Player Matchup

King Arthur
King Arthur
EL_CHAPO_9000
King Arthur
Level 83
God Stats
5W - 3L
1,554 SR
Queue Stats
78W - 89L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meliodas2OP
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,289 SR
Queue Stats
130W - 137L
1,309 Elo+
Party 1
Hou Yi
Hou Yi
TheManFromD
Hou Yi
Level 9
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 3L
1,515 Elo+
Solo
Olorun
Olorun
cptn_uakirk28
Olorun
Level 4
God Stats
4W - 3L
1,661 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
minvick37
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,361 Elo+
Party 1
Team Averages
Level 43
1,549 SR
1,404 Elo+

VS

Team Averages
Level 24
1,485 SR
1,350 Elo+
Tiamat
Tiamat
Danner64
Tiamat
Level 24
God Stats
1W - 4L
1,531 SR
Queue Stats
1W - 6L
1,247 Elo+
Solo
Charybdis
Charybdis
Devolutionist243
Charybdis
Level 24
God Stats
14W - 17L
1,555 SR
Queue Stats
116W - 164L
1,322 Elo+
Solo
Mercury
Mercury
Odnanref1
Mercury
Level 29
God Stats
3W - 9L
1,388 SR
Queue Stats
47W - 58L
1,395 Elo+
Solo
Hou Yi
Hou Yi
Owen Daly19
Hou Yi
Level 27
God Stats
15W - 13L
1,447 SR
Queue Stats
228W - 173L
1,488 Elo+
Solo
Artio
Artio
Waffleking6088
Artio
Level 16
God Stats
2W - 2L
1,501 SR
Queue Stats
5W - 13L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EL_CHAPO_9000
King Arthur
17
11 / 3 / 15
11,602
552
18,414
18,712
17,643
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Meliodas2OP
Morgan Le Fay
17
7 / 3 / 13
11,222
534
15,169
16,485
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
8 / 3 / 2
12,515
596
12,012
15,167
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
10 / 5 / 13
11,349
540
15,706
18,819
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
minvick37
Cthulhu
14
6 / 3 / 18
10,568
503
10,091
19,632
27,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danner64
Tiamat
13
2 / 11 / 4
9,248
440
10,955
18,732
9,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
18
5 / 7 / 1
11,569
551
11,177
17,119
6,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Odnanref1
Mercury
13
3 / 9 / 6
9,498
452
6,957
17,053
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
17
6 / 4 / 3
11,148
531
14,935
18,094
6,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 11 / 2
8,390
400
3,893
21,060
16,607
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
42
Kills
17
17
Deaths
42
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Danner64
Tiamat
2
11
4
0.36
L
Charybdis
5
7
1
0.79
W
King Arthur
EL_CHAPO_9000
King Arthur
11
3
15
6.17
W
Morgan Le Fay
Meliodas2OP
Morgan Le Fay
7
3
13
4.5
L
Mercury
Odnanref1
Mercury
3
9
6
0.67
L
Hou Yi
6
4
3
1.88
W
Hou Yi
8
3
2
3
L
1
11
2
0.18
W
10
5
13
3.3
W
Cthulhu
minvick37
Cthulhu
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,392
Damage
47,917
88,815
Taken
92,058
66,496
Mitigated
45,091
20,394
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Danner64
Tiamat
10,955
1,924
403
2,750
18,732
9,635
260
9,773
8,959
39,654
0
L
Charybdis
11,177
5,351
0
4,699
17,119
6,384
2,713
4,726
12,393
0
74,752
W
King Arthur
EL_CHAPO_9000
King Arthur
18,414
2,158
0
375
18,712
17,643
1,528
5,050
13,662
0
66,405
W
Morgan Le Fay
Meliodas2OP
Morgan Le Fay
15,169
1,680
218
2,732
16,485
7,410
1,877
3,322
13,163
81,343
0
L
Mercury
Odnanref1
Mercury
6,957
2,857
0
375
17,053
6,217
64
8,584
8,469
0
28,174
L
Hou Yi
14,935
8,969
0
4,471
18,094
6,248
2,972
8,717
9,377
0
84,158
W
Hou Yi
12,012
8,162
0
6,025
15,167
5,692
1,672
84
15,083
0
115,417
L
3,893
406
360
2,540
21,060
16,607
161
9,166
11,894
24,035
0
W
15,706
9,659
1,742
7,242
18,819
8,150
3,514
2,468
16,351
56,324
0
W
Cthulhu
minvick37
Cthulhu
10,091
1,073
861
1,199
19,632
27,601
1,203
3,924
15,708
26,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
49,853
515
Minions Killed
426
0
Camps Cleared
0
1,907,553
Distance Traveled
1,738,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,248
440
57
3
0
336,111
0
L
Charybdis
11,569
551
122
6
0
315,247
0
W
King Arthur
11,602
552
118
6
0
374,283
0
W
Morgan Le Fay
11,222
534
121
6
0
389,368
0
L
Mercury
9,498
452
58
3
0
407,877
0
L
Hou Yi
11,148
531
145
7
0
319,169
2
W
Hou Yi
12,515
596
161
8
0
355,140
5
L
Artio
8,390
400
44
2
0
359,904
1
W
Olorun
11,349
540
88
4
0
380,425
1
W
Cthulhu
10,568
503
27
1
0
408,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role