Player Matchup

Zeus
Zeus
IxPAKxMANxI
Zeus
Level 127
God Stats
17W - 2L
1,610 SR
Queue Stats
120W - 95L
1,509 Elo+
Party 1
Ares
Ares
JesterOfSoulz
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Party 1
Medusa
Medusa
ObeyWhispers
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Party 1
Team Averages
Level 49
1,537 SR
1,308 Elo+

VS

Team Averages
Level 43
1,342 SR
1,223 Elo+
Sol
Sol
AcuteUnicornL1T
Sol
Level 86
God Stats
10W - 11L
1,394 SR
Queue Stats
48W - 79L
1,175 Elo+
Solo
Hachiman
Hachiman
Fxormn
Hachiman
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 36L
1,249 Elo+
Solo
Yemoja
Yemoja
Rana_Atomica_TJ
Yemoja
Level 18
God Stats
0W - 2L
1,132 SR
Queue Stats
3W - 9L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
9,077
825
20,713
6,809
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 7
7,141
649
1,271
8,450
8,421
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
2 / 0 / 8
7,868
715
6,131
5,966
2,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,177
652
8,189
11,080
3,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Fxormn
Hachiman
10
2 / 6 / 1
7,063
642
5,819
9,626
3,383
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 3
6,668
606
2,089
11,554
12,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hachiman
Fxormn
Hachiman
2
6
1
0.42
W
10
0
3
11.5
W
1
3
7
1.5
W
Medusa
2
0
8
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
16,097
21,225
Taken
32,260
13,761
Mitigated
20,047
2,018
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
1,978
0
2,732
11,080
3,851
566
8,810
2,270
26,629
0
L
Hachiman
Fxormn
Hachiman
5,819
3,282
0
500
9,626
3,383
449
6,456
3,170
0
25,529
W
20,713
1,896
0
1,464
6,809
3,028
208
3,306
3,503
49,570
0
W
1,271
71
0
0
8,450
8,421
157
3,444
5,006
3,588
0
W
Medusa
6,131
2,648
0
554
5,966
2,312
1,013
3,737
2,229
0
21,314
L
2,089
682
1,826
1,860
11,554
12,813
0
7,153
4,401
7,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
20,908
116
Minions Killed
111
4
Camps Cleared
5
611,906
Distance Traveled
526,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,177
652
57
5
2
164,200
0
L
Hachiman
7,063
642
39
4
3
170,817
0
W
Zeus
9,077
825
66
6
3
213,041
2
W
Ares
7,141
649
8
1
1
190,159
0
W
Medusa
7,868
715
42
4
0
208,706
0
L
Yemoja
6,668
606
15
1
0
191,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role