Player Matchup

Nu Wa
Nu Wa
Gold IV
MrDUP
Nu Wa
Gold IV
Level 160
God Stats
37W - 25L
1,551 SR
Queue Stats
533W - 530L
1,457 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Togelan
Xing Tian
Bronze III
Level 89
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 7L
1,354 MMR
Solo
Charybdis
Charybdis
Gold IV
WLACRAZY
Charybdis
Gold IV
Level 109
God Stats
10W - 14L
1,281 SR
Queue Stats
827W - 828L
1,418 MMR
Solo
Bakasura
Bakasura
Gold II
blue_tiger321
Bakasura
Gold II
Level 124
God Stats
35W - 22L
1,724 SR
Queue Stats
592W - 577L
1,376 MMR
Solo
Cthulhu
Cthulhu
Gold IV
killer x noble
Cthulhu
Gold IV
Level 159
God Stats
9W - 11L
1,509 SR
Queue Stats
742W - 740L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,531 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,520 SR
1,402 MMR
Eset
Eset
Silver IV
LichenNmoss
Eset
Silver IV
Level 87
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 16L
1,370 MMR
Solo
Cerberus
Cerberus
Silver I
OG-ImPacTz-
Cerberus
Silver I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,418 MMR
Solo
Ullr
Ullr
Bronze III
SpankieTheElf
Ullr
Bronze III
Level 95
God Stats
0W - 2L
1,186 SR
Queue Stats
8W - 17L
1,375 MMR
Solo
Scylla
Scylla
Gold III
kyle087295
Scylla
Gold III
Level 155
God Stats
193W - 128L
1,642 SR
Queue Stats
474W - 485L
1,456 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
soakahtoa
Tsukuyomi
Gold V
Level 125
God Stats
101W - 90L
1,597 SR
Queue Stats
345W - 355L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrDUP
Nu Wa
16
8 / 5 / 7
10,915
574
18,739
13,001
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Togelan
Xing Tian
13
3 / 4 / 6
8,697
458
4,396
15,644
16,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WLACRAZY
Charybdis
17
3 / 6 / 5
10,394
547
11,107
14,874
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
blue_tiger321
Bakasura
19
10 / 5 / 5
12,162
640
10,348
16,031
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,885
573
13,389
13,775
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneFenrirAthenaArtemisHades

VS

Bans
GilgameshYmirMedusaNikeIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
9,210
485
7,248
14,530
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
OG-ImPacTz-
Cerberus
13
0 / 5 / 1
8,117
427
4,469
12,614
9,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 1
9,227
486
7,456
13,182
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kyle087295
Scylla
17
7 / 7 / 3
10,526
554
14,056
15,699
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
soakahtoa
Tsukuyomi
17
7 / 9 / 3
10,733
565
13,769
16,855
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
29
Kills
20
21
Deaths
29
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Nu Wa
MrDUP
Nu Wa
8
5
7
2.3
L
Cerberus
OG-ImPacTz-
Cerberus
0
5
1
0.1
L
5
4
1
1.38
W
Xing Tian
Togelan
Xing Tian
3
4
6
1.5
W
Charybdis
WLACRAZY
Charybdis
3
6
5
0.92
W
Bakasura
blue_tiger321
Bakasura
10
5
5
2.5
W
5
1
4
7
L
Scylla
kyle087295
Scylla
7
7
3
1.21
L
Tsukuyomi
soakahtoa
Tsukuyomi
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,979
Damage
46,998
73,325
Taken
72,880
44,998
Mitigated
32,536
18,670
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,248
659
374
2,974
14,530
7,413
95
5,682
8,458
48,991
0
W
Nu Wa
MrDUP
Nu Wa
18,739
5,042
67
2,561
13,001
4,283
1,242
8,439
4,107
64,648
0
L
Cerberus
OG-ImPacTz-
Cerberus
4,469
587
0
2,954
12,614
9,297
255
9,288
2,431
44,852
0
L
7,456
3,654
0
2,076
13,182
4,516
0
3,312
9,660
0
62,382
W
Xing Tian
Togelan
Xing Tian
4,396
499
135
2,728
15,644
16,132
407
3,842
11,796
30,763
0
W
Charybdis
WLACRAZY
Charybdis
11,107
4,961
0
5,024
14,874
4,803
2,344
2,543
12,331
0
71,604
W
Bakasura
blue_tiger321
Bakasura
10,348
7,756
0
4,259
16,031
7,515
0
3,925
12,008
0
94,013
W
13,389
1,203
0
3,896
13,775
12,265
0
6,540
7,145
65,603
0
L
Scylla
kyle087295
Scylla
14,056
1,082
500
4,048
15,699
4,586
0
9,136
6,252
56,851
0
L
Tsukuyomi
soakahtoa
Tsukuyomi
13,769
4,432
0
3,962
16,855
6,724
0
7,951
8,020
0
61,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
47,813
559
Minions Killed
478
0
Camps Cleared
0
1,733,865
Distance Traveled
1,574,483
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,210
485
83
4
0
324,244
0
W
Nu Wa
10,915
574
96
5
0
285,072
1
L
Cerberus
8,117
427
101
5
0
290,154
0
L
Ullr
9,227
486
109
6
0
318,410
5
W
Xing Tian
8,697
458
36
2
0
378,388
2
W
Charybdis
10,394
547
128
7
0
298,106
3
W
Bakasura
12,162
640
164
9
0
403,062
1
W
Cthulhu
10,885
573
135
7
0
369,237
4
L
Scylla
10,526
554
89
5
0
319,286
5
L
Tsukuyomi
10,733
565
96
5
0
322,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role