Player Matchup

Ullr
Ullr
AFakeStory
Ullr
Level 26
God Stats
14W - 9L
1,717 SR
Queue Stats
168W - 103L
1,723 Elo+
Solo
Artio
Artio
FireTheTire
Artio
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 97L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Krono865
Baron Samedi
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 87L
1,497 Elo+
Party 1
Cerberus
Cerberus
YoYoEdman
Cerberus
Level 30
God Stats
12W - 11L
1,647 SR
Queue Stats
282W - 289L
1,489 Elo+
Solo
Serqet
Serqet
guertta
Serqet
Level 25
God Stats
21W - 34L
1,452 SR
Queue Stats
316W - 337L
1,508 Elo+
Solo
Team Averages
Level 27
1,606 SR
1,527 Elo+

VS

Team Averages
Level 26
1,539 SR
1,622 Elo+
Erlang Shen
Erlang Shen
En3rgyVampir3
Erlang Shen
Level 29
God Stats
3W - 2L
1,498 SR
Queue Stats
184W - 220L
1,560 Elo+
Solo
He Bo
He Bo
PYROBLADE115
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,880 Elo+
Solo
Cthulhu
Cthulhu
QueenMadgeonna
Cthulhu
Level 26
God Stats
3W - 1L
1,507 SR
Queue Stats
12W - 8L
1,558 Elo+
Solo
Chernobog
Chernobog
XRunning
Chernobog
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 58L
1,548 Elo+
Solo
Guan Yu
Guan Yu
thisiscarlosg
Guan Yu
Level 29
God Stats
4W - 3L
1,691 SR
Queue Stats
211W - 208L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,869
591
11,700
8,750
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 0
6,302
420
2,022
12,026
3,281
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Krono865
Baron Samedi
11
0 / 8 / 1
6,415
428
5,176
9,580
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
YoYoEdman
Cerberus
10
1 / 5 / 4
6,782
452
4,751
15,571
8,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
guertta
Serqet
14
4 / 0 / 1
7,833
522
3,821
6,852
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
En3rgyVampir3
Erlang Shen
15
4 / 1 / 6
8,525
568
6,662
12,220
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 5
8,651
577
13,246
9,632
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 5
6,830
455
3,538
9,797
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
XRunning
Chernobog
11
1 / 5 / 4
6,963
464
4,385
8,644
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
9 / 0 / 7
8,926
595
9,707
9,773
8,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
22
22
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
W
Erlang Shen
En3rgyVampir3
Erlang Shen
4
1
6
7
L
0
8
0
0
L
Baron Samedi
Krono865
Baron Samedi
0
8
1
0.06
W
6
1
5
8.5
W
2
3
5
1.5
W
Chernobog
XRunning
Chernobog
1
5
4
0.6
L
Cerberus
YoYoEdman
Cerberus
1
5
4
0.6
L
Serqet
guertta
Serqet
4
0
1
4.5
W
Guan Yu
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
37,538
52,779
Taken
50,066
21,292
Mitigated
26,765
14,528
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,700
5,317
0
2,593
8,750
3,188
0
3,824
4,926
0
75,841
W
Erlang Shen
En3rgyVampir3
Erlang Shen
6,662
3,178
0
5,061
12,220
6,321
0
3,102
9,064
0
70,232
L
2,022
409
122
1,975
12,026
3,281
0
2,288
9,738
24,104
0
L
Baron Samedi
Krono865
Baron Samedi
5,176
349
268
1,313
9,580
3,536
0
3,686
5,894
35,942
0
W
13,246
1,192
0
3,113
9,632
2,538
61
2,585
6,867
53,867
0
W
3,538
286
1,156
1,675
9,797
7,189
91
3,473
6,324
19,595
0
W
Chernobog
XRunning
Chernobog
4,385
2,848
0
1,489
8,644
2,417
0
389
7,674
0
34,970
L
Cerberus
YoYoEdman
Cerberus
4,751
750
1,239
3,198
15,571
8,876
0
5,811
9,760
15,492
0
L
Serqet
guertta
Serqet
3,821
1,315
0
3,820
6,852
2,411
0
1,244
5,608
0
49,637
W
Guan Yu
9,707
1,513
215
3,498
9,773
8,300
820
2,400
7,373
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
39,895
400
Minions Killed
392
0
Camps Cleared
0
1,382,600
Distance Traveled
1,504,789
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,869
591
151
10
0
278,385
5
W
Erlang Shen
8,525
568
114
8
0
314,626
0
L
Artio
6,302
420
54
4
0
232,803
2
L
Baron Samedi
6,415
428
63
4
0
265,456
4
W
He Bo
8,651
577
98
7
0
281,494
7
W
Cthulhu
6,830
455
28
2
0
307,030
6
W
Chernobog
6,963
464
75
5
0
275,890
5
L
Cerberus
6,782
452
33
2
0
278,863
3
L
Serqet
7,833
522
99
7
0
327,093
5
W
Guan Yu
8,926
595
77
5
0
325,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role