Player Matchup

Medusa
Medusa
Gold IV
BRVaughn
Medusa
Gold IV
Level 136
God Stats
7W - 4L
1,534 SR
Queue Stats
136W - 141L
1,415 MMR
Solo
Athena
Athena
Gold IV
Habib_Ach
Athena
Gold IV
Level 140
God Stats
25W - 26L
1,531 SR
Queue Stats
455W - 457L
1,442 MMR
Solo
Hun Batz
Hun Batz
Bronze III
KORPS
Hun Batz
Bronze III
Level 157
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 1L
1,462 MMR
Party 3
Artio
Artio
Silver I
iTz Curt v
Artio
Silver I
Level 122
God Stats
40W - 22L
1,540 SR
Queue Stats
159W - 158L
1,503 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold IV
vipdasick66
Morgan Le Fay
Gold IV
Level 158
God Stats
13W - 36L
1,399 SR
Queue Stats
934W - 931L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,534 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,628 SR
1,459 MMR
Ymir
Ymir
Bronze III
Assassin R3D550
Ymir
Bronze III
Level 45
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Persephone
Persephone
Silver II
Big8008Becky
Persephone
Silver II
Level 106
God Stats
7W - 3L
1,663 SR
Queue Stats
31W - 34L
1,532 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Curdledymyy
Hou Yi
Bronze III
Level 63
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Terra
Terra
Silver II
Manyfacedgod287
Terra
Silver II
Level 106
God Stats
8W - 8L
1,536 SR
Queue Stats
33W - 35L
1,486 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Reel Em Up8507
Amaterasu
Gold II
Level 153
God Stats
17W - 11L
1,674 SR
Queue Stats
270W - 266L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRVaughn
Medusa
18
8 / 1 / 10
11,558
550
14,937
13,082
5,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Habib_Ach
Athena
16
7 / 2 / 13
11,036
526
8,434
15,367
17,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
KORPS
Hun Batz
20
10 / 2 / 5
13,473
642
11,942
17,366
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
19
2 / 1 / 6
11,796
562
10,287
18,459
17,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
vipdasick66
Morgan Le Fay
17
3 / 3 / 6
10,986
523
10,566
12,068
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshAo KuangTiamatArtemisSet

VS

Bans
KhepriAwilixDanzaburouBellonaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,538
359
5,241
16,067
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Big8008Becky
Persephone
17
2 / 7 / 2
10,886
518
10,426
14,046
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
0 / 9 / 0
8,410
400
5,247
14,566
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 3
9,201
438
11,281
17,874
11,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Reel Em Up8507
Amaterasu
11
2 / 3 / 1
8,097
386
5,558
12,529
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
30
Kills
7
9
Deaths
30
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Medusa
BRVaughn
Medusa
8
1
10
13
L
Persephone
Big8008Becky
Persephone
2
7
2
0.43
L
Hou Yi
0
9
0
0
W
Athena
Habib_Ach
Athena
7
2
13
6.75
W
Hun Batz
KORPS
Hun Batz
10
2
5
6.25
L
3
4
3
1.13
L
Amaterasu
Reel Em Up8507
Amaterasu
2
3
1
0.83
W
Artio
2
1
6
5
W
Morgan Le Fay
vipdasick66
Morgan Le Fay
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
37,753
76,342
Taken
75,082
52,605
Mitigated
43,739
25,671
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
1,000
0
708
16,067
15,490
0
4,974
11,093
20,712
0
W
Medusa
BRVaughn
Medusa
14,937
7,774
0
4,988
13,082
5,558
608
3,639
9,443
0
99,536
L
Persephone
Big8008Becky
Persephone
10,426
637
0
2,549
14,046
4,614
375
6,817
7,222
65,555
0
L
Hou Yi
5,247
2,491
0
2,045
14,566
4,487
1,117
2,320
12,246
0
69,460
W
Athena
Habib_Ach
Athena
8,434
2,795
0
1,430
15,367
17,668
432
7,340
7,918
34,140
8,084
W
Hun Batz
KORPS
Hun Batz
11,942
2,264
0
7,763
17,366
7,138
1,736
6,862
10,429
0
125,907
L
11,281
1,621
677
4,473
17,874
11,448
0
7,333
10,541
42,541
10,594
L
Amaterasu
Reel Em Up8507
Amaterasu
5,558
2,797
0
5,274
12,529
7,700
0
7,193
5,336
0
33,291
W
Artio
10,287
1,225
767
6,491
18,459
17,515
0
7,801
10,487
75,757
0
W
Morgan Le Fay
vipdasick66
Morgan Le Fay
10,566
1,413
0
4,232
12,068
4,726
484
7,336
4,588
76,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
44,132
628
Minions Killed
426
0
Camps Cleared
0
1,985,588
Distance Traveled
1,693,664
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,538
359
29
1
0
306,217
3
W
Medusa
11,558
550
112
5
0
388,429
3
L
Persephone
10,886
518
125
6
0
356,381
4
L
Hou Yi
8,410
400
124
6
0
342,664
3
W
Athena
11,036
526
63
3
0
380,819
8
W
Hun Batz
13,473
642
181
9
0
438,168
4
L
Terra
9,201
438
85
4
0
388,588
1
L
Amaterasu
8,097
386
63
3
0
299,814
12
W
Artio
11,796
562
141
7
0
396,168
1
W
Morgan Le Fay
10,986
523
131
6
0
382,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role