Player Matchup

Yemoja
Yemoja
ArthurSuzana
Yemoja
Level 28
God Stats
1W - 1L
1,545 SR
Queue Stats
12W - 16L
1,395 Elo+
Solo
Fenrir
Fenrir
TwicexNayeon
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,247 Elo+
Solo
Izanami
Izanami
YasLovesAlex
Izanami
Level 29
God Stats
17W - 28L
1,424 SR
Queue Stats
41W - 53L
1,365 Elo+
Solo
Bellona
Bellona
senhorTedio
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 26L
1,507 Elo+
Solo
Nemesis
Nemesis
van_h_bierner
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 27L
1,500 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,403 Elo+

VS

Team Averages
Level 18
1,557 SR
1,401 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Egoignis
Thor
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 56L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jojogigante
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,311 Elo+
Solo
Sobek
Sobek
Nocaribe
Sobek
Level 25
God Stats
4W - 2L
1,390 SR
Queue Stats
44W - 34L
1,509 Elo+
Solo
Eset
Eset
Otaviano122320
Eset
Level 29
God Stats
2W - 0L
1,895 SR
Queue Stats
3W - 6L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 6 / 6
10,466
951
8,980
16,282
7,008
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
3 / 9 / 5
10,804
982
15,767
22,604
9,547
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
YasLovesAlex
Izanami
17
6 / 4 / 4
11,623
1,057
20,777
18,748
6,934
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
senhorTedio
Bellona
18
5 / 11 / 10
12,649
1,150
21,082
26,199
22,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
16
0 / 13 / 2
9,446
859
1,077
20,895
8,189
Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
4 / 0 / 31
12,338
1,122
14,550
10,731
16,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
7 / 6 / 21
10,989
999
16,110
12,780
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Jojogigante
Nemesis
18
9 / 6 / 20
12,100
1,100
17,297
15,726
8,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Nocaribe
Sobek
20
16 / 0 / 19
14,911
1,356
28,180
20,969
32,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 20
12,501
1,136
20,140
12,738
8,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
154
16
Kills
43
43
Deaths
16
27
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
31
19.5
L
Yemoja
2
6
6
0.83
W
Thor
7
6
21
2.92
W
Nemesis
Jojogigante
Nemesis
9
6
20
3.17
W
Sobek
Nocaribe
Sobek
16
0
19
25.5
W
7
4
20
4.25
L
Fenrir
3
9
5
0.61
L
Izanami
YasLovesAlex
Izanami
6
4
4
2
L
Bellona
senhorTedio
Bellona
5
11
10
0.91
L
Nemesis
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,683
Damage
96,277
104,728
Taken
72,944
54,654
Mitigated
74,221
8,902
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,550
2,742
0
0
10,731
16,947
0
2,146
8,585
21,597
0
L
Yemoja
8,980
2,229
2,193
101
16,282
7,008
0
8,653
7,480
30,481
0
W
Thor
16,110
4,310
0
0
12,780
8,256
0
2,037
10,743
468
19,690
W
Nemesis
Jojogigante
Nemesis
17,297
9,144
0
1,441
15,726
8,042
0
1,196
14,530
0
27,622
W
Sobek
Nocaribe
Sobek
28,180
3,461
0
8,474
20,969
32,027
0
2,642
18,327
50,392
0
W
20,140
2,365
673
3,007
12,738
8,949
0
1,235
11,503
48,021
0
L
Fenrir
15,767
3,640
252
1,956
22,604
9,547
0
12,452
9,818
0
26,168
L
Izanami
YasLovesAlex
Izanami
20,777
14,493
0
1,578
18,748
6,934
0
11,335
6,904
0
44,042
L
Bellona
senhorTedio
Bellona
21,082
6,839
1,371
1,351
26,199
22,976
0
16,438
8,812
276
37,072
L
Nemesis
1,077
563
0
100
20,895
8,189
0
12,180
8,376
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
62,839
172
Minions Killed
186
1
Camps Cleared
6
933,707
Distance Traveled
950,338
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,338
1,122
22
2
0
200,685
3
L
Yemoja
10,466
951
30
3
0
161,086
0
W
Thor
10,989
999
11
1
1
156,067
0
W
Nemesis
12,100
1,100
13
1
1
189,241
0
W
Sobek
14,911
1,356
55
5
3
218,226
0
W
Eset
12,501
1,136
85
8
1
186,119
0
L
Fenrir
10,804
982
20
2
0
223,829
1
L
Izanami
11,623
1,057
66
6
1
184,872
0
L
Bellona
12,649
1,150
37
3
0
195,789
0
L
Nemesis
9,446
859
19
2
0
168,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role