Player Matchup

Guan Yu
Guan Yu
BotHorrivel
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 33L
1,639 Elo+
Solo
Fenrir
Fenrir
Hageikyou
Fenrir
Level 41
God Stats
0W - 1L
1,259 SR
Queue Stats
19W - 14L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Haysoul
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
Nereuconrado
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,424 Elo+
Solo
Ares
Ares
Ribagol
Ares
Level 20
God Stats
5W - 1L
1,987 SR
Queue Stats
17W - 14L
1,564 Elo+
Party 1
Team Averages
Level 26
1,549 SR
1,563 Elo+

VS

Team Averages
Level 38
1,535 SR
1,619 Elo+
Ymir
Ymir
Vulcann3000
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 72L
1,676 Elo+
Solo
Jing Wei
Jing Wei
mlshbts
Jing Wei
Level 27
God Stats
4W - 0L
1,749 SR
Queue Stats
92W - 16L
1,830 Elo+
Solo
Athena
Athena
sakentros
Athena
Level 29
God Stats
32W - 30L
1,520 SR
Queue Stats
106W - 98L
1,508 Elo+
Solo
Raijin
Raijin
xTheAceMain_DARK
Raijin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,586 Elo+
Party 2
Chronos
Chronos
zZz_Dark-God_zZz
Chronos
Level 112
God Stats
2W - 5L
1,406 SR
Queue Stats
202W - 197L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BotHorrivel
Guan Yu
13
3 / 4 / 0
7,716
514
8,607
13,708
10,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Hageikyou
Fenrir
10
2 / 6 / 2
6,679
445
6,216
11,313
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Haysoul
Kukulkan
12
3 / 6 / 1
7,351
490
4,264
8,066
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Nereuconrado
Xbalanque
9
0 / 9 / 3
5,885
392
3,396
10,267
2,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Ribagol
Ares
9
0 / 3 / 1
5,855
390
2,277
8,078
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
9,414
628
10,839
12,694
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
mlshbts
Jing Wei
17
9 / 0 / 2
10,236
682
9,298
8,095
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
sakentros
Athena
13
6 / 1 / 12
8,967
598
5,997
7,752
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 5
8,904
594
4,283
6,611
2,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 2
9,076
605
7,317
11,406
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
28
28
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BotHorrivel
Guan Yu
3
4
0
0.75
L
Fenrir
Hageikyou
Fenrir
2
6
2
0.5
L
Kukulkan
Haysoul
Kukulkan
3
6
1
0.58
L
Xbalanque
Nereuconrado
Xbalanque
0
9
3
0.17
L
Ares
Ribagol
Ares
0
3
1
0.17
W
6
4
7
2.38
W
Jing Wei
mlshbts
Jing Wei
9
0
2
10
W
Athena
sakentros
Athena
6
1
12
12
W
4
1
5
6.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
37,734
51,432
Taken
46,558
23,260
Mitigated
22,940
9,760
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BotHorrivel
Guan Yu
8,607
1,946
35
4,139
13,708
10,939
0
7,974
5,734
0
49,496
L
Fenrir
Hageikyou
Fenrir
6,216
1,980
0
3,382
11,313
3,396
0
5,558
5,755
0
36,178
L
Kukulkan
Haysoul
Kukulkan
4,264
750
0
540
8,066
2,515
29
5,348
2,718
30,669
0
L
Xbalanque
Nereuconrado
Xbalanque
3,396
1,950
0
735
10,267
2,368
0
5,085
5,182
0
24,512
L
Ares
Ribagol
Ares
2,277
369
0
929
8,078
4,042
210
3,311
4,767
14,572
0
W
10,839
3,456
0
4,192
12,694
6,813
98
2,369
10,189
61,338
0
W
Jing Wei
mlshbts
Jing Wei
9,298
7,631
0
4,523
8,095
2,825
2,554
594
7,497
0
93,673
W
Athena
sakentros
Athena
5,997
1,384
0
2,145
7,752
7,034
538
2,565
5,123
16,619
0
W
4,283
421
0
1,891
6,611
2,431
0
393
6,150
52,160
0
W
7,317
3,172
0
6,502
11,406
3,837
1,022
382
10,992
53,124
7,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
46,597
298
Minions Killed
503
0
Camps Cleared
0
1,350,425
Distance Traveled
1,454,452
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,716
514
92
6
0
280,912
2
L
Fenrir
6,679
445
69
5
0
286,291
3
L
Kukulkan
7,351
490
73
5
0
266,307
1
L
Xbalanque
5,885
392
48
3
0
224,890
5
L
Ares
5,855
390
16
1
0
292,025
3
W
Ymir
9,414
628
109
7
0
257,296
2
W
Jing Wei
10,236
682
153
10
0
312,596
3
W
Athena
8,967
598
23
2
0
327,924
2
W
Raijin
8,904
594
96
6
0
283,995
3
W
Chronos
9,076
605
122
8
0
272,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role