Player Matchup

Mulan
Mulan
Bronze I
SaMuEl-_-93
Mulan
Bronze I
Level 61
God Stats
10W - 24L
1,395 SR
Queue Stats
11W - 39L
1,071 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
belaida
Cernunnos
Silver IV
Level 68
God Stats
174W - 223L
1,400 SR
Queue Stats
327W - 479L
772 MMR
Solo
Zeus
Zeus
Bronze IV
eixo93
Zeus
Bronze IV
Level 50
God Stats
4W - 16L
1,304 SR
Queue Stats
9W - 36L
979 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,367 SR
941 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,463 SR
1,038 MMR
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze II
MasterPro3117
Cerberus
Bronze II
Level 62
God Stats
20W - 27L
1,393 SR
Queue Stats
471W - 828L
362 MMR
Solo
Chaac
Chaac
Gold V
SnakeSam69
Chaac
Gold V
Level 143
God Stats
44W - 63L
1,496 SR
Queue Stats
232W - 318L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
12,000
667
8,412
21,821
22,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
belaida
Cernunnos
14
1 / 10 / 7
11,091
616
11,967
22,725
7,621
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
eixo93
Zeus
16
7 / 8 / 2
12,862
715
17,547
17,740
4,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuCabrakanAphroditeGilgameshHades

VS

Bans
AthenaVulcanChironBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 3 / 7
13,435
746
20,044
14,251
5,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MasterPro3117
Cerberus
16
5 / 5 / 10
12,727
707
16,772
22,928
22,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
16
7 / 4 / 8
12,990
722
14,812
22,258
12,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
21
21
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
7
4.17
W
Cerberus
MasterPro3117
Cerberus
5
5
10
2
L
4
3
6
2.33
W
Chaac
7
4
8
2.75
L
Cernunnos
belaida
Cernunnos
1
10
7
0.45
L
Zeus
eixo93
Zeus
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
51,628
62,286
Taken
59,437
34,986
Mitigated
40,300
5,812
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,044
3,450
0
2,360
14,251
5,429
342
5,318
8,933
0
45,330
W
Cerberus
MasterPro3117
Cerberus
16,772
348
0
3,107
22,928
22,399
56
6,516
15,262
38,494
0
L
8,412
1,534
167
1,168
21,821
22,802
124
6,542
14,353
0
34,592
W
Chaac
14,812
3,107
0
6,032
22,258
12,472
1,861
6,829
15,429
0
57,790
L
Cernunnos
belaida
Cernunnos
11,967
6,379
0
2,385
22,725
7,621
300
4,692
17,561
0
37,174
L
Zeus
eixo93
Zeus
17,547
1,002
275
1,817
17,740
4,563
385
4,993
12,390
37,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
39,152
166
Minions Killed
220
4
Camps Cleared
11
885,453
Distance Traveled
1,011,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,435
746
60
3
2
372,382
0
W
Cerberus
12,727
707
67
4
6
341,249
4
L
Mulan
12,000
667
57
3
3
322,551
0
W
Chaac
12,990
722
93
5
3
297,906
0
L
Cernunnos
11,091
616
67
4
0
286,417
1
L
Zeus
12,862
715
42
2
1
276,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role