Player Matchup

Pele
Pele
Aegavor
Pele
Level 59
God Stats
2W - 6L
1,211 SR
Queue Stats
112W - 135L
1,420 Elo+
Party 1
Olorun
Olorun
Easyjuhl
Olorun
Level 23
God Stats
3W - 4L
1,413 SR
Queue Stats
30W - 41L
1,339 Elo+
Party 1
Sobek
Sobek
Elfikos
Sobek
Level 88
God Stats
2W - 3L
1,503 SR
Queue Stats
91W - 105L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
Requaze
Ratatoskr
Level 22
God Stats
2W - 6L
1,374 SR
Queue Stats
31W - 55L
1,309 Elo+
Party 1
Neith
Neith
nik2011
Neith
Level 10
God Stats
11W - 17L
1,525 SR
Queue Stats
15W - 21L
1,303 Elo+
Party 1
Team Averages
Level 40
1,405 SR
1,368 Elo+

VS

Team Averages
Level 60
1,669 SR
1,617 Elo+
Ganesha
Ganesha
CMilly
Ganesha
Level 46
God Stats
2W - 2L
1,709 SR
Queue Stats
31W - 42L
1,409 Elo+
Party 3
Artemis
Artemis
Gerarr08
Artemis
Level 62
God Stats
4W - 5L
1,550 SR
Queue Stats
95W - 102L
1,490 Elo+
Solo
Bakasura
Bakasura
Plowed
Bakasura
Level 48
God Stats
2W - 0L
1,888 SR
Queue Stats
103W - 22L
1,911 Elo+
Party 2
Guan Yu
Guan Yu
funweiner
Guan Yu
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
25W - 29L
1,464 Elo+
Party 3
Vulcan
Vulcan
Ζuko
Vulcan
Level 126
God Stats
18W - 3L
1,924 SR
Queue Stats
211W - 87L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aegavor
Pele
6
1 / 6 / 0
4,503
450
2,733
6,969
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Easyjuhl
Olorun
7
1 / 4 / 1
4,806
481
1,983
7,054
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Elfikos
Sobek
6
0 / 2 / 0
4,550
455
3,009
8,793
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Requaze
Ratatoskr
8
0 / 1 / 1
4,804
480
1,473
4,793
2,005
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
nik2011
Neith
6
0 / 3 / 0
4,157
416
1,911
4,515
1,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CMilly
Ganesha
8
0 / 0 / 5
5,139
514
2,979
5,268
2,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Gerarr08
Artemis
9
5 / 0 / 2
5,773
577
5,390
4,034
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Plowed
Bakasura
13
6 / 2 / 2
7,301
730
6,462
9,359
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
funweiner
Guan Yu
8
0 / 0 / 1
4,992
499
1,937
4,997
1,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Ζuko
Vulcan
12
5 / 0 / 1
6,893
689
6,612
2,926
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
16
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
Aegavor
Pele
1
6
0
0.17
W
Ganesha
CMilly
Ganesha
0
0
5
2.5
L
Olorun
Easyjuhl
Olorun
1
4
1
0.38
L
Sobek
Elfikos
Sobek
0
2
0
0
W
Artemis
Gerarr08
Artemis
5
0
2
6
W
Bakasura
Plowed
Bakasura
6
2
2
3.5
L
Ratatoskr
Requaze
Ratatoskr
0
1
1
0.5
W
Guan Yu
funweiner
Guan Yu
0
0
1
0.5
L
Neith
nik2011
Neith
0
3
0
0
W
Vulcan
Ζuko
Vulcan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,109
Damage
23,380
32,124
Taken
26,584
11,634
Mitigated
10,200
5,197
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aegavor
Pele
2,733
740
0
646
6,969
2,150
0
2,385
4,459
0
17,454
W
Ganesha
CMilly
Ganesha
2,979
233
364
516
5,268
2,473
0
1,787
3,481
14,741
0
L
Olorun
Easyjuhl
Olorun
1,983
706
0
1,353
7,054
1,889
0
2,842
3,885
14,448
0
L
Sobek
Elfikos
Sobek
3,009
304
0
2,592
8,793
4,459
0
1,826
6,747
11,524
0
W
Artemis
Gerarr08
Artemis
5,390
2,651
0
1,479
4,034
1,234
950
1,361
2,673
0
24,557
W
Bakasura
Plowed
Bakasura
6,462
5,024
0
5,728
9,359
3,566
651
742
8,617
0
44,691
L
Ratatoskr
Requaze
Ratatoskr
1,473
98
0
559
4,793
2,005
57
1,107
3,573
0
13,440
W
Guan Yu
funweiner
Guan Yu
1,937
426
0
734
4,997
1,957
802
0
4,997
0
14,720
L
Neith
nik2011
Neith
1,911
1,099
0
47
4,515
1,131
0
1,431
2,904
0
15,748
W
Vulcan
Ζuko
Vulcan
6,612
1,479
0
1,738
2,926
970
310
1,102
1,824
48,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
30,098
150
Minions Killed
300
0
Camps Cleared
0
930,260
Distance Traveled
1,052,492
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,503
450
32
3
0
205,926
1
W
Ganesha
5,139
514
3
0
0
207,972
2
L
Olorun
4,806
481
29
3
0
181,542
1
L
Sobek
4,550
455
19
2
0
173,707
1
W
Artemis
5,773
577
62
6
0
184,679
3
W
Bakasura
7,301
730
113
11
0
238,859
3
L
Ratatoskr
4,804
480
32
3
0
199,380
0
W
Guan Yu
4,992
499
33
3
0
179,841
0
L
Neith
4,157
416
38
4
0
169,705
0
W
Vulcan
6,893
689
89
9
0
241,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role