Player Matchup

Scylla
Scylla
TopDamageSupport
Scylla
Level 149
God Stats
2W - 4L
1,604 SR
Queue Stats
127W - 112L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WildcatFreak1
Ah Muzen Cab
Level 123
God Stats
4W - 5L
1,480 SR
Queue Stats
34W - 31L
1,603 Elo+
Party 2
Chaac
Chaac
xSvenny
Chaac
Level 127
God Stats
6W - 7L
1,618 SR
Queue Stats
41W - 43L
1,603 Elo+
Party 2
Team Averages
Level 133
1,567 SR
1,626 Elo+

VS

Team Averages
Level 107
1,470 SR
1,467 Elo+
Loki
Loki
DoubleTap20
Loki
Level 87
God Stats
1W - 1L
1,344 SR
Queue Stats
255W - 262L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Envcovert
Baron Samedi
Level 89
God Stats
33W - 40L
1,498 SR
Queue Stats
307W - 370L
1,378 Elo+
Solo
Bellona
Bellona
StarGazer0122
Bellona
Level 144
God Stats
8W - 7L
1,569 SR
Queue Stats
337W - 356L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
14,930
553
18,808
18,771
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
WildcatFreak1
Ah Muzen Cab
17
3 / 8 / 7
14,464
536
10,487
16,966
6,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xSvenny
Chaac
16
3 / 5 / 7
14,680
544
19,775
23,278
28,094
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
15,405
571
13,396
19,451
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Envcovert
Baron Samedi
17
2 / 7 / 10
14,850
550
18,925
20,401
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
20
11 / 0 / 5
17,137
635
22,601
21,265
22,787
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Baron Samedi
Envcovert
Baron Samedi
2
7
10
1
W
Bellona
11
0
5
13.5
L
4
3
2
1.67
L
Ah Muzen Cab
WildcatFreak1
Ah Muzen Cab
3
8
7
0.81
L
Chaac
xSvenny
Chaac
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
54,922
59,015
Taken
61,117
40,418
Mitigated
37,327
12,590
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,396
3,541
0
4,173
19,451
6,192
2,294
5,442
14,009
0
69,256
W
Baron Samedi
Envcovert
Baron Samedi
18,925
887
951
6,258
20,401
8,348
369
5,560
14,841
81,579
0
W
Bellona
22,601
8,218
0
3,793
21,265
22,787
0
9,725
11,540
0
62,793
L
18,808
1,440
0
3,119
18,771
6,035
0
4,970
13,801
84,372
0
L
Ah Muzen Cab
WildcatFreak1
Ah Muzen Cab
10,487
4,537
0
2,919
16,966
6,289
0
4,599
12,367
0
36,752
L
Chaac
xSvenny
Chaac
19,775
2,852
0
6,552
23,278
28,094
172
9,760
13,518
3,857
53,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
47,392
298
Minions Killed
357
8
Camps Cleared
15
1,301,223
Distance Traveled
1,538,069
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,405
571
118
4
6
529,094
4
W
Baron Samedi
14,850
550
155
6
2
458,509
2
W
Bellona
17,137
635
84
3
7
550,466
1
L
Scylla
14,930
553
155
6
6
425,457
5
L
Ah Muzen Cab
14,464
536
78
3
1
424,529
0
L
Chaac
14,680
544
65
2
1
451,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role