Player Matchup

Achilles
Achilles
ActualCthulu
Achilles
Level 82
God Stats
90W - 102L
1,586 SR
Queue Stats
419W - 373L
1,530 Elo+
Party 2
Ullr
Ullr
HammerDax
Ullr
Level 66
God Stats
14W - 14L
1,540 SR
Queue Stats
178W - 178L
1,593 Elo+
Party 2
Fenrir
Fenrir
Myott
Fenrir
Level 89
God Stats
4W - 3L
1,820 SR
Queue Stats
453W - 409L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
Platypusbill
Kukulkan
Level 96
God Stats
9W - 12L
1,555 SR
Queue Stats
515W - 465L
1,581 Elo+
Party 2
Chronos
Chronos
al6ir
Chronos
Level 155
God Stats
20W - 20L
1,664 SR
Queue Stats
358W - 348L
1,548 Elo+
Solo
Team Averages
Level 98
1,633 SR
1,579 Elo+

VS

Team Averages
Level 132
1,529 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jonasinho
Scylla
Level 124
God Stats
2W - 4L
1,521 SR
Queue Stats
98W - 111L
1,541 Elo+
Party 1
Nemesis
Nemesis
Lucarioturtle
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,551 Elo+
Party 1
Athena
Athena
ShadowWolf12027
Athena
Level 108
God Stats
6W - 3L
1,625 SR
Queue Stats
49W - 50L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
stalkerk
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ActualCthulu
Achilles
10
0 / 3 / 1
7,239
402
6,366
18,620
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
15
1 / 1 / 0
8,490
472
4,615
7,248
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Myott
Fenrir
14
7 / 7 / 0
8,920
496
8,731
16,531
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Platypusbill
Kukulkan
13
0 / 3 / 0
8,110
451
10,015
7,283
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
al6ir
Chronos
16
2 / 5 / 5
9,984
555
10,502
17,548
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 0 / 3
11,149
619
12,039
15,791
7,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Jonasinho
Scylla
17
6 / 1 / 3
10,427
579
8,998
8,771
3,864
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
16
6 / 5 / 5
10,112
562
13,949
12,312
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 8
8,844
491
4,681
16,470
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
stalkerk
Cthulhu
13
1 / 3 / 4
8,390
466
8,921
22,610
17,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
19
19
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
3
5.5
L
Achilles
ActualCthulu
Achilles
0
3
1
0.17
L
Ullr
1
1
0
1
W
Scylla
Jonasinho
Scylla
6
1
3
7.5
W
Nemesis
6
5
5
1.7
L
Fenrir
Myott
Fenrir
7
7
0
1
L
Kukulkan
Platypusbill
Kukulkan
0
3
0
0
W
2
1
8
6
L
Chronos
al6ir
Chronos
2
5
5
0.9
W
Cthulhu
stalkerk
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,229
Damage
48,588
67,230
Taken
75,954
37,626
Mitigated
51,444
17,260
Healing
30,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,039
6,697
0
12,712
15,791
7,224
1,084
2,463
13,274
0
99,011
L
Achilles
ActualCthulu
Achilles
6,366
577
0
3,417
18,620
20,379
0
5,757
12,863
0
24,463
L
Ullr
4,615
1,258
0
1,116
7,248
2,023
0
1,434
5,814
0
55,146
W
Scylla
Jonasinho
Scylla
8,998
1,188
370
3,625
8,771
3,864
369
3,203
5,472
86,676
0
W
Nemesis
13,949
7,597
0
2,949
12,312
6,964
44
1,757
10,499
0
68,371
L
Fenrir
Myott
Fenrir
8,731
2,779
0
4,949
16,531
6,453
0
2,843
13,688
0
54,472
L
Kukulkan
Platypusbill
Kukulkan
10,015
320
0
402
7,283
2,452
27
2,486
4,797
57,783
0
W
4,681
1,724
0
1,852
16,470
16,320
27
5,964
10,310
20,713
0
L
Chronos
al6ir
Chronos
10,502
4,685
0
7,376
17,548
6,319
336
10,900
6,648
69,146
0
W
Cthulhu
stalkerk
Cthulhu
8,921
1,023
455
8,746
22,610
17,072
0
13,628
8,846
41,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
48,922
493
Minions Killed
489
0
Camps Cleared
0
1,698,530
Distance Traveled
1,768,530
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,149
619
151
8
0
344,693
7
L
Achilles
7,239
402
30
2
0
345,483
2
L
Ullr
8,490
472
130
7
0
347,382
3
W
Scylla
10,427
579
143
8
0
352,162
5
W
Nemesis
10,112
562
98
5
0
363,004
10
L
Fenrir
8,920
496
78
4
0
341,026
3
L
Kukulkan
8,110
451
125
7
0
351,824
4
W
Athena
8,844
491
27
2
0
385,659
9
L
Chronos
9,984
555
130
7
0
312,815
10
W
Cthulhu
8,390
466
70
4
0
323,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role