Player Matchup

Morgan Le Fay
Morgan Le Fay
ForeShadower
Morgan Le Fay
Level 20
God Stats
7W - 1L
1,689 SR
Queue Stats
58W - 59L
1,551 Elo+
Solo
Athena
Athena
FourlnchPounder
Athena
Level 28
God Stats
46W - 32L
1,704 SR
Queue Stats
338W - 323L
1,465 Elo+
Solo
Fenrir
Fenrir
Julilooko00
Fenrir
Level 18
God Stats
8W - 10L
1,465 SR
Queue Stats
13W - 16L
1,345 Elo+
Solo
Izanami
Izanami
PolloSenpai2993
Izanami
Level 27
God Stats
4W - 3L
1,502 SR
Queue Stats
86W - 83L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Yama Arisaka
Amaterasu
Level 4
God Stats
5W - 1L
1,799 SR
Queue Stats
6W - 1L
1,838 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,523 Elo+

VS

Team Averages
Level 22
1,486 SR
1,514 Elo+
Athena
Athena
AiryPoet6166219
Athena
Level 24
God Stats
3W - 3L
1,437 SR
Queue Stats
145W - 163L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Jak3OLant3rn
Kukulkan
Level 29
God Stats
7W - 3L
1,715 SR
Queue Stats
109W - 128L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Kklxo
Aphrodite
Level 27
God Stats
3W - 7L
1,487 SR
Queue Stats
9W - 11L
1,442 Elo+
Solo
Bakasura
Bakasura
PurpleDino56804
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Ullr
Ullr
TANATOOOOS
Ullr
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
78W - 42L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForeShadower
Morgan Le Fay
17
14 / 2 / 6
10,630
625
18,285
13,056
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 11
9,103
535
7,738
12,058
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
7 / 1 / 1
9,411
554
8,600
8,859
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 6 / 1
9,038
532
3,861
10,129
2,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Yama Arisaka
Amaterasu
18
11 / 0 / 4
11,025
649
12,096
13,358
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,113
418
6,321
16,312
5,676
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Jak3OLant3rn
Kukulkan
11
2 / 10 / 1
7,466
439
8,873
13,041
4,245
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kklxo
Aphrodite
11
0 / 3 / 0
7,345
432
3,257
9,390
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
7
0 / 15 / 1
5,826
343
590
11,295
2,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 1
11,236
661
13,797
17,353
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
34
Kills
10
10
Deaths
36
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Morgan Le Fay
ForeShadower
Morgan Le Fay
14
2
6
8.5
W
2
1
11
7.5
L
Kukulkan
Jak3OLant3rn
Kukulkan
2
10
1
0.25
W
Fenrir
7
1
1
7.5
L
Aphrodite
Kklxo
Aphrodite
0
3
0
0
W
0
6
1
0.08
L
Bakasura
0
15
1
0.03
L
8
2
1
4.25
W
Amaterasu
Yama Arisaka
Amaterasu
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
32,838
57,460
Taken
67,391
38,733
Mitigated
25,238
18,026
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,321
2,199
0
220
16,312
5,676
233
3,897
12,343
33,912
0
W
Morgan Le Fay
ForeShadower
Morgan Le Fay
18,285
2,545
8
6,091
13,056
5,750
1,560
6,900
6,156
69,776
0
W
7,738
2,370
68
1,027
12,058
12,515
197
5,295
6,763
25,688
0
L
Kukulkan
Jak3OLant3rn
Kukulkan
8,873
1,107
0
761
13,041
4,245
711
5,958
6,773
39,460
0
W
Fenrir
8,600
1,283
0
1,635
8,859
4,967
296
2,692
6,167
0
52,594
L
Aphrodite
Kklxo
Aphrodite
3,257
501
2,736
3,234
9,390
5,882
39
5,359
3,689
27,264
0
W
3,861
1,928
0
1,384
10,129
2,629
2,471
499
9,630
0
63,731
L
Bakasura
590
590
0
0
11,295
2,941
8
3,936
7,141
0
6,062
L
13,797
6,391
0
4,109
17,353
6,494
237
5,865
11,422
0
94,552
W
Amaterasu
Yama Arisaka
Amaterasu
12,096
6,187
0
7,813
13,358
12,872
1,762
3,065
10,293
10
75,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
38,986
481
Minions Killed
358
0
Camps Cleared
0
1,624,939
Distance Traveled
1,461,947
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,113
418
68
4
0
286,099
0
W
Morgan Le Fay
10,630
625
121
7
0
321,362
0
W
Athena
9,103
535
22
1
0
382,553
1
L
Kukulkan
7,466
439
67
4
0
270,173
0
W
Fenrir
9,411
554
89
5
0
284,191
0
L
Aphrodite
7,345
432
50
3
0
315,260
1
W
Izanami
9,038
532
134
8
0
299,695
1
L
Bakasura
5,826
343
5
0
0
254,590
0
L
Ullr
11,236
661
168
10
0
335,825
1
W
Amaterasu
11,025
649
115
7
0
337,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role