Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BullElnuk
Sun Wukong
Level 29
God Stats
3W - 2L
1,577 SR
Queue Stats
78W - 65L
1,374 Elo+
Solo
Sobek
Sobek
Urraca03
Sobek
Level 29
God Stats
5W - 5L
1,303 SR
Queue Stats
135W - 139L
1,460 Elo+
Solo
Agni
Agni
ZibanActio
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 1
Hachiman
Hachiman
dorixboy
Hachiman
Level 106
God Stats
13W - 15L
1,492 SR
Queue Stats
155W - 155L
1,455 Elo+
Party 1
Team Averages
Level 40
1,474 SR
1,492 Elo+

VS

Team Averages
Level 14
1,526 SR
1,395 Elo+
Susano
Susano
DarkNomame
Susano
Level 17
God Stats
10W - 3L
1,679 SR
Queue Stats
56W - 51L
1,409 Elo+
Solo
Hel
Hel
ISaylowI
Hel
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2
Artemis
Artemis
Infuro
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 2
Thanatos
Thanatos
ZetsuIsBanned2
Thanatos
Level 7
God Stats
51W - 43L
1,515 SR
Queue Stats
68W - 60L
1,439 Elo+
Solo
Neith
Neith
llSaymonll
Neith
Level 10
God Stats
2W - 3L
1,437 SR
Queue Stats
12W - 17L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 1 / 1
7,343
668
3,744
5,187
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
BullElnuk
Sun Wukong
10
2 / 2 / 3
6,320
575
3,922
8,085
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Urraca03
Sobek
9
3 / 2 / 7
6,351
577
4,375
10,315
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 4
7,382
671
5,170
5,239
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
dorixboy
Hachiman
11
9 / 1 / 3
6,973
634
11,737
7,900
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarkNomame
Susano
10
0 / 0 / 2
5,610
510
862
6,001
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 5 / 0
5,857
532
2,793
8,576
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
Infuro
Artemis
7
0 / 8 / 1
4,622
420
6,420
9,778
2,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
3 / 5 / 0
6,509
592
7,315
8,728
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
8
0 / 3 / 1
5,219
474
2,193
6,128
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
6
6
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Sun Wukong
BullElnuk
Sun Wukong
2
2
3
1.75
L
Susano
DarkNomame
Susano
0
0
2
1
L
3
5
0
0.6
L
Artemis
Infuro
Artemis
0
8
1
0.06
W
Sobek
Urraca03
Sobek
3
2
7
3.25
L
Thanatos
3
5
0
0.6
W
3
0
4
5
W
Hachiman
dorixboy
Hachiman
9
1
3
10.5
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
19,583
36,726
Taken
39,211
20,594
Mitigated
12,123
18,023
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,744
876
0
5,249
5,187
1,762
0
0
5,187
0
44,156
W
Sun Wukong
BullElnuk
Sun Wukong
3,922
874
0
2,136
8,085
5,484
404
0
8,085
0
22,899
L
Susano
DarkNomame
Susano
862
246
0
2,431
6,001
1,797
0
1,933
3,944
0
29,311
L
2,793
1,107
1,728
3,286
8,576
3,497
0
3,234
5,276
12,755
0
L
Artemis
Infuro
Artemis
6,420
3,469
0
1,155
9,778
2,150
0
2,398
7,352
0
20,923
W
Sobek
Urraca03
Sobek
4,375
601
0
3,915
10,315
9,183
0
1,175
9,140
16,585
0
L
Thanatos
7,315
1,901
0
6,386
8,728
3,009
547
0
8,161
0
32,174
W
5,170
552
0
2,071
5,239
1,659
1,274
65
5,174
47,186
0
W
Hachiman
dorixboy
Hachiman
11,737
6,791
0
4,652
7,900
2,506
255
1,618
6,282
0
40,451
L
Neith
2,193
681
0
2,350
6,128
1,670
315
1,578
4,366
0
22,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
27,817
316
Minions Killed
224
0
Camps Cleared
0
1,096,269
Distance Traveled
1,053,984
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,343
668
86
8
0
235,687
1
W
Sun Wukong
6,320
575
45
4
0
200,476
2
L
Susano
5,610
510
68
6
0
247,647
2
L
Hel
5,857
532
15
1
0
209,605
5
L
Artemis
4,622
420
35
3
0
172,128
0
W
Sobek
6,351
577
14
1
0
216,368
4
L
Thanatos
6,509
592
52
5
0
223,178
1
W
Agni
7,382
671
101
9
0
227,573
3
W
Hachiman
6,973
634
70
6
0
216,165
5
L
Neith
5,219
474
54
5
0
201,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role