Player Matchup

Zhong Kui
Zhong Kui
Arganodus
Zhong Kui
Level 157
God Stats
6W - 5L
1,573 SR
Queue Stats
242W - 212L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkRipper555
Gilgamesh
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
98W - 85L
1,471 Elo+
Party 1
Khepri
Khepri
KiNg_KoNg641
Khepri
Level 135
God Stats
2W - 1L
1,968 SR
Queue Stats
30W - 29L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
RiotStarter6857
Hou Yi
Level 6
God Stats
6W - 3L
1,490 SR
Queue Stats
16W - 15L
1,650 Elo+
Party 1
Achilles
Achilles
mini_Arganodus
Achilles
Level 105
God Stats
3W - 8L
1,439 SR
Queue Stats
250W - 223L
1,443 Elo+
Party 1
Team Averages
Level 86
1,632 SR
1,523 Elo+

VS

Team Averages
Level 38
1,548 SR
1,318 Elo+
Khepri
Khepri
OG_Dragon-_-
Khepri
Level 46
God Stats
5W - 10L
1,435 SR
Queue Stats
192W - 242L
1,302 Elo+
Party 2
Achilles
Achilles
OG_Mikeyroxls-62
Achilles
Level 61
God Stats
1W - 2L
1,450 SR
Queue Stats
128W - 180L
1,302 Elo+
Party 2
Zhong Kui
Zhong Kui
OG_Spook-_-
Zhong Kui
Level 29
God Stats
0W - 5L
1,889 SR
Queue Stats
107W - 146L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
OG_XxjlyndenxX65
Heimdallr
Level 25
God Stats
12W - 21L
1,397 SR
Queue Stats
44W - 67L
1,281 Elo+
Party 2
Da Ji
Da Ji
OG_jynx69
Da Ji
Level 27
God Stats
7W - 8L
1,570 SR
Queue Stats
97W - 148L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arganodus
Zhong Kui
19
14 / 0 / 12
12,399
564
29,820
18,707
18,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
DarkRipper555
Gilgamesh
16
4 / 1 / 7
10,428
474
3,688
9,343
8,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
14
3 / 2 / 19
10,330
470
6,067
13,348
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 1 / 5
10,867
494
11,161
9,107
3,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
18
8 / 3 / 16
11,710
532
18,557
19,669
10,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 7 / 1
8,412
382
2,934
19,103
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 4 / 3
10,140
461
10,632
16,735
19,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
OG_Spook-_-
Zhong Kui
11
0 / 10 / 0
7,821
356
14,842
20,223
13,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
12
1 / 6 / 1
8,601
391
9,694
13,701
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
OG_jynx69
Da Ji
11
3 / 9 / 1
8,275
376
5,290
16,929
6,165
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
36
Kills
7
7
Deaths
36
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arganodus
Zhong Kui
14
0
12
20
W
Gilgamesh
DarkRipper555
Gilgamesh
4
1
7
7.5
W
Khepri
3
2
19
6.25
L
Khepri
0
7
1
0.07
L
3
4
3
1.13
L
Zhong Kui
OG_Spook-_-
Zhong Kui
0
10
0
0
L
Heimdallr
1
6
1
0.25
L
Da Ji
OG_jynx69
Da Ji
3
9
1
0.39
W
7
1
5
9.5
W
Achilles
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,293
Damage
43,392
70,174
Taken
86,691
58,645
Mitigated
61,901
29,467
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arganodus
Zhong Kui
29,820
2,009
0
13,547
18,707
18,026
2,410
9,317
9,390
104,375
0
W
Gilgamesh
DarkRipper555
Gilgamesh
3,688
257
0
1,360
9,343
8,344
772
900
8,443
0
35,033
W
Khepri
6,067
1,060
0
1,996
13,348
18,236
779
3,560
9,788
30,315
0
L
Khepri
2,934
106
0
3,865
19,103
18,022
0
8,738
10,365
29,369
0
L
10,632
1,621
0
1,544
16,735
19,225
388
4,593
12,142
9,567
51,252
L
Zhong Kui
OG_Spook-_-
Zhong Kui
14,842
2,038
0
2,474
20,223
13,400
0
11,406
8,817
43,783
0
L
Heimdallr
9,694
4,560
0
0
13,701
5,089
1,083
3,504
10,197
0
48,538
L
Da Ji
OG_jynx69
Da Ji
5,290
1,743
0
190
16,929
6,165
0
7,646
9,283
0
30,236
W
11,161
5,053
99
4,976
9,107
3,895
4,188
1,833
7,274
0
57,163
W
Achilles
18,557
6,956
0
7,489
19,669
10,144
725
4,278
15,391
0
83,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,734
Gold Earned
43,249
470
Minions Killed
330
0
Camps Cleared
0
2,193,618
Distance Traveled
1,961,790
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,399
564
144
7
0
381,641
8
W
Gilgamesh
10,428
474
72
3
0
443,002
1
W
Khepri
10,330
470
32
1
0
436,516
5
L
Khepri
8,412
382
29
1
0
408,375
1
L
Achilles
10,140
461
98
4
0
433,805
3
L
Zhong Kui
7,821
356
66
3
0
341,457
6
L
Heimdallr
8,601
391
91
4
0
378,537
2
L
Da Ji
8,275
376
46
2
0
399,616
1
W
Hou Yi
10,867
494
103
5
0
450,739
3
W
Achilles
11,710
532
119
5
0
481,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role