac
jvba22
Chaac
5,396
415
0
3,579
15,163
15,778
435
5,797
9,366
10,844
22,286
L
6,769
1,452
0
2,176
16,079
6,915
0
5,858
10,221
37,300
0
W
Kukulkan
strixx11
Kukulkan
7,838
751
0
3,658
12,924
5,767
3,163
4,960
7,964
44,922
0
W
Nemesis
5,947
2,209
0
1,865
12,369
5,154
1,086
4,152
8,217
0
38,160
L
Fafnir
xAcedyum
Fafnir
5,031
1,701
0
2,450
14,712
16,616
267
8,800
5,912
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
53,243
357
Minions Killed
454
0
Camps Cleared
0
1,655,092
Distance Traveled
1,715,289
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,603
558
87
5
0
312,425
2
L
Apollo
9,471
498
138
7
0
343,399
0
L
Poseidon
10,224
538
95
5
0
343,896
3
L
Achilles
9,898
521
54
3
0
329,462
0
W
Sol
13,515
711
164
9
0
310,635
6
W
Chaac
10,031
528
49
3
0
366,785
0
L
Tiamat
7,423
391
57
3
0
300,535
1
W
Kukulkan
9,535
502
93
5
0
315,006
3
W
Nemesis
9,559
503
61
3
0
410,438
0
L
Fafnir
9,447
497
13
1
0
337,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role