Player Matchup

Ravana
Ravana
Bellessar
Ravana
Level 145
God Stats
2W - 2L
1,452 SR
Queue Stats
210W - 185L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Ivyen
Hou Yi
Level 141
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Narmacil3983
Morgan Le Fay
Level 144
God Stats
9W - 12L
1,599 SR
Queue Stats
124W - 95L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
RussTheBuss
Sylvanus
Level 138
God Stats
2W - 2L
1,295 SR
Queue Stats
98W - 107L
1,500 Elo+
Solo
Chronos
Chronos
bigrag2008
Chronos
Level 113
God Stats
4W - 5L
1,349 SR
Queue Stats
246W - 255L
1,556 Elo+
Solo
Team Averages
Level 136
1,392 SR
1,466 Elo+

VS

Team Averages
Level 103
1,521 SR
1,516 Elo+
Cupid
Cupid
Elenova
Cupid
Level 125
God Stats
8W - 14L
1,141 SR
Queue Stats
403W - 385L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Jahcure
Zhong Kui
Level 121
God Stats
29W - 16L
1,656 SR
Queue Stats
301W - 287L
1,505 Elo+
Party 1
Mulan
Mulan
Nicktopolus
Mulan
Level 90
God Stats
37W - 30L
1,573 SR
Queue Stats
173W - 181L
1,533 Elo+
Party 3
Ravana
Ravana
Thadra
Ravana
Level 66
God Stats
6W - 5L
1,523 SR
Queue Stats
366W - 377L
1,521 Elo+
Party 3
Bacchus
Bacchus
Zyrgoe
Bacchus
Level 113
God Stats
10W - 9L
1,709 SR
Queue Stats
68W - 55L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bellessar
Ravana
14
2 / 3 / 5
9,043
476
8,829
9,386
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Ivyen
Hou Yi
15
3 / 6 / 1
9,240
486
7,520
11,929
3,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Narmacil3983
Morgan Le Fay
14
2 / 5 / 5
9,226
486
9,966
9,265
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
RussTheBuss
Sylvanus
13
3 / 6 / 4
8,247
434
8,217
18,688
22,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
bigrag2008
Chronos
14
5 / 4 / 0
9,421
496
10,249
16,441
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elenova
Cupid
14
2 / 7 / 10
9,137
481
12,780
13,839
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Jahcure
Zhong Kui
15
7 / 2 / 3
9,580
504
12,418
14,618
10,547
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 6
8,617
454
4,855
11,234
8,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Thadra
Ravana
19
9 / 0 / 5
11,269
593
12,118
6,313
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zyrgoe
Bacchus
14
5 / 2 / 10
9,287
489
8,382
18,927
22,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
15
Kills
24
24
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bellessar
Ravana
2
3
5
1.5
W
Cupid
Elenova
Cupid
2
7
10
1
L
Hou Yi
Ivyen
Hou Yi
3
6
1
0.58
W
Zhong Kui
Jahcure
Zhong Kui
7
2
3
4.25
L
Morgan Le Fay
Narmacil3983
Morgan Le Fay
2
5
5
0.9
W
1
4
6
1
L
Sylvanus
RussTheBuss
Sylvanus
3
6
4
0.83
W
Ravana
Thadra
Ravana
9
0
5
11.5
W
Bacchus
Zyrgoe
Bacchus
5
2
10
5
L
Chronos
bigrag2008
Chronos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,781
Damage
50,553
65,709
Taken
64,931
44,982
Mitigated
50,286
13,583
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bellessar
Ravana
8,829
3,374
0
3,080
9,386
4,058
0
2,797
6,589
0
54,068
W
Cupid
Elenova
Cupid
12,780
6,658
442
4,026
13,839
5,497
1,120
4,323
9,469
0
66,904
L
Hou Yi
Ivyen
Hou Yi
7,520
2,843
0
1,733
11,929
3,792
1,898
2,823
9,106
0
58,853
W
Zhong Kui
Jahcure
Zhong Kui
12,418
1,343
239
6,672
14,618
10,547
560
5,898
8,575
58,567
0
L
Morgan Le Fay
Narmacil3983
Morgan Le Fay
9,966
514
0
687
9,265
2,971
50
4,837
4,428
61,420
0
W
4,855
522
0
3,115
11,234
8,457
0
6,048
4,475
150
42,791
L
Sylvanus
RussTheBuss
Sylvanus
8,217
2,382
1,259
3,859
18,688
22,386
172
6,059
12,629
23,206
11,439
W
Ravana
Thadra
Ravana
12,118
3,249
0
3,498
6,313
2,833
0
3,143
3,008
0
86,171
W
Bacchus
Zyrgoe
Bacchus
8,382
1,222
0
4,216
18,927
22,952
36
7,238
11,561
27,143
0
L
Chronos
bigrag2008
Chronos
10,249
2,561
0
2,965
16,441
11,775
622
4,434
12,007
47,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
47,890
429
Minions Killed
476
0
Camps Cleared
0
1,717,227
Distance Traveled
1,866,188
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,043
476
94
5
0
412,525
1
W
Cupid
9,137
481
117
6
0
308,006
5
L
Hou Yi
9,240
486
101
5
0
290,462
4
W
Zhong Kui
9,580
504
105
6
0
361,120
6
L
Morgan Le Fay
9,226
486
109
6
0
371,530
7
W
Mulan
8,617
454
88
5
0
362,461
3
L
Sylvanus
8,247
434
38
2
0
306,477
1
W
Ravana
11,269
593
145
8
0
461,937
6
W
Bacchus
9,287
489
21
1
0
372,664
6
L
Chronos
9,421
496
87
5
0
336,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role