Player Matchup

Chang'e
Chang'e
Becket Raleigh
Chang'e
Level 25
God Stats
30W - 37L
1,339 SR
Queue Stats
73W - 84L
1,406 Elo+
Party 2
Ymir
Ymir
Dropdong7037
Ymir
Level 27
God Stats
7W - 10L
1,500 SR
Queue Stats
173W - 172L
1,405 Elo+
Party 2
Loki
Loki
LightingSniper
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,351 Elo+
Solo
Neith
Neith
phillyjim21
Neith
Level 28
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 7L
1,249 Elo+
Solo
Zeus
Zeus
smitersmisle
Zeus
Level 28
God Stats
13W - 11L
1,200 SR
Queue Stats
58W - 59L
1,344 Elo+
Solo
Team Averages
Level 27
1,420 SR
1,351 Elo+

VS

Team Averages
Level 35
1,584 SR
1,417 Elo+
Erlang Shen
Erlang Shen
Drsum123
Erlang Shen
Level 29
God Stats
11W - 20L
1,513 SR
Queue Stats
114W - 124L
1,377 Elo+
Solo
Jormungandr
Jormungandr
GenericFatMan
Jormungandr
Level 82
God Stats
6W - 3L
1,440 SR
Queue Stats
233W - 240L
1,472 Elo+
Party 1
Rama
Rama
GenericSeaMex
Rama
Level 21
God Stats
4W - 1L
1,822 SR
Queue Stats
32W - 32L
1,472 Elo+
Party 1
Chang'e
Chang'e
MissPerception
Chang'e
Level 14
God Stats
5W - 5L
1,822 SR
Queue Stats
10W - 18L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
darkage143
Morgan Le Fay
Level 29
God Stats
9W - 9L
1,325 SR
Queue Stats
96W - 113L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,701
428
4,970
14,446
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 5
8,852
492
6,491
12,462
13,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 9 / 4
8,619
479
7,712
11,829
5,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 3
10,946
608
10,246
9,021
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 3 / 0
5,319
296
1,337
2,112
448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drsum123
Erlang Shen
14
0 / 5 / 2
8,586
477
2,009
12,789
5,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
GenericFatMan
Jormungandr
15
8 / 4 / 4
10,327
574
10,618
13,690
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 3
9,355
520
3,949
8,043
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 3
7,854
436
1,813
7,434
2,677
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
darkage143
Morgan Le Fay
15
6 / 6 / 3
9,789
544
9,176
15,414
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
16
Kills
19
21
Deaths
16
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
4
2
5
3.25
W
Erlang Shen
Drsum123
Erlang Shen
0
5
2
0.2
W
Jormungandr
GenericFatMan
Jormungandr
8
4
4
2.5
W
4
0
3
5.5
L
4
9
4
0.67
W
1
1
3
2.5
W
Morgan Le Fay
darkage143
Morgan Le Fay
6
6
3
1.25
L
7
2
3
4.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
27,565
49,870
Taken
57,370
27,799
Mitigated
23,223
13,276
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
277
881
5,769
14,446
4,556
0
3,092
11,340
50,854
0
L
6,491
1,332
172
1,225
12,462
13,232
0
5,567
6,757
45,857
0
W
Erlang Shen
Drsum123
Erlang Shen
2,009
61
0
696
12,789
5,051
0
1,790
10,999
0
37,560
W
Jormungandr
GenericFatMan
Jormungandr
10,618
1,651
0
2,844
13,690
6,841
0
2,807
10,883
59,283
0
W
3,949
3,061
0
3,085
8,043
2,901
4,749
1,593
6,450
0
64,239
L
7,712
2,274
0
632
11,829
5,760
126
6,167
5,307
0
31,479
W
1,813
519
2,123
3,435
7,434
2,677
1,218
2,608
4,777
21,783
0
W
Morgan Le Fay
darkage143
Morgan Le Fay
9,176
2,480
0
3,578
15,414
5,753
2,294
4,221
11,193
52,051
0
L
10,246
3,195
0
4,475
9,021
3,803
0
5,075
3,823
0
69,773
L
1,337
134
0
122
2,112
448
0
1,030
1,036
5,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
45,911
336
Minions Killed
453
0
Camps Cleared
0
1,374,734
Distance Traveled
1,554,507
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,701
428
75
4
0
311,862
0
L
Ymir
8,852
492
63
4
0
332,483
1
W
Erlang Shen
8,586
477
72
4
0
344,449
1
W
Jormungandr
10,327
574
110
6
0
342,416
0
W
Rama
9,355
520
125
7
0
270,314
6
L
Loki
8,619
479
58
3
0
342,240
0
W
Chang'e
7,854
436
48
3
0
287,747
1
W
Morgan Le Fay
9,789
544
98
5
0
309,581
0
L
Neith
10,946
608
134
7
0
323,000
2
L
Zeus
5,319
296
6
0
0
65,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role