Player Matchup

Ymir
Ymir
Ballzachs
Ymir
Level 26
God Stats
4W - 2L
1,661 SR
Queue Stats
87W - 74L
1,475 Elo+
Solo
Vamana
Vamana
Ferxo30
Vamana
Level 20
God Stats
9W - 6L
1,714 SR
Queue Stats
34W - 40L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
SkelingtonSr
Kukulkan
Level 41
God Stats
13W - 6L
1,724 SR
Queue Stats
403W - 409L
1,452 Elo+
Party 2
Izanami
Izanami
TheLuisYT
Izanami
Level 27
God Stats
44W - 36L
1,616 SR
Queue Stats
102W - 83L
1,452 Elo+
Solo
Thor
Thor
XxnatexX22
Thor
Level 13
God Stats
5W - 0L
1,712 SR
Queue Stats
92W - 109L
1,474 Elo+
Solo
Team Averages
Level 25
1,686 SR
1,450 Elo+

VS

Team Averages
Level 14
1,464 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AtrumMortem
Nemesis
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
21W - 35L
1,479 Elo+
Party 1
Olorun
Olorun
HolySinnerz666
Olorun
Level 14
God Stats
1W - 3L
1,344 SR
Queue Stats
5W - 6L
1,459 Elo+
Solo
Ra
Ra
Sandrayei
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,327 Elo+
Solo
Odin
Odin
Sangovex771
Odin
Level 4
God Stats
3W - 1L
1,691 SR
Queue Stats
17W - 12L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 4 / 15
11,213
510
6,750
21,362
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Ferxo30
Vamana
19
9 / 1 / 9
12,379
563
15,912
19,076
20,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SkelingtonSr
Kukulkan
18
8 / 0 / 11
12,092
550
22,686
9,610
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
TheLuisYT
Izanami
18
11 / 1 / 10
12,230
556
21,975
12,596
5,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 10
12,079
549
9,409
16,399
7,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 7 / 1
10,560
480
14,614
19,906
7,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
AtrumMortem
Nemesis
12
1 / 12 / 0
8,305
378
5,408
19,152
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
8,064
367
9,260
16,577
5,361
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 8 / 1
9,320
424
4,278
16,870
8,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 0
7,889
359
5,368
27,334
14,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
40
Kills
8
8
Deaths
40
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
7
1
0.79
L
Nemesis
AtrumMortem
Nemesis
1
12
0
0.08
W
Ymir
4
4
15
2.88
W
Vamana
Ferxo30
Vamana
9
1
9
13.5
L
1
7
1
0.21
L
1
8
1
0.19
L
0
6
0
0
W
Kukulkan
SkelingtonSr
Kukulkan
8
0
11
13.5
W
Izanami
TheLuisYT
Izanami
11
1
10
16
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,732
Damage
38,928
79,043
Taken
99,839
62,753
Mitigated
43,955
20,671
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,614
8,065
0
3,476
19,906
7,425
0
5,923
13,951
0
62,171
L
Nemesis
AtrumMortem
Nemesis
5,408
1,479
0
2,136
19,152
8,278
62
3,834
15,177
0
48,393
W
Ymir
6,750
1,502
0
3,112
21,362
23,954
1,219
5,096
16,093
33,015
0
W
Vamana
Ferxo30
Vamana
15,912
7,116
0
9,082
19,076
20,982
3,061
3,702
14,739
0
67,416
L
9,260
4,494
479
5,274
16,577
5,361
602
4,628
11,665
43,385
0
L
4,278
229
161
3,540
16,870
8,104
449
6,113
10,402
50,145
0
L
5,368
1,506
0
5,401
27,334
14,787
307
8,182
18,998
0
30,259
W
Kukulkan
SkelingtonSr
Kukulkan
22,686
2,345
0
1,212
9,610
4,399
2,764
4,806
4,758
98,546
0
W
Izanami
TheLuisYT
Izanami
21,975
14,613
0
3,083
12,596
5,831
4,573
710
11,795
0
95,546
W
9,409
2,768
0
4,182
16,399
7,587
880
4,229
12,079
0
85,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
44,138
570
Minions Killed
385
0
Camps Cleared
0
2,042,898
Distance Traveled
1,649,815
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,560
480
85
4
0
324,737
0
L
Nemesis
8,305
378
81
4
0
333,830
0
W
Ymir
11,213
510
37
2
0
376,366
7
W
Vamana
12,379
563
113
5
0
443,346
1
L
Olorun
8,064
367
71
3
0
338,882
1
L
Ra
9,320
424
92
4
0
271,698
0
L
Odin
7,889
359
56
3
0
380,668
2
W
Kukulkan
12,092
550
159
7
0
421,121
5
W
Izanami
12,230
556
134
6
0
397,845
0
W
Thor
12,079
549
127
6
0
404,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role