Player Matchup

Hercules
Hercules
Jemmejor
Hercules
Level 129
God Stats
7W - 6L
1,351 SR
Queue Stats
702W - 665L
1,604 Elo+
Solo
Janus
Janus
Pankiller25
Janus
Level 103
God Stats
2W - 5L
1,311 SR
Queue Stats
235W - 220L
1,544 Elo+
Solo
Terra
Terra
ParadiesJung
Terra
Level 98
God Stats
2W - 1L
1,823 SR
Queue Stats
123W - 120L
1,571 Elo+
Solo
Cernunnos
Cernunnos
RоcknRoll
Cernunnos
Level 158
God Stats
5W - 6L
1,518 SR
Queue Stats
452W - 422L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Shеridan
Cthulhu
Level 159
God Stats
18W - 18L
1,633 SR
Queue Stats
1,043W - 1,004L
1,581 Elo+
Party 1
Team Averages
Level 129
1,527 SR
1,578 Elo+

VS

Team Averages
Level 138
1,572 SR
1,541 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Askanio
Chronos
Level 145
God Stats
8W - 9L
1,557 SR
Queue Stats
373W - 294L
1,537 Elo+
Party 2
Chang'e
Chang'e
EddieDi
Chang'e
Level 160
God Stats
6W - 4L
1,602 SR
Queue Stats
252W - 224L
1,618 Elo+
Party 3
Fenrir
Fenrir
Herzhammer1
Fenrir
Level 160
God Stats
5W - 4L
1,457 SR
Queue Stats
327W - 312L
1,531 Elo+
Party 3
Cernunnos
Cernunnos
Malacs
Cernunnos
Level 106
God Stats
2W - 0L
1,742 SR
Queue Stats
66W - 57L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jemmejor
Hercules
17
2 / 4 / 5
10,431
580
13,915
22,204
20,654
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 5 / 6
11,937
663
26,856
16,628
7,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 8 / 5
11,008
612
12,528
32,436
44,335
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
RоcknRoll
Cernunnos
20
4 / 6 / 7
12,688
705
27,638
17,106
8,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shеridan
Cthulhu
19
3 / 8 / 7
12,446
691
13,782
30,641
43,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
2 / 3 / 21
12,230
679
12,709
29,866
32,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Askanio
Chronos
20
10 / 2 / 11
13,805
767
33,106
21,133
10,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
EddieDi
Chang'e
19
2 / 3 / 18
11,331
630
12,829
19,669
19,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
10 / 4 / 13
13,111
728
12,107
18,746
18,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Malacs
Cernunnos
20
7 / 3 / 15
12,839
713
32,270
19,608
9,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
14
Kills
31
31
Deaths
15
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
21
4.17
W
Chronos
Askanio
Chronos
10
2
11
7.75
W
Chang'e
EddieDi
Chang'e
2
3
18
3.67
W
Fenrir
10
4
13
4.13
L
Hercules
Jemmejor
Hercules
2
4
5
1.13
W
Cernunnos
Malacs
Cernunnos
7
3
15
4.83
L
3
5
6
1.2
L
2
8
5
0.56
L
Cernunnos
RоcknRoll
Cernunnos
4
6
7
1.25
L
Cthulhu
Shеridan
Cthulhu
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,719
Damage
103,021
119,015
Taken
109,022
124,086
Mitigated
90,353
31,784
Healing
56,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,709
3,431
4,022
8,297
29,866
32,423
18
14,400
14,777
1,476
23,848
W
Chronos
Askanio
Chronos
33,106
14,254
1,352
6,631
21,133
10,590
3,466
10,749
10,045
68,739
0
W
Chang'e
EddieDi
Chang'e
12,829
1,432
16,522
7,566
19,669
19,349
296
8,610
10,682
24,001
0
W
Fenrir
12,107
1,570
3,757
2,660
18,746
18,263
0
7,599
10,905
0
17,458
L
Hercules
Jemmejor
Hercules
13,915
3,804
2,792
7,075
22,204
20,654
0
8,838
13,366
1,924
18,158
W
Cernunnos
Malacs
Cernunnos
32,270
14,147
855
4,376
19,608
9,728
1,730
11,112
8,369
0
59,762
L
26,856
733
2,212
2,357
16,628
7,374
0
7,916
8,712
54,015
0
L
12,528
750
5,030
4,759
32,436
44,335
75
14,129
18,307
19,631
0
L
Cernunnos
RоcknRoll
Cernunnos
27,638
7,586
311
479
17,106
8,129
775
5,643
11,463
0
55,373
L
Cthulhu
Shеridan
Cthulhu
13,782
677
3,092
3,677
30,641
43,594
26
10,186
20,455
26,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,510
Gold Earned
63,316
168
Minions Killed
177
0
Camps Cleared
0
1,600,004
Distance Traveled
1,757,070
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,230
679
14
1
0
386,381
1
W
Chronos
13,805
767
86
5
0
346,508
0
W
Chang'e
11,331
630
26
1
0
340,531
1
W
Fenrir
13,111
728
5
0
0
352,920
0
L
Hercules
10,431
580
16
1
0
313,012
6
W
Cernunnos
12,839
713
46
3
0
330,730
0
L
Janus
11,937
663
56
3
0
342,701
0
L
Terra
11,008
612
11
1
0
314,818
0
L
Cernunnos
12,688
705
61
3
0
312,127
0
L
Cthulhu
12,446
691
24
1
0
317,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role