Player Matchup

Baron Samedi
Baron Samedi
B SCHMITZ 77
Baron Samedi
Level 29
God Stats
7W - 4L
1,547 SR
Queue Stats
98W - 78L
1,581 Elo+
Solo
Set
Set
M A X l S 4350
Set
Level 6
God Stats
1W - 3L
1,269 SR
Queue Stats
37W - 36L
1,603 Elo+
Solo
Anhur
Anhur
UAVarsityStar
Anhur
Level 29
God Stats
13W - 9L
1,924 SR
Queue Stats
143W - 53L
1,701 Elo+
Solo
Tiamat
Tiamat
WizardBread7854
Tiamat
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 24L
1,530 Elo+
Solo
Odin
Odin
kemkem91
Odin
Level 13
God Stats
4W - 0L
1,879 SR
Queue Stats
18W - 13L
1,579 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,599 Elo+

VS

Team Averages
Level 13
1,461 SR
1,615 Elo+
Cupid
Cupid
BalerionAlmighty
Cupid
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
25W - 15L
1,615 Elo+
Solo
Heimdallr
Heimdallr
BlacKxWid_SpiDer
Heimdallr
Level 6
God Stats
1W - 3L
1,645 SR
Queue Stats
42W - 45L
1,707 Elo+
Solo
Cthulhu
Cthulhu
Mazapan2x
Cthulhu
Level 23
God Stats
0W - 3L
1,144 SR
Queue Stats
47W - 36L
1,600 Elo+
Solo
Bakasura
Bakasura
Sparks2917
Bakasura
Level 16
God Stats
5W - 9L
1,279 SR
Queue Stats
94W - 142L
1,507 Elo+
Solo
Yemoja
Yemoja
TinyBoopsMcSquid
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B SCHMITZ 77
Baron Samedi
15
4 / 0 / 4
9,088
535
10,173
12,280
8,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 4 / 6
9,109
536
9,824
13,440
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 4
7,655
450
6,199
9,308
2,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 0
9,220
542
5,732
9,375
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
4 / 0 / 2
9,488
558
8,542
11,557
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
9,563
563
12,767
12,692
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
13
1 / 5 / 2
7,714
454
4,511
11,799
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mazapan2x
Cthulhu
14
0 / 3 / 1
7,884
464
7,092
12,650
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Sparks2917
Bakasura
11
0 / 5 / 0
6,643
391
3,650
11,865
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
8,054
474
6,693
8,612
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
8
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B SCHMITZ 77
Baron Samedi
4
0
4
6
L
6
3
2
2.33
L
Heimdallr
1
5
2
0.4
W
4
4
6
1.75
L
Cthulhu
Mazapan2x
Cthulhu
0
3
1
0.17
L
Bakasura
Sparks2917
Bakasura
0
5
0
0
L
1
1
5
3.5
W
2
2
4
2
W
3
2
0
1.5
W
Odin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,470
Damage
34,713
55,960
Taken
57,618
31,972
Mitigated
26,847
21,080
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B SCHMITZ 77
Baron Samedi
10,173
1,140
1,261
6,626
12,280
8,148
744
3,800
8,430
60,898
0
L
12,767
7,623
0
4,755
12,692
4,827
0
6,418
6,274
0
78,513
L
Heimdallr
4,511
2,076
0
1,898
11,799
3,594
0
4,408
7,341
0
41,566
W
9,824
4,832
0
2,464
13,440
4,842
273
2,394
10,914
0
59,242
L
Cthulhu
Mazapan2x
Cthulhu
7,092
492
0
4,770
12,650
7,954
0
2,408
9,005
56,497
0
L
Bakasura
Sparks2917
Bakasura
3,650
2,445
0
3,297
11,865
4,377
0
1,160
10,608
0
34,460
L
6,693
711
2,661
2,507
8,612
6,095
150
4,518
4,049
27,658
0
W
6,199
2,983
0
3,204
9,308
2,796
673
1,005
8,303
0
47,134
W
5,732
677
0
4,015
9,375
6,875
518
743
8,632
55,125
0
W
Odin
8,542
1,101
0
3,510
11,557
9,311
0
4,863
5,721
17,314
43,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
39,858
527
Minions Killed
461
0
Camps Cleared
0
1,518,492
Distance Traveled
1,488,089
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,088
535
98
6
0
297,777
6
L
Cupid
9,563
563
158
9
0
281,942
2
L
Heimdallr
7,714
454
78
5
0
291,124
4
W
Set
9,109
536
98
6
0
327,316
3
L
Cthulhu
7,884
464
102
6
0
303,967
4
L
Bakasura
6,643
391
76
4
0
319,846
0
L
Yemoja
8,054
474
47
3
0
291,210
4
W
Anhur
7,655
450
82
5
0
289,093
5
W
Tiamat
9,220
542
116
7
0
293,319
8
W
Odin
9,488
558
133
8
0
310,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role