Player Matchup

Baron Samedi
Baron Samedi
LordLugs
Baron Samedi
Level 69
God Stats
59W - 54L
1,462 SR
Queue Stats
255W - 292L
1,323 Elo+
Solo
Vamana
Vamana
NUTZ_23
Vamana
Level 138
God Stats
31W - 32L
1,401 SR
Queue Stats
439W - 551L
1,334 Elo+
Solo
Pele
Pele
ceidd
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,464 Elo+
Solo
Arachne
Arachne
pape_pap
Arachne
Level 50
God Stats
23W - 24L
1,445 SR
Queue Stats
118W - 261L
1,190 Elo+
Solo
Yemoja
Yemoja
thri11_ki11_777
Yemoja
Level 50
God Stats
19W - 27L
1,384 SR
Queue Stats
101W - 135L
1,319 Elo+
Solo
Team Averages
Level 75
1,438 SR
1,326 Elo+

VS

Team Averages
Level 90
1,497 SR
1,342 Elo+
Erlang Shen
Erlang Shen
Bandicod_Crash
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,355 Elo+
Solo
Bakasura
Bakasura
Jmonster60
Bakasura
Level 63
God Stats
2W - 2L
1,432 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 1
Anubis
Anubis
KappenHook
Anubis
Level 102
God Stats
2W - 1L
1,805 SR
Queue Stats
185W - 211L
1,368 Elo+
Solo
Skadi
Skadi
YOTlCOJO
Skadi
Level 94
God Stats
27W - 31L
1,249 SR
Queue Stats
1,034W - 1,244L
1,303 Elo+
Solo
Athena
Athena
kcreedin
Athena
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordLugs
Baron Samedi
18
7 / 4 / 4
11,583
527
11,481
12,706
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
NUTZ_23
Vamana
20
6 / 0 / 2
12,413
564
12,852
27,542
21,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
ceidd
Pele
14
1 / 9 / 1
8,926
406
8,429
17,700
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
pape_pap
Arachne
20
6 / 5 / 5
12,780
581
10,288
19,625
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
10,027
456
4,374
13,971
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bandicod_Crash
Erlang Shen
18
2 / 3 / 2
11,497
523
18,885
16,901
16,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Jmonster60
Bakasura
14
1 / 7 / 2
9,026
410
4,596
14,052
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
KappenHook
Anubis
18
4 / 5 / 6
11,023
501
10,275
11,628
11,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
YOTlCOJO
Skadi
18
7 / 4 / 10
11,476
522
14,769
14,529
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
kcreedin
Athena
16
9 / 1 / 7
11,348
516
14,894
17,081
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
20
Kills
23
23
Deaths
20
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bandicod_Crash
Erlang Shen
2
3
2
1
L
Bakasura
Jmonster60
Bakasura
1
7
2
0.29
L
Anubis
KappenHook
Anubis
4
5
6
1.4
W
Baron Samedi
LordLugs
Baron Samedi
7
4
4
2.25
W
Vamana
NUTZ_23
Vamana
6
0
2
7
L
Skadi
YOTlCOJO
Skadi
7
4
10
3
W
Pele
ceidd
Pele
1
9
1
0.17
L
Athena
kcreedin
Athena
9
1
7
12.5
W
Arachne
pape_pap
Arachne
6
5
5
1.7
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,424
Damage
63,419
91,544
Taken
74,191
55,368
Mitigated
57,611
31,396
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bandicod_Crash
Erlang Shen
18,885
10,924
0
4,686
16,901
16,061
480
1,544
15,357
0
83,306
L
Bakasura
Jmonster60
Bakasura
4,596
2,864
0
3,181
14,052
6,553
602
3,227
10,825
0
44,844
L
Anubis
KappenHook
Anubis
10,275
1,447
0
250
11,628
11,013
26
3,503
8,125
85,760
0
W
Baron Samedi
LordLugs
Baron Samedi
11,481
665
534
3,717
12,706
6,049
616
5,490
7,216
65,794
0
W
Vamana
NUTZ_23
Vamana
12,852
6,602
0
15,644
27,542
21,528
2,048
2,557
24,495
0
74,609
L
Skadi
YOTlCOJO
Skadi
14,769
6,592
0
5,984
14,529
5,533
971
3,621
10,908
0
77,633
W
Pele
ceidd
Pele
8,429
1,655
291
1,874
17,700
6,925
50
7,045
10,655
0
54,253
L
Athena
kcreedin
Athena
14,894
2,532
0
3,350
17,081
18,451
40
3,960
13,121
43,483
0
W
Arachne
pape_pap
Arachne
10,288
7,287
0
5,864
19,625
9,520
2,743
4,751
14,639
0
106,627
W
4,374
832
1,608
1,864
13,971
11,346
1,626
5,326
8,645
35,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
54,370
526
Minions Killed
553
0
Camps Cleared
0
2,018,297
Distance Traveled
1,871,890
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,497
523
154
7
0
454,289
0
L
Bakasura
9,026
410
94
4
0
306,901
0
L
Anubis
11,023
501
139
6
0
338,274
6
W
Baron Samedi
11,583
527
110
5
0
384,878
2
W
Vamana
12,413
564
133
6
0
401,952
2
L
Skadi
11,476
522
107
5
0
367,251
1
W
Pele
8,926
406
76
3
0
399,112
3
L
Athena
11,348
516
59
3
0
405,175
2
W
Arachne
12,780
581
165
8
0
457,485
0
W
Yemoja
10,027
456
42
2
0
374,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role