Player Matchup

Anubis
Anubis
Almirnogx23
Anubis
Level 29
God Stats
47W - 50L
1,562 SR
Queue Stats
368W - 411L
1,448 Elo+
Solo
Osiris
Osiris
Doisdrc
Osiris
Level 25
God Stats
4W - 3L
1,489 SR
Queue Stats
110W - 106L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Thnax
Kuzenbo
Level 21
God Stats
4W - 2L
1,527 SR
Queue Stats
83W - 59L
1,569 Elo+
Party 1
Achilles
Achilles
Z4G470
Achilles
Level 24
God Stats
64W - 48L
1,500 SR
Queue Stats
79W - 68L
1,500 Elo+
Party 1
Artemis
Artemis
m4t4t32000
Artemis
Level 8
God Stats
4W - 2L
1,871 SR
Queue Stats
10W - 11L
1,414 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,486 Elo+

VS

Team Averages
Level 41
1,521 SR
1,498 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArthurCXavier
Ymir
Level 8
God Stats
7W - 6L
1,600 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 2
Bellona
Bellona
DeftCashew85374
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,501 Elo+
Solo
Nox
Nox
Geryeda
Nox
Level 30
God Stats
2W - 0L
1,504 SR
Queue Stats
56W - 46L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 2 / 7
9,229
543
12,326
10,828
6,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Doisdrc
Osiris
15
6 / 4 / 3
8,944
526
9,954
11,549
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Thnax
Kuzenbo
9
1 / 3 / 4
6,691
394
3,667
12,409
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Z4G470
Achilles
12
2 / 4 / 2
7,627
449
5,758
12,298
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
m4t4t32000
Artemis
10
0 / 8 / 4
6,485
381
4,325
10,599
2,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
8 / 2 / 7
9,238
543
14,212
10,420
3,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
13
3 / 3 / 7
8,120
478
6,777
10,027
11,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 7
7,989
470
4,612
12,565
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 1 / 8
9,709
571
9,846
13,450
8,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
12
1 / 3 / 9
7,623
448
6,577
9,144
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
13
Kills
21
21
Deaths
13
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
7
5.75
W
King Arthur
 
King Arthur
3
3
7
2.17
L
Anubis
4
2
7
3.75
W
2
4
7
1.38
W
7
1
8
11
L
Osiris
Doisdrc
Osiris
6
4
3
1.88
W
Nox
1
3
9
1.83
L
Kuzenbo
Thnax
Kuzenbo
1
3
4
1
L
Achilles
Z4G470
Achilles
2
4
2
0.75
L
Artemis
m4t4t32000
Artemis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
42,024
57,683
Taken
55,606
40,664
Mitigated
37,813
14,866
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,212
7,251
0
4,673
10,420
3,583
2,591
2,649
7,724
0
62,391
W
King Arthur
 
King Arthur
6,777
385
0
1,549
10,027
11,275
359
1,103
8,393
0
31,202
L
Anubis
12,326
494
167
6,659
10,828
6,264
322
3,002
7,826
61,947
0
W
4,612
1,042
0
1,311
12,565
11,882
80
6,091
6,427
14,033
0
W
9,846
4,650
0
2,401
13,450
8,415
0
1,627
11,530
0
70,666
L
Osiris
Doisdrc
Osiris
9,954
2,729
0
2,285
11,549
7,790
0
2,183
9,366
0
60,653
W
Nox
6,577
396
0
913
9,144
2,658
1,396
4,723
4,421
36,337
0
L
Kuzenbo
Thnax
Kuzenbo
3,667
1,593
0
2,170
12,409
12,413
95
3,507
8,902
17,962
0
L
Achilles
Z4G470
Achilles
5,758
1,045
0
3,585
12,298
11,336
590
2,268
10,030
96
18,936
L
Artemis
m4t4t32000
Artemis
4,325
1,550
0
0
10,599
2,861
253
745
9,854
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
42,679
346
Minions Killed
370
0
Camps Cleared
0
1,490,045
Distance Traveled
1,595,487
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,238
543
112
7
0
320,958
6
W
King Arthur
8,120
478
55
3
0
280,872
2
L
Anubis
9,229
543
116
7
0
289,526
1
W
Ymir
7,989
470
12
1
0
323,977
4
W
Bellona
9,709
571
126
7
0
349,268
1
L
Osiris
8,944
526
117
7
0
327,735
3
W
Nox
7,623
448
65
4
0
320,412
5
L
Kuzenbo
6,691
394
17
1
0
307,725
1
L
Achilles
7,627
449
48
3
0
293,390
1
L
Artemis
6,485
381
48
3
0
271,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role