Player Matchup

Fafnir
Fafnir
Amadoiscool
Fafnir
Level 28
God Stats
17W - 23L
1,539 SR
Queue Stats
124W - 130L
1,444 Elo+
Solo
Artemis
Artemis
Chihaya_buru
Artemis
Level 27
God Stats
52W - 49L
1,530 SR
Queue Stats
137W - 143L
1,467 Elo+
Solo
Bellona
Bellona
ClearlyStabile
Bellona
Level 11
God Stats
12W - 6L
1,492 SR
Queue Stats
38W - 40L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beltran468cc
Morgan Le Fay
Level 27
God Stats
21W - 14L
1,531 SR
Queue Stats
47W - 38L
1,573 Elo+
Solo
Thanatos
Thanatos
pguzmaro
Thanatos
Level 28
God Stats
2W - 5L
1,257 SR
Queue Stats
187W - 196L
1,411 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,475 Elo+

VS

Team Averages
Level 23
1,573 SR
1,446 Elo+
Bakasura
Bakasura
King_Swag423
Bakasura
Level 29
God Stats
19W - 24L
1,424 SR
Queue Stats
102W - 109L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
NickJamez
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Odin
Odin
Oreomiclfurrys
Odin
Level 26
God Stats
1W - 3L
1,619 SR
Queue Stats
6W - 5L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Sealverz
Kukulkan
Level 29
God Stats
3W - 2L
1,923 SR
Queue Stats
89W - 103L
1,447 Elo+
Party 1
Anhur
Anhur
swassmnstr50
Anhur
Level 16
God Stats
5W - 10L
1,402 SR
Queue Stats
23W - 32L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
8 / 0 / 13
14,179
591
7,899
21,323
30,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Chihaya_buru
Artemis
20
7 / 3 / 6
12,880
537
8,657
11,487
5,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 3
12,747
531
8,881
18,815
20,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
beltran468cc
Morgan Le Fay
19
5 / 5 / 9
13,176
549
15,768
18,022
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
pguzmaro
Thanatos
20
9 / 3 / 7
13,298
554
10,933
21,087
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King_Swag423
Bakasura
18
6 / 8 / 1
11,777
491
8,575
23,908
11,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
NickJamez
Ao Kuang
4
0 / 1 / 2
6,623
276
0
1,054
128
5
0 / 0 / 2
6,760
282
480
1,031
210
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sealverz
Kukulkan
18
3 / 13 / 2
11,115
463
16,271
21,411
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 13 / 2
10,705
446
12,917
20,974
5,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
35
Kills
12
16
Deaths
35
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
0
13
14.5
W
Artemis
Chihaya_buru
Artemis
7
3
6
3.33
W
6
5
3
1.5
L
Bakasura
King_Swag423
Bakasura
6
8
1
0.81
L
Ao Kuang
NickJamez
Ao Kuang
0
1
2
1
L
0
0
2
1
L
Kukulkan
Sealverz
Kukulkan
3
13
2
0.31
W
Morgan Le Fay
beltran468cc
Morgan Le Fay
5
5
9
1.9
W
Thanatos
pguzmaro
Thanatos
9
3
7
4.17
L
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,138
Damage
38,243
90,734
Taken
68,378
72,508
Mitigated
25,747
34,865
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,899
2,019
0
4,643
21,323
30,008
1,097
4,812
15,993
43,944
0
W
Artemis
Chihaya_buru
Artemis
8,657
3,368
0
2,470
11,487
5,043
4,751
450
10,897
0
85,024
W
8,881
1,930
0
3,229
18,815
20,613
404
3,366
13,516
13,518
65,351
L
Bakasura
King_Swag423
Bakasura
8,575
4,960
0
5,959
23,908
11,551
657
9,212
14,559
0
47,267
L
Ao Kuang
NickJamez
Ao Kuang
0
0
0
0
1,054
128
0
36
1,018
1,321
0
L
480
148
0
142
1,031
210
0
32
999
0
3,352
L
Kukulkan
Sealverz
Kukulkan
16,271
2,536
0
1,846
21,411
8,294
54
9,660
11,192
80,316
0
W
Morgan Le Fay
beltran468cc
Morgan Le Fay
15,768
903
115
5,402
18,022
8,193
2,316
6,093
11,929
100,443
0
W
Thanatos
pguzmaro
Thanatos
10,933
4,070
0
19,006
21,087
8,651
2,421
1,550
18,037
0
81,861
L
12,917
4,665
0
1,542
20,974
5,564
0
5,748
15,174
0
72,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,280
Gold Earned
46,980
619
Minions Killed
332
0
Camps Cleared
0
2,144,635
Distance Traveled
1,233,892
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,179
591
38
2
0
461,836
1
W
Artemis
12,880
537
142
6
0
349,454
1
W
Bellona
12,747
531
146
6
0
431,549
1
L
Bakasura
11,777
491
107
4
0
471,462
0
L
Ao Kuang
6,623
276
5
0
0
33,576
0
L
Odin
6,760
282
9
0
0
40,101
0
L
Kukulkan
11,115
463
118
5
0
337,498
2
W
Morgan Le Fay
13,176
549
176
7
0
419,632
2
W
Thanatos
13,298
554
117
5
0
482,164
4
L
Anhur
10,705
446
93
4
0
351,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role