Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Lelek2003
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nexter3CZ
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
loilop123
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,442 Elo+
Party 1
Izanami
Izanami
megsey
Izanami
Level 30
God Stats
1W - 1L
1,131 SR
Queue Stats
24W - 31L
1,401 Elo+
Solo
Team Averages
Level 14
1,426 SR
1,469 Elo+

VS

Team Averages
Level 23
1,681 SR
1,449 Elo+
Vulcan
Vulcan
GigaSama
Vulcan
Level 29
God Stats
2W - 3L
1,706 SR
Queue Stats
59W - 59L
1,480 Elo+
Party 2
Bellona
Bellona
Nba44
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Kuzenbo
Kuzenbo
TehKraut
Kuzenbo
Level 26
God Stats
8W - 7L
1,788 SR
Queue Stats
81W - 98L
1,524 Elo+
Party 2
Fenrir
Fenrir
TomxSinclair
Fenrir
Level 27
God Stats
16W - 7L
1,615 SR
Queue Stats
70W - 56L
1,440 Elo+
Solo
Chiron
Chiron
antoniopagola
Chiron
Level 29
God Stats
13W - 4L
1,796 SR
Queue Stats
116W - 103L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 0
6,296
572
3,778
8,068
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Lelek2003
Vulcan
10
1 / 3 / 2
6,265
570
5,127
5,291
2,036
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nexter3CZ
Thanatos
10
5 / 4 / 0
6,497
591
3,678
8,506
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
loilop123
Khepri
7
0 / 4 / 0
4,786
435
2,962
10,299
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
megsey
Izanami
8
1 / 4 / 0
5,446
495
3,470
8,959
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GigaSama
Vulcan
12
2 / 0 / 4
6,953
632
5,123
5,646
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nba44
Bellona
9
0 / 4 / 2
5,456
496
1,892
6,920
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
TehKraut
Kuzenbo
10
1 / 0 / 8
6,638
603
4,728
6,287
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
8 / 2 / 1
7,404
673
6,728
8,414
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
7 / 1 / 1
6,653
605
11,896
7,674
2,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
18
18
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Vulcan
GigaSama
Vulcan
2
0
4
4
L
Vulcan
Lelek2003
Vulcan
1
3
2
0.67
W
Bellona
Nba44
Bellona
0
4
2
0.25
L
Thanatos
Nexter3CZ
Thanatos
5
4
0
1.25
W
Kuzenbo
TehKraut
Kuzenbo
1
0
8
5
W
Fenrir
8
2
1
4.25
W
7
1
1
7.5
L
Khepri
loilop123
Khepri
0
4
0
0
L
Izanami
megsey
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
30,367
41,123
Taken
34,941
20,047
Mitigated
18,159
13,574
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,778
330
0
2,749
8,068
4,181
0
2,843
5,225
47,584
0
W
Vulcan
GigaSama
Vulcan
5,123
1,443
0
1,710
5,646
2,226
683
3,357
2,289
42,327
0
L
Vulcan
Lelek2003
Vulcan
5,127
3,020
0
872
5,291
2,036
608
1,018
4,273
28,281
0
W
Bellona
Nba44
Bellona
1,892
331
0
391
6,920
4,154
0
2,966
3,954
5,610
13,874
L
Thanatos
Nexter3CZ
Thanatos
3,678
845
0
6,056
8,506
3,554
0
1,640
6,866
0
34,474
W
Kuzenbo
TehKraut
Kuzenbo
4,728
1,532
0
1,994
6,287
6,128
183
1,568
4,719
16,626
0
W
Fenrir
6,728
999
0
1,947
8,414
3,064
23
1,975
6,439
0
40,514
W
11,896
6,768
236
4,424
7,674
2,587
1,206
2,158
5,516
0
48,589
L
Khepri
loilop123
Khepri
2,962
445
0
1,782
10,299
7,703
0
3,515
6,784
6,897
0
L
Izanami
megsey
Izanami
3,470
2,301
0
2,115
8,959
2,573
0
1,569
7,390
0
26,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
33,104
282
Minions Killed
329
0
Camps Cleared
0
997,522
Distance Traveled
1,138,627
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,296
572
87
8
0
196,523
5
W
Vulcan
6,953
632
87
8
0
243,569
1
L
Vulcan
6,265
570
70
6
0
175,933
4
W
Bellona
5,456
496
47
4
0
232,705
1
L
Thanatos
6,497
591
61
6
0
219,463
2
W
Kuzenbo
6,638
603
34
3
0
234,756
3
W
Fenrir
7,404
673
78
7
0
242,104
0
W
Chiron
6,653
605
83
8
0
185,493
2
L
Khepri
4,786
435
10
1
0
214,533
0
L
Izanami
5,446
495
54
5
0
191,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role