Player Matchup

Nox
Nox
AfrikanDruglord
Nox
Level 55
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 2L
1,585 Elo+
Party 1
Scylla
Scylla
Enneman
Scylla
Level 32
God Stats
0W - 1L
1,940 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Hercules
Hercules
InVy M0nkey
Hercules
Level 147
God Stats
18W - 20L
1,494 SR
Queue Stats
633W - 694L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Just9DoIt8
Morgan Le Fay
Level 45
God Stats
4W - 5L
1,343 SR
Queue Stats
26W - 41L
1,461 Elo+
Solo
Skadi
Skadi
SirKackiKack
Skadi
Level 55
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Team Averages
Level 67
1,479 SR
1,589 Elo+

VS

Team Averages
Level 108
1,532 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CARTMAN182
Artemis
Level 29
God Stats
2W - 0L
1,615 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Janus
Janus
Woodyaka
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
СамкаБогомола
Baron Samedi
Level 105
God Stats
1W - 0L
1,544 SR
Queue Stats
11W - 21L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
7,287
810
5,522
7,487
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Enneman
Scylla
13
4 / 3 / 7
7,861
873
7,053
7,248
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
InVy M0nkey
Hercules
12
1 / 1 / 6
6,409
712
3,919
10,038
6,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Just9DoIt8
Morgan Le Fay
11
1 / 1 / 7
6,493
721
4,564
4,849
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 9
7,322
814
8,679
8,805
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 4 / 7
8,202
911
9,211
9,503
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
 
Hercules
14
4 / 2 / 6
7,973
886
6,484
9,741
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
CARTMAN182
Artemis
13
2 / 3 / 9
7,699
855
6,053
6,239
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Woodyaka
Janus
13
2 / 1 / 5
7,368
819
8,009
5,651
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 5
7,506
834
4,089
5,771
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
11
Kills
15
15
Deaths
12
37
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
7
1.88
W
Hercules
 
Hercules
4
2
6
3.5
L
2
4
8
1.5
W
Artemis
CARTMAN182
Artemis
2
3
9
2.17
L
Scylla
Enneman
Scylla
4
3
7
2.5
L
Hercules
InVy M0nkey
Hercules
1
1
6
4
L
Morgan Le Fay
Just9DoIt8
Morgan Le Fay
1
1
7
4.5
L
3
6
9
1.25
W
Janus
Woodyaka
Janus
2
1
5
4.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
33,846
38,427
Taken
36,905
15,331
Mitigated
19,435
5,332
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,211
587
231
3,194
9,503
5,246
1,122
3,250
6,253
25,608
0
W
Hercules
 
Hercules
6,484
1,059
0
3,043
9,741
7,200
0
4,279
5,462
0
17,717
L
5,522
573
0
166
7,487
2,398
0
4,444
2,957
15,640
0
W
Artemis
CARTMAN182
Artemis
6,053
2,022
0
1,802
6,239
2,357
786
4,057
2,182
0
22,362
L
Scylla
Enneman
Scylla
7,053
241
0
718
7,248
2,083
0
5,658
1,547
20,752
0
L
Hercules
InVy M0nkey
Hercules
3,919
516
372
3,730
10,038
6,486
0
5,125
4,698
0
10,673
L
Morgan Le Fay
Just9DoIt8
Morgan Le Fay
4,564
831
0
346
4,849
1,605
0
1,994
2,808
18,938
0
L
8,679
3,653
0
0
8,805
2,759
0
4,493
4,136
0
19,891
W
Janus
Woodyaka
Janus
8,009
302
0
250
5,651
1,949
197
2,252
3,399
25,040
0
W
4,089
521
454
2,017
5,771
2,683
531
3,469
2,302
10,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
38,748
155
Minions Killed
208
6
Camps Cleared
7
812,054
Distance Traveled
814,541
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,202
911
53
6
2
146,222
3
W
Hercules
7,973
886
22
2
1
175,990
0
L
Nox
7,287
810
20
2
1
160,889
0
W
Artemis
7,699
855
57
6
2
151,951
1
L
Scylla
7,861
873
43
5
3
177,521
2
L
Hercules
6,409
712
15
2
0
191,296
3
L
Morgan Le Fay
6,493
721
43
5
2
132,293
3
L
Skadi
7,322
814
34
4
0
150,055
0
W
Janus
7,368
819
52
6
1
179,728
0
W
Baron Samedi
7,506
834
24
3
1
160,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role