Player Matchup

Kukulkan
Kukulkan
Gold I
JAMZ7676
Kukulkan
Gold I
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,806 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Unit Blasty
Jormungandr
Silver I
Level 101
God Stats
2W - 3L
1,511 SR
Queue Stats
35W - 26L
1,478 MMR
Party 1
Medusa
Medusa
Gold V
takeflip2
Medusa
Gold V
Level 109
God Stats
49W - 43L
1,575 SR
Queue Stats
186W - 206L
1,193 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,529 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,654 SR
1,681 MMR
Persephone
Persephone
Silver I
K Shep2
Persephone
Silver I
Level 143
God Stats
3W - 3L
1,521 SR
Queue Stats
30W - 33L
1,464 MMR
Solo
Achilles
Achilles
Platinum II
NonmiumSY
Achilles
Platinum II
Level 143
God Stats
1W - 1L
1,822 SR
Queue Stats
98W - 101L
2,237 MMR
Solo
Cupid
Cupid
Bronze III
TAGRazorzEdge
Cupid
Bronze III
Level 102
God Stats
3W - 3L
1,620 SR
Queue Stats
18W - 17L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAMZ7676
Kukulkan
16
10 / 4 / 9
12,322
821
10,890
13,564
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Unit Blasty
Jormungandr
15
5 / 1 / 18
12,047
803
12,593
17,093
22,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
takeflip2
Medusa
16
11 / 4 / 8
12,086
806
16,468
13,916
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
OdinAphroditeCthulhuCabrakanBacchus

VS

Bans
Morgan Le FayDanzaburouArtemisNeithChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
K Shep2
Persephone
12
2 / 12 / 3
10,007
667
12,593
16,762
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NonmiumSY
Achilles
13
5 / 6 / 2
10,120
675
16,444
20,898
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 6
10,143
676
5,751
14,397
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
26
Kills
9
9
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JAMZ7676
Kukulkan
10
4
9
3.63
L
Persephone
K Shep2
Persephone
2
12
3
0.29
L
Achilles
NonmiumSY
Achilles
5
6
2
1
L
2
8
6
0.63
W
Jormungandr
Unit Blasty
Jormungandr
5
1
18
14
W
Medusa
takeflip2
Medusa
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
34,788
44,573
Taken
52,057
34,634
Mitigated
32,107
5,420
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JAMZ7676
Kukulkan
10,890
1,411
0
2,323
13,564
5,869
454
4,692
8,476
34,245
0
L
Persephone
K Shep2
Persephone
12,593
873
0
1,783
16,762
5,362
280
5,157
11,593
38,271
0
L
Achilles
NonmiumSY
Achilles
16,444
6,449
0
5,382
20,898
21,285
678
11,611
9,287
0
36,039
L
5,751
2,973
425
1,888
14,397
5,460
755
7,346
7,051
0
18,549
W
Jormungandr
Unit Blasty
Jormungandr
12,593
4,312
0
1,105
17,093
22,562
191
3,573
12,924
27,668
0
W
Medusa
takeflip2
Medusa
16,468
9,466
0
1,992
13,916
6,203
2,209
4,576
8,922
0
53,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
30,270
158
Minions Killed
123
8
Camps Cleared
4
854,783
Distance Traveled
729,815
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,322
821
57
4
1
295,959
0
L
Persephone
10,007
667
42
3
0
196,651
1
L
Achilles
10,120
675
40
3
3
289,091
6
L
Cupid
10,143
676
41
3
1
244,073
4
W
Jormungandr
12,047
803
27
2
2
270,779
2
W
Medusa
12,086
806
74
5
5
288,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role