Player Matchup

Thoth
Thoth
BobWithBigHawk
Thoth
Level 24
God Stats
2W - 2L
1,823 SR
Queue Stats
74W - 79L
1,453 Elo+
Party 1
Ymir
Ymir
Floxipetina
Ymir
Level 21
God Stats
13W - 8L
1,248 SR
Queue Stats
81W - 63L
1,243 Elo+
Party 1
Freya
Freya
PankNiHin
Freya
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
SniclDizl
Erlang Shen
Level 29
God Stats
2W - 3L
1,340 SR
Queue Stats
126W - 114L
1,445 Elo+
Party 1
Apollo
Apollo
kelcmajster
Apollo
Level 26
God Stats
4W - 0L
1,819 SR
Queue Stats
126W - 97L
1,526 Elo+
Party 1
Team Averages
Level 29
1,546 SR
1,449 Elo+

VS

Team Averages
Level 18
1,552 SR
1,484 Elo+
Hera
Hera
BillyLaGrappa
Hera
Level 17
God Stats
5W - 3L
1,928 SR
Queue Stats
129W - 134L
1,566 Elo+
Party 2
Da Ji
Da Ji
Higgster3900
Da Ji
Level 27
God Stats
9W - 15L
1,378 SR
Queue Stats
141W - 142L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Lachinoiserie59
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,528 Elo+
Party 3
Chaac
Chaac
S2P_NiiKToO
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 3
Horus
Horus
worakls
Horus
Level 31
God Stats
10W - 9L
1,453 SR
Queue Stats
36W - 42L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,959
612
4,925
5,192
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 13
7,963
613
4,055
7,663
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
PankNiHin
Freya
13
5 / 4 / 0
8,030
618
4,354
8,013
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SniclDizl
Erlang Shen
12
1 / 2 / 6
7,388
568
3,329
7,517
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
19 / 1 / 2
9,687
745
19,460
15,178
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,680
514
4,443
5,738
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 4 / 0
7,547
581
5,248
9,127
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
11
1 / 9 / 2
6,350
488
6,578
12,106
3,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 1
5,666
436
3,087
11,830
5,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
worakls
Horus
9
0 / 6 / 4
6,467
497
2,926
10,831
5,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
30
Kills
8
8
Deaths
30
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
4
0
3
5.5
W
1
1
13
7.5
L
5
4
0
1.25
L
Jing Wei
1
9
2
0.22
W
Freya
PankNiHin
Freya
5
4
0
1.25
L
0
6
1
0.08
W
Erlang Shen
SniclDizl
Erlang Shen
1
2
6
2
W
Apollo
19
1
2
20
L
Horus
worakls
Horus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
22,282
43,563
Taken
49,632
22,717
Mitigated
20,221
17,590
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
1,090
0
498
5,738
1,659
180
1,072
4,467
32,191
0
W
4,925
75
0
1,202
5,192
1,514
296
1,072
4,036
40,696
0
W
4,055
1,560
0
1,267
7,663
7,783
298
653
6,966
18,256
0
L
5,248
1,086
0
1,909
9,127
3,916
0
2,875
6,148
0
33,969
L
Jing Wei
6,578
5,112
0
1,170
12,106
3,355
1,318
3,131
8,871
0
35,309
W
Freya
PankNiHin
Freya
4,354
1,613
0
2,704
8,013
3,284
1,218
142
7,871
34,211
5,353
L
3,087
780
0
1,914
11,830
5,539
0
3,396
8,426
0
22,085
W
Erlang Shen
SniclDizl
Erlang Shen
3,329
1,718
0
2,210
7,517
4,230
838
1,157
6,300
0
39,553
W
Apollo
19,460
13,514
0
10,207
15,178
5,906
655
1,159
13,947
0
68,704
L
Horus
worakls
Horus
2,926
1,744
1,769
1,918
10,831
5,752
0
1,901
8,926
0
10,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
32,710
345
Minions Killed
256
0
Camps Cleared
0
1,270,825
Distance Traveled
1,092,947
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,680
514
66
5
0
222,096
5
W
Thoth
7,959
612
72
6
0
257,334
1
W
Ymir
7,963
613
30
2
0
254,941
0
L
Da Ji
7,547
581
65
5
0
189,635
7
L
Jing Wei
6,350
488
67
5
0
230,797
1
W
Freya
8,030
618
68
5
0
229,011
2
L
Chaac
5,666
436
42
3
0
203,715
4
W
Erlang Shen
7,388
568
84
6
0
280,672
0
W
Apollo
9,687
745
91
7
0
248,867
0
L
Horus
6,467
497
16
1
0
246,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role