Player Matchup

Cthulhu
Cthulhu
Bananana_God444
Cthulhu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,116 Elo+
Party 1
Thor
Thor
Byrex6
Thor
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
973 Elo+
Solo
Neith
Neith
PRC-CyberDemon
Neith
Level 26
God Stats
24W - 29L
1,341 SR
Queue Stats
145W - 220L
1,184 Elo+
Party 1
Team Averages
Level 13
1,354 SR
1,091 Elo+

VS

Team Averages
Level 53
1,479 SR
1,336 Elo+
Hercules
Hercules
DR Monzter F
Hercules
Level 66
God Stats
27W - 28L
1,452 SR
Queue Stats
619W - 679L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
Debonair DrA
Jormungandr
Level 75
God Stats
5W - 7L
1,483 SR
Queue Stats
614W - 662L
1,354 Elo+
Party 2
Athena
Athena
J U L I N K S O
Athena
Level 18
God Stats
5W - 2L
1,502 SR
Queue Stats
175W - 190L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,809
601
5,551
15,538
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
Byrex6
Thor
11
1 / 8 / 3
8,203
631
3,328
12,234
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
8,705
670
18,152
11,970
4,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DR Monzter F
Hercules
13
4 / 1 / 13
9,729
748
11,826
27,610
25,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Debonair DrA
Jormungandr
14
11 / 3 / 6
10,603
816
21,408
18,229
11,071
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 13
9,315
717
2,676
14,683
15,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Thor
Byrex6
Thor
1
8
3
0.31
W
Hercules
DR Monzter F
Hercules
4
1
13
10.5
W
Jormungandr
Debonair DrA
Jormungandr
11
3
6
4.67
W
3
2
13
4.75
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
35,910
39,742
Taken
60,522
15,639
Mitigated
51,610
4,475
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,551
1,054
0
750
15,538
7,348
0
9,324
5,535
9,159
0
L
Thor
Byrex6
Thor
3,328
388
0
534
12,234
4,105
0
7,126
4,776
39
12,212
W
Hercules
DR Monzter F
Hercules
11,826
3,574
872
15,093
27,610
25,432
108
2,738
24,333
0
27,444
W
Jormungandr
Debonair DrA
Jormungandr
21,408
4,471
804
2,621
18,229
11,071
1,151
2,056
15,876
55,697
0
W
2,676
640
0
0
14,683
15,107
106
1,227
13,291
12,365
0
L
18,152
10,747
0
3,191
11,970
4,186
0
7,815
3,885
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
29,647
75
Minions Killed
128
1
Camps Cleared
7
637,289
Distance Traveled
734,799
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,809
601
13
1
0
207,541
0
L
Thor
8,203
631
16
1
0
211,012
0
W
Hercules
9,729
748
23
2
2
262,081
0
W
Jormungandr
10,603
816
85
7
3
231,485
0
W
Athena
9,315
717
20
2
2
241,233
0
L
Neith
8,705
670
46
4
1
218,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role